Player Matchup

Ravana
Ravana
BieI
Ravana
Level 209
God Stats
5W - 1L
1,702 SR
Queue Stats
563W - 198L
1,679 Elo+
Party 2
Camazotz
Camazotz
DeadSlayerx
Camazotz
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 65L
1,735 Elo+
Party 2
Ah Puch
Ah Puch
Munieka
Ah Puch
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
598W - 661L
1,420 Elo+
Solo
King Arthur
King Arthur
Sykeƨ
King Arthur
Level 158
God Stats
10W - 3L
1,630 SR
Queue Stats
454W - 167L
1,735 Elo+
Party 2
Sol
Sol
nicolasmarginado
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,504 Elo+
Solo
Team Averages
Level 160
1,566 SR
1,615 Elo+

VS

Team Averages
Level 146
1,457 SR
1,574 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AgentePaulada
Kukulkan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
ZZKill
Kuzenbo
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
67W - 47L
1,605 Elo+
Party 1
Bastet
Bastet
bSnork
Bastet
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
388W - 112L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BieI
Ravana
13
1 / 2 / 4
7,352
735
8,363
7,316
7,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Camazotz
DeadSlayerx
Camazotz
12
2 / 3 / 2
6,957
696
9,467
10,577
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Munieka
Ah Puch
13
0 / 4 / 3
7,067
707
9,094
9,961
4,530
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Sykeƨ
King Arthur
14
1 / 3 / 4
7,491
749
8,800
10,037
13,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 2
6,511
651
5,198
9,873
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 0 / 9
8,798
880
10,940
8,800
6,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cabrakan
 
Cabrakan
14
2 / 3 / 10
8,457
846
4,371
12,538
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
AgentePaulada
Kukulkan
14
4 / 1 / 4
8,276
828
8,548
5,464
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ZZKill
Kuzenbo
15
1 / 1 / 13
8,115
812
4,801
13,442
14,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
bSnork
Bastet
16
5 / 1 / 10
9,119
912
15,944
10,184
5,269
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
5
Kills
17
17
Deaths
6
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
9
9.5
W
Cabrakan
 
Cabrakan
2
3
10
2.33
W
Kukulkan
AgentePaulada
Kukulkan
4
1
4
6
L
Ravana
BieI
Ravana
1
2
4
1.5
L
Camazotz
DeadSlayerx
Camazotz
2
3
2
1
L
Ah Puch
Munieka
Ah Puch
0
4
3
0.38
L
King Arthur
Sykeƨ
King Arthur
1
3
4
1
W
Kuzenbo
ZZKill
Kuzenbo
1
1
13
7.5
W
Bastet
bSnork
Bastet
5
1
10
10
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,922
Damage
44,604
47,764
Taken
50,428
37,155
Mitigated
43,819
15,435
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,940
370
948
2,184
8,800
6,406
480
1,191
7,149
23,949
520
W
Cabrakan
 
Cabrakan
4,371
603
0
1,509
12,538
14,924
381
4,074
7,729
6,236
0
W
Kukulkan
AgentePaulada
Kukulkan
8,548
559
693
1,375
5,464
2,927
203
566
4,506
26,944
399
L
Ravana
BieI
Ravana
8,363
1,051
1,846
2,390
7,316
7,520
0
4,733
2,583
0
19,071
L
Camazotz
DeadSlayerx
Camazotz
9,467
1,835
386
3,624
10,577
7,518
0
6,137
4,440
0
10,197
L
Ah Puch
Munieka
Ah Puch
9,094
224
558
1,688
9,961
4,530
0
5,382
4,579
24,975
0
L
King Arthur
Sykeƨ
King Arthur
8,800
338
623
1,467
10,037
13,750
0
5,834
4,203
0
23,154
W
Kuzenbo
ZZKill
Kuzenbo
4,801
2,189
1,280
4,968
13,442
14,293
179
5,490
7,401
8,617
636
W
Bastet
bSnork
Bastet
15,944
4,140
2,192
4,127
10,184
5,269
690
2,831
6,918
0
27,128
L
5,198
939
0
2,853
9,873
3,837
0
6,174
3,699
10,921
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
42,765
159
Minions Killed
142
0
Camps Cleared
0
898,770
Distance Traveled
1,032,615
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,798
880
52
5
0
183,820
0
W
Cabrakan
8,457
846
8
1
0
166,499
0
W
Kukulkan
8,276
828
34
3
0
208,673
4
L
Ravana
7,352
735
34
3
0
183,471
0
L
Camazotz
6,957
696
7
1
0
206,687
0
L
Ah Puch
7,067
707
46
5
0
162,437
0
L
King Arthur
7,491
749
42
4
0
185,776
0
W
Kuzenbo
8,115
812
13
1
0
235,790
0
W
Bastet
9,119
912
35
4
0
237,833
0
L
Sol
6,511
651
30
3
0
160,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role