Player Matchup

Hachiman
Hachiman
Akuno Yuki
Hachiman
Level 59
God Stats
2W - 2L
1,458 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 1
Ratatoskr
Ratatoskr
Doctor_Choke
Ratatoskr
Level 125
God Stats
4W - 6L
1,538 SR
Queue Stats
127W - 135L
1,450 Elo+
Solo
Sylvanus
Sylvanus
Kizzllioaire
Sylvanus
Level 109
God Stats
15W - 9L
1,500 SR
Queue Stats
177W - 154L
1,585 Elo+
Party 1
Surtr
Surtr
Mr Marbles 000
Surtr
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 144L
1,585 Elo+
Party 1
Anubis
Anubis
TGOCRAZY2719
Anubis
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 44L
1,256 Elo+
Solo
Team Averages
Level 104
1,499 SR
1,451 Elo+

VS

Team Averages
Level 108
1,594 SR
1,564 Elo+
Izanami
Izanami
HawkCrossX
Izanami
Level 117
God Stats
11W - 6L
1,778 SR
Queue Stats
258W - 255L
1,472 Elo+
Solo
Charon
Charon
KricoAsen
Charon
Level 148
God Stats
9W - 5L
1,406 SR
Queue Stats
71W - 60L
1,734 Elo+
Party 2
Loki
Loki
NAVIZM
Loki
Level 104
God Stats
13W - 9L
1,785 SR
Queue Stats
82W - 77L
1,413 Elo+
Solo
Anubis
Anubis
dielittwrld2
Anubis
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 89L
1,468 Elo+
Solo
Raijin
Raijin
simple00onkick
Raijin
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 57L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akuno Yuki
Hachiman
11
0 / 1 / 1
5,957
426
3,650
6,484
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Doctor_Choke
Ratatoskr
13
2 / 1 / 1
6,936
495
2,575
9,702
4,315
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Kizzllioaire
Sylvanus
11
0 / 3 / 1
5,912
422
2,748
9,652
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 1 / 0
8,041
574
9,781
13,227
8,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
2 / 4 / 0
7,331
524
6,175
7,672
3,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HawkCrossX
Izanami
14
1 / 0 / 1
7,971
569
4,754
3,973
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
KricoAsen
Charon
13
3 / 1 / 2
8,236
588
6,607
10,080
8,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
NAVIZM
Loki
14
1 / 3 / 4
7,967
569
3,243
13,057
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
2 / 3 / 1
8,095
578
8,319
11,037
5,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 2
8,146
582
7,126
7,274
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
8
Kills
10
10
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akuno Yuki
Hachiman
0
1
1
0.5
L
Ratatoskr
Doctor_Choke
Ratatoskr
2
1
1
2.5
W
Izanami
HawkCrossX
Izanami
1
0
1
1.5
L
Sylvanus
Kizzllioaire
Sylvanus
0
3
1
0.17
W
Charon
KricoAsen
Charon
3
1
2
4
L
4
1
0
4
W
Loki
NAVIZM
Loki
1
3
4
1
L
Anubis
2
4
0
0.5
W
Anubis
2
3
1
0.83
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,929
Damage
30,049
46,737
Taken
45,421
23,694
Mitigated
23,432
14,994
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akuno Yuki
Hachiman
3,650
2,441
0
1,899
6,484
2,259
0
1,810
4,674
0
29,797
L
Ratatoskr
Doctor_Choke
Ratatoskr
2,575
380
0
3,544
9,702
4,315
0
1,028
8,674
0
59,196
W
Izanami
HawkCrossX
Izanami
4,754
3,896
0
2,037
3,973
1,607
2,800
347
3,626
0
79,906
L
Sylvanus
Kizzllioaire
Sylvanus
2,748
1,275
906
2,034
9,652
4,943
0
6,159
3,493
31,564
8,915
W
Charon
KricoAsen
Charon
6,607
1,081
0
3,170
10,080
8,981
404
2,757
7,323
29,305
0
L
9,781
3,487
0
4,000
13,227
8,387
0
7,846
5,381
698
55,412
W
Loki
NAVIZM
Loki
3,243
575
0
7,647
13,057
5,074
0
1,547
11,510
0
64,541
L
Anubis
6,175
83
0
2,611
7,672
3,790
0
5,193
2,479
44,246
2,627
W
Anubis
8,319
78
0
4,432
11,037
5,736
100
349
10,688
60,247
0
W
7,126
739
0
938
7,274
2,034
288
3,949
3,325
53,774
2,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
40,415
394
Minions Killed
492
0
Camps Cleared
0
1,200,761
Distance Traveled
1,280,725
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,957
426
52
4
0
236,892
2
L
Ratatoskr
6,936
495
85
6
0
263,311
3
W
Izanami
7,971
569
149
11
0
268,863
0
L
Sylvanus
5,912
422
72
5
0
220,797
4
W
Charon
8,236
588
24
2
0
250,926
0
L
Surtr
8,041
574
100
7
0
232,643
0
W
Loki
7,967
569
111
8
0
280,901
0
L
Anubis
7,331
524
85
6
0
247,118
2
W
Anubis
8,095
578
106
8
0
226,679
3
W
Raijin
8,146
582
102
7
0
253,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role