Player Matchup

Nike
Nike
Gold III
 
Nike
Gold III
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
ItsDrunkHunter
Rama
Gold V
Level 185
God Stats
5W - 0L
1,820 SR
Queue Stats
22W - 20L
1,680 MMR
Party 3
Bastet
Bastet
Gold V
Jagêr
Bastet
Gold V
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 13L
1,682 MMR
Party 3
Scylla
Scylla
Silver I
Ryvsaur
Scylla
Silver I
Level 159
God Stats
3W - 1L
1,691 SR
Queue Stats
11W - 4L
1,637 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 179
1,602 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,756 SR
1,647 MMR
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
Cynnur
Vamana
Gold IV
Level 141
God Stats
1W - 1L
1,724 SR
Queue Stats
53W - 45L
1,642 MMR
Party 1
Hachiman
Hachiman
Platinum V
KingOfTheWill
Hachiman
Platinum V
Level 98
God Stats
3W - 2L
1,867 SR
Queue Stats
31W - 26L
1,730 MMR
Party 4
Kukulkan
Kukulkan
Gold III
TommySalaml
Kukulkan
Gold III
Level 126
God Stats
1W - 1L
1,884 SR
Queue Stats
31W - 18L
1,734 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
kéegs
Gilgamesh
Gold II
Level 125
God Stats
3W - 3L
1,808 SR
Queue Stats
172W - 163L
1,631 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 2 / 1
8,469
651
10,542
11,482
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ganesha
 
Ganesha
11
0 / 2 / 2
6,812
524
3,779
8,120
6,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 0 / 3
7,564
582
6,566
7,675
2,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Jagêr
Bastet
13
4 / 1 / 1
6,809
524
7,425
10,206
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
Ryvsaur
Scylla
12
0 / 1 / 1
6,512
501
3,863
6,097
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThorAo KuangBake Kujira

VS

Bans
AresAmaterasuBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 4
6,378
491
5,241
10,757
9,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Cynnur
Vamana
9
0 / 5 / 0
5,889
453
4,648
12,718
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
KingOfTheWill
Hachiman
12
1 / 1 / 1
7,420
571
6,770
9,138
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
TommySalaml
Kukulkan
12
0 / 1 / 1
6,447
496
1,934
3,254
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
kéegs
Gilgamesh
14
5 / 0 / 0
7,260
558
7,616
13,669
9,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
6
6
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
1
2.25
W
Ganesha
 
Ganesha
0
2
2
0.5
L
Sobek
 
Sobek
0
1
4
2
L
Vamana
Cynnur
Vamana
0
5
0
0
W
0
0
3
1.5
W
Bastet
Jagêr
Bastet
4
1
1
4.5
L
Hachiman
KingOfTheWill
Hachiman
1
1
1
1.5
W
Scylla
Ryvsaur
Scylla
0
1
1
0.5
L
Kukulkan
TommySalaml
Kukulkan
0
1
1
0.5
L
Gilgamesh
kéegs
Gilgamesh
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,175
Damage
26,209
43,580
Taken
49,536
22,576
Mitigated
35,203
17,027
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,542
2,350
0
5,142
11,482
7,737
0
208
10,749
0
64,549
W
Ganesha
 
Ganesha
3,779
234
0
2,098
8,120
6,218
0
2,524
5,544
19,888
0
L
Sobek
 
Sobek
5,241
507
0
4,207
10,757
9,116
0
3,102
7,655
16,891
1,875
L
Vamana
Cynnur
Vamana
4,648
2,396
0
1,677
12,718
11,761
9
774
10,987
0
39,184
W
6,566
4,061
0
3,761
7,675
2,795
0
662
7,013
0
79,487
W
Bastet
Jagêr
Bastet
7,425
1,782
0
5,072
10,206
3,814
0
1,336
8,760
0
45,856
L
Hachiman
KingOfTheWill
Hachiman
6,770
4,414
0
3,098
9,138
3,952
0
716
8,422
0
64,408
W
Scylla
Ryvsaur
Scylla
3,863
430
0
954
6,097
2,012
0
2,009
3,994
63,524
0
L
Kukulkan
TommySalaml
Kukulkan
1,934
321
0
261
3,254
1,273
0
1,152
2,102
49,570
0
L
Gilgamesh
kéegs
Gilgamesh
7,616
2,719
0
5,648
13,669
9,101
0
1,898
11,637
0
70,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,166
Gold Earned
33,394
456
Minions Killed
423
0
Camps Cleared
0
1,403,936
Distance Traveled
1,315,460
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,469
651
101
8
0
262,879
0
W
Ganesha
6,812
524
4
0
0
285,420
4
L
Sobek
6,378
491
14
1
0
293,197
4
L
Vamana
5,889
453
69
5
0
198,369
0
W
Rama
7,564
582
160
12
0
256,049
0
W
Bastet
6,809
524
67
5
0
328,285
0
L
Hachiman
7,420
571
135
10
0
240,413
0
W
Scylla
6,512
501
124
10
0
271,303
2
L
Kukulkan
6,447
496
101
8
0
262,850
2
L
Gilgamesh
7,260
558
104
8
0
320,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role