Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
BULLISH365
Ix Chel
Gold IV
Level 156
God Stats
4W - 1L
1,833 SR
Queue Stats
35W - 27L
1,683 MMR
Party 3
Achilles
Achilles
Gold V
Hulagatuna
Achilles
Gold V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 93L
1,636 MMR
Party 3
Susano
Susano
Gold III
gämer
Susano
Gold III
Level 123
God Stats
11W - 7L
1,508 SR
Queue Stats
62W - 42L
1,640 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
meye
Kuzenbo
Gold V
Level 171
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 20L
1,638 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,568 SR
1,619 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,569 SR
1,620 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
HadderBR
Nu Wa
Gold V
Level 212
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,599 MMR
Party 2
Thor
Thor
Gold II
Migüel
Thor
Gold II
Level 44
God Stats
13W - 11L
1,650 SR
Queue Stats
170W - 175L
1,723 MMR
Party 2
Neith
Neith
Bronze III
ZheetooS
Neith
Bronze III
Level 136
God Stats
6W - 10L
1,500 SR
Queue Stats
60W - 86L
1,638 MMR
Solo
Yemoja
Yemoja
Gold III
seppukuArk
Yemoja
Gold III
Level 132
God Stats
33W - 28L
1,696 SR
Queue Stats
86W - 88L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 2 / 1
7,856
561
6,463
7,936
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
BULLISH365
Ix Chel
13
1 / 3 / 2
8,123
580
4,139
11,216
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
Hulagatuna
Achilles
15
1 / 1 / 4
8,824
630
9,525
12,461
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
gämer
Susano
15
9 / 1 / 1
8,466
605
13,076
12,550
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
meye
Kuzenbo
13
3 / 0 / 7
8,124
580
7,910
10,986
12,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
GaneshaHadesNe ZhaThanatos

VS

Bans
ThothMaman BrigitteFenrirBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 0
7,082
506
7,571
15,988
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
HadderBR
Nu Wa
13
0 / 2 / 5
7,432
531
8,038
6,988
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Migüel
Thor
14
6 / 2 / 1
8,282
592
7,514
14,288
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
ZheetooS
Neith
10
0 / 3 / 1
6,069
434
3,610
6,377
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
seppukuArk
Yemoja
10
0 / 3 / 3
6,264
447
2,724
13,276
8,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
7
7
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
1
0.75
L
Mulan
 
Mulan
1
5
0
0.2
W
Ix Chel
BULLISH365
Ix Chel
1
3
2
0.67
L
Nu Wa
HadderBR
Nu Wa
0
2
5
1.25
W
Achilles
Hulagatuna
Achilles
1
1
4
3
L
Thor
Migüel
Thor
6
2
1
3.25
L
Neith
ZheetooS
Neith
0
3
1
0.17
W
Susano
gämer
Susano
9
1
1
9.5
W
Kuzenbo
meye
Kuzenbo
3
0
7
6.5
L
Yemoja
seppukuArk
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,113
Damage
29,457
55,149
Taken
56,917
39,804
Mitigated
28,555
20,677
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,463
4,183
0
935
7,936
3,263
1,144
1,873
5,973
0
68,037
L
Mulan
 
Mulan
7,571
1,021
0
4,709
15,988
9,705
0
399
14,479
0
58,219
W
Ix Chel
BULLISH365
Ix Chel
4,139
125
1,222
3,698
11,216
4,383
981
3,652
7,336
63,523
1,984
L
Nu Wa
HadderBR
Nu Wa
8,038
2,247
0
1,665
6,988
2,287
0
2,700
4,276
54,679
1,658
W
Achilles
Hulagatuna
Achilles
9,525
2,315
0
6,644
12,461
14,587
0
684
11,677
0
75,005
L
Thor
Migüel
Thor
7,514
1,823
0
4,418
14,288
5,919
0
3,056
11,224
0
52,051
L
Neith
ZheetooS
Neith
3,610
721
0
898
6,377
2,129
0
2,602
3,775
0
45,347
W
Susano
gämer
Susano
13,076
4,664
0
3,838
12,550
5,080
130
1,707
10,607
0
67,741
W
Kuzenbo
meye
Kuzenbo
7,910
3,163
1,828
2,512
10,986
12,491
98
2,046
8,801
38,246
1,727
L
Yemoja
seppukuArk
Yemoja
2,724
645
1,515
2,053
13,276
8,515
0
2,802
10,379
21,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
35,129
508
Minions Killed
394
0
Camps Cleared
0
1,431,122
Distance Traveled
1,348,661
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,856
561
123
9
0
259,423
0
L
Mulan
7,082
506
87
6
0
247,840
0
W
Ix Chel
8,123
580
136
10
0
281,140
1
L
Nu Wa
7,432
531
125
9
0
283,646
5
W
Achilles
8,824
630
122
9
0
267,222
0
L
Thor
8,282
592
78
6
0
327,121
0
L
Neith
6,069
434
81
6
0
207,708
4
W
Susano
8,466
605
88
6
0
317,881
0
W
Kuzenbo
8,124
580
39
3
0
305,456
2
L
Yemoja
6,264
447
23
2
0
282,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role