Player Matchup

Agni
Agni
Big-Tree-Cannon
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Jing Wei
Jing Wei
SmokinLxve
Jing Wei
Level 66
God Stats
1W - 2L
1,636 SR
Queue Stats
8W - 16L
1,469 Elo+
Solo
Cerberus
Cerberus
deathstroke163
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Team Averages
Level 63
1,545 SR
1,306 Elo+

VS

Team Averages
Level 87
1,301 SR
1,401 Elo+
Gilgamesh
Gilgamesh
EcchiMoof
Gilgamesh
Level 111
God Stats
3W - 2L
1,171 SR
Queue Stats
84W - 89L
1,395 Elo+
Party 1
Serqet
Serqet
EcchiSpooder
Serqet
Level 85
God Stats
1W - 3L
1,266 SR
Queue Stats
82W - 82L
1,444 Elo+
Party 1
Janus
Janus
Lilyaya27
Janus
Level 64
God Stats
15W - 16L
1,465 SR
Queue Stats
103W - 105L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,772
698
10,408
8,577
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SmokinLxve
Jing Wei
7
1 / 2 / 0
7,536
538
1,222
2,392
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
16
1 / 5 / 3
9,318
666
4,950
17,197
16,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EcchiMoof
Gilgamesh
16
4 / 0 / 5
11,185
799
11,463
15,748
14,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
16
4 / 1 / 4
10,905
779
4,373
9,883
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Lilyaya27
Janus
15
1 / 3 / 5
10,375
741
4,741
7,475
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Gilgamesh
EcchiMoof
Gilgamesh
4
0
5
6.5
W
Serqet
4
1
4
6
W
Janus
Lilyaya27
Janus
1
3
5
1.17
L
Jing Wei
SmokinLxve
Jing Wei
1
2
0
0.5
L
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
20,577
28,166
Taken
33,106
21,445
Mitigated
22,304
2,627
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,408
764
0
1,088
8,577
3,922
0
1,336
6,895
44,283
0
W
Gilgamesh
EcchiMoof
Gilgamesh
11,463
2,727
0
2,653
15,748
14,646
1,220
6,128
9,620
0
49,378
W
Serqet
4,373
855
0
2,406
9,883
4,823
425
4,872
5,011
0
34,949
W
Janus
Lilyaya27
Janus
4,741
476
0
3,031
7,475
2,835
1,319
4,272
3,203
42,013
1,064
L
Jing Wei
SmokinLxve
Jing Wei
1,222
776
0
132
2,392
640
13
417
1,813
0
7,980
L
Cerberus
4,950
307
0
1,407
17,197
16,883
0
3,015
13,372
15,603
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
32,465
100
Minions Killed
175
0
Camps Cleared
0
548,836
Distance Traveled
851,012
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,772
698
59
4
0
243,231
0
W
Gilgamesh
11,185
799
50
4
0
301,846
2
W
Serqet
10,905
779
65
5
0
307,040
0
W
Janus
10,375
741
60
4
0
242,126
0
L
Jing Wei
7,536
538
17
1
0
52,092
0
L
Cerberus
9,318
666
24
2
0
253,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role