Player Matchup

Kukulkan
Kukulkan
Itzcolotl
Kukulkan
Level 102
God Stats
2W - 3L
1,534 SR
Queue Stats
4W - 9L
1,309 Elo+
Solo
Chiron
Chiron
LoDcorn
Chiron
Level 84
God Stats
71W - 54L
1,607 SR
Queue Stats
198W - 215L
1,330 Elo+
Party 2
Nike
Nike
Soysweater
Nike
Level 121
God Stats
1W - 3L
1,295 SR
Queue Stats
271W - 273L
1,374 Elo+
Party 2
Charon
Charon
UN0RTH0D0XPANDA
Charon
Level 89
God Stats
10W - 7L
1,286 SR
Queue Stats
198W - 203L
1,214 Elo+
Party 2
Nemesis
Nemesis
tanatos305
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,484 Elo+
Solo
Team Averages
Level 97
1,444 SR
1,342 Elo+

VS

Team Averages
Level 106
1,461 SR
1,412 Elo+
Nike
Nike
CrazyDuker17
Nike
Level 79
God Stats
5W - 3L
1,852 SR
Queue Stats
58W - 46L
1,633 Elo+
Solo
Awilix
Awilix
E85Loial
Awilix
Level 109
God Stats
2W - 8L
1,163 SR
Queue Stats
62W - 75L
1,443 Elo+
Solo
Charon
Charon
QuickKitten7711
Charon
Level 68
God Stats
10W - 2L
1,500 SR
Queue Stats
60W - 56L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
djDEVILISHrd
Heimdallr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 109L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
knoxyii
Nu Wa
Level 118
God Stats
1W - 1L
1,293 SR
Queue Stats
11W - 15L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Itzcolotl
Kukulkan
14
3 / 3 / 0
8,326
595
2,874
8,545
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
LoDcorn
Chiron
9
0 / 3 / 2
5,659
404
5,047
8,658
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 0
7,388
528
3,725
10,489
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 2
6,446
460
3,843
10,402
7,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
tanatos305
Nemesis
11
1 / 2 / 0
6,527
466
6,498
14,835
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,821
559
4,557
7,861
4,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
E85Loial
Awilix
13
4 / 1 / 1
7,883
563
4,966
7,278
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 5
7,894
564
3,593
9,952
7,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
djDEVILISHrd
Heimdallr
15
4 / 1 / 2
8,274
591
11,403
10,044
5,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
knoxyii
Nu Wa
14
3 / 0 / 1
8,805
629
11,422
6,134
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Awilix
E85Loial
Awilix
4
1
1
4.5
L
Kukulkan
Itzcolotl
Kukulkan
3
3
0
1
L
Chiron
LoDcorn
Chiron
0
3
2
0.33
W
1
2
5
1.75
L
1
2
0
0.5
L
0
2
2
0.5
W
Heimdallr
djDEVILISHrd
Heimdallr
4
1
2
5
W
Nu Wa
knoxyii
Nu Wa
3
0
1
3.5
L
Nemesis
tanatos305
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
35,941
52,929
Taken
41,269
31,140
Mitigated
23,207
6,907
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,557
318
0
2,830
7,861
4,905
330
0
7,336
0
54,321
W
Awilix
E85Loial
Awilix
4,966
1,943
0
585
7,278
3,155
536
377
6,862
0
35,473
L
Kukulkan
Itzcolotl
Kukulkan
2,874
399
0
480
8,545
3,790
637
5,329
3,216
65,255
0
L
Chiron
LoDcorn
Chiron
5,047
2,214
566
1,006
8,658
3,239
0
2,948
5,710
0
25,984
W
3,593
461
56
2,386
9,952
7,805
778
3,345
6,607
20,921
1,320
L
3,725
303
0
630
10,489
10,042
0
501
9,988
0
46,710
L
3,843
594
172
1,295
10,402
7,783
0
3,025
7,377
20,260
0
W
Heimdallr
djDEVILISHrd
Heimdallr
11,403
6,389
0
4,862
10,044
5,053
2,476
1,476
8,568
0
80,727
W
Nu Wa
knoxyii
Nu Wa
11,422
2,330
0
740
6,134
2,289
784
1,519
4,615
62,570
2,430
L
Nemesis
tanatos305
Nemesis
6,498
2,442
0
2,758
14,835
6,286
0
3,030
11,805
0
54,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
40,677
346
Minions Killed
405
0
Camps Cleared
0
1,455,363
Distance Traveled
1,410,487
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,821
559
92
7
0
289,564
0
W
Awilix
7,883
563
54
4
0
311,642
7
L
Kukulkan
8,326
595
122
9
0
261,397
3
L
Chiron
5,659
404
42
3
0
322,749
0
W
Charon
7,894
564
26
2
0
277,448
3
L
Nike
7,388
528
90
6
0
265,853
0
L
Charon
6,446
460
14
1
0
282,671
3
W
Heimdallr
8,274
591
112
8
0
258,690
2
W
Nu Wa
8,805
629
121
9
0
273,143
0
L
Nemesis
6,527
466
78
6
0
322,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role