Player Matchup

King Arthur
King Arthur
Bmister36
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4
Ishtar
Ishtar
MatrixCorium
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4
He Bo
He Bo
Sosa is King
He Bo
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 261L
1,537 Elo+
Solo
Bakasura
Bakasura
TinyashesJR
Bakasura
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 261L
1,530 Elo+
Party 3
Chernobog
Chernobog
bobfaceomega
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 447L
1,609 Elo+
Party 3
Team Averages
Level 93
1,500 SR
1,535 Elo+

VS

Team Averages
Level 140
1,541 SR
1,585 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BulbousBoy
Geb
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 97L
1,683 Elo+
Party 2
Chiron
Chiron
ImRudyx
Chiron
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 40L
1,563 Elo+
Solo
Nox
Nox
TheLegendaryMan1
Nox
Level 140
God Stats
8W - 3L
1,704 SR
Queue Stats
290W - 293L
1,594 Elo+
Party 1
Pele
Pele
hazmating
Pele
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
267W - 171L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bmister36
King Arthur
12
0 / 6 / 2
7,655
547
6,015
15,818
15,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
16
1 / 4 / 7
9,213
658
18,056
10,567
5,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

18
6 / 7 / 2
10,555
754
19,243
14,587
7,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TinyashesJR
Bakasura
16
2 / 5 / 4
8,730
624
4,204
16,945
18,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
bobfaceomega
Chernobog
15
0 / 6 / 3
8,369
598
11,639
13,321
6,309

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 3 / 17
10,354
740
9,669
17,391
23,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 2 / 20
11,656
833
12,285
23,323
25,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
ImRudyx
Chiron
18
2 / 1 / 19
10,536
753
16,306
14,211
8,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 13
11,000
786
11,446
12,691
7,627
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
18
14 / 5 / 8
11,658
833
15,598
18,288
10,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
9
Kills
28
28
Deaths
12
18
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
17
4.17
L
King Arthur
Bmister36
King Arthur
0
6
2
0.17
W
3
2
20
6.5
W
Chiron
ImRudyx
Chiron
2
1
19
11.5
L
Ishtar
1
4
7
1.13
L
6
7
2
1
W
5
1
13
11.5
L
Bakasura
TinyashesJR
Bakasura
2
5
4
0.8
L
Chernobog
bobfaceomega
Chernobog
0
6
3
0.25
W
Pele
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,157
Damage
65,304
71,238
Taken
85,904
52,197
Mitigated
75,809
13,185
Healing
35,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,669
1,197
2,523
4,029
17,391
23,713
313
3,633
13,038
19,331
0
L
King Arthur
Bmister36
King Arthur
6,015
636
1,528
698
15,818
15,393
0
8,053
7,542
0
9,364
W
12,285
1,080
4,752
7,097
23,323
25,529
377
3,446
19,604
19,612
2,777
W
Chiron
ImRudyx
Chiron
16,306
6,242
3,731
4,452
14,211
8,538
2,911
3,253
10,759
0
32,205
L
Ishtar
18,056
7,480
1,333
1,226
10,567
5,034
0
5,264
5,035
0
34,490
L
19,243
520
617
1,736
14,587
7,285
0
5,402
8,892
37,158
0
W
11,446
623
344
2,380
12,691
7,627
2,513
4,099
8,245
32,817
507
L
Bakasura
TinyashesJR
Bakasura
4,204
2,226
866
3,790
16,945
18,176
560
6,654
9,973
0
3,505
L
Chernobog
bobfaceomega
Chernobog
11,639
5,365
0
1,391
13,321
6,309
0
5,326
7,765
0
26,763
W
Pele
15,598
2,794
2,525
3,263
18,288
10,402
2,321
4,117
13,705
0
31,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
55,204
125
Minions Killed
145
0
Camps Cleared
0
1,067,063
Distance Traveled
1,296,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,354
740
19
1
0
233,206
0
L
King Arthur
7,655
547
8
1
0
200,661
0
W
Geb
11,656
833
21
2
0
265,460
0
W
Chiron
10,536
753
41
3
0
249,158
0
L
Ishtar
9,213
658
45
3
0
214,440
0
L
He Bo
10,555
754
40
3
0
195,561
0
W
Nox
11,000
786
42
3
0
263,925
0
L
Bakasura
8,730
624
3
0
0
238,136
0
L
Chernobog
8,369
598
29
2
0
218,265
0
W
Pele
11,658
833
22
2
0
285,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role