Player Matchup

Ares
Ares
Silver III
Darth Fluffy839
Ares
Silver III
Level 189
God Stats
4W - 4L
1,799 SR
Queue Stats
13W - 15L
1,436 MMR
Solo
Janus
Janus
Silver I
EscapeThaNate
Janus
Silver I
Level 123
God Stats
17W - 20L
1,900 SR
Queue Stats
207W - 216L
1,432 MMR
Party 1
Neith
Neith
Gold IV
Mark80Fly
Neith
Gold IV
Level 156
God Stats
14W - 5L
1,634 SR
Queue Stats
94W - 99L
1,445 MMR
Solo
Awilix
Awilix
Gold IV
TheFlash1892
Awilix
Gold IV
Level 127
God Stats
10W - 12L
1,727 SR
Queue Stats
199W - 192L
1,459 MMR
Party 1
Bellona
Bellona
Gold IV
lmTheDuke
Bellona
Gold IV
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 48L
1,448 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,712 SR
1,444 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,468 SR
1,444 MMR
Anhur
Anhur
Gold IV
Goldteamroolz
Anhur
Gold IV
Level 141
God Stats
2W - 5L
1,320 SR
Queue Stats
326W - 334L
1,448 MMR
Solo
Raijin
Raijin
Silver I
ReTTion11
Raijin
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 182L
1,449 MMR
Solo
Ravana
Ravana
Silver I
SirPatrone
Ravana
Silver I
Level 169
God Stats
5W - 5L
1,522 SR
Queue Stats
59W - 58L
1,435 MMR
Solo
Ganesha
Ganesha
Gold IV
TsukuyomiShock
Ganesha
Gold IV
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 80L
1,443 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
morrisxxx10
Sun Wukong
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,600
560
3,716
10,284
6,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 2
6,558
656
4,306
3,985
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Mark80Fly
Neith
11
2 / 0 / 3
6,390
639
5,702
4,765
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
13
5 / 0 / 3
6,674
667
5,660
5,532
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
lmTheDuke
Bellona
12
4 / 0 / 2
7,089
709
6,525
8,301
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosArachneSurtrCharon

VS

Bans
GebVamanaHachimanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,264
526
4,827
7,622
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ReTTion11
Raijin
11
0 / 1 / 0
5,521
552
1,437
4,831
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
SirPatrone
Ravana
9
0 / 1 / 0
4,855
486
1,609
5,302
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,724
472
2,391
9,599
5,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
morrisxxx10
Sun Wukong
10
0 / 5 / 0
5,402
540
3,701
9,731
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
2
0
2
3
L
2
4
0
0.5
W
Neith
Mark80Fly
Neith
2
0
3
3.5
L
Raijin
ReTTion11
Raijin
0
1
0
0
L
Ravana
SirPatrone
Ravana
0
1
0
0
W
Awilix
5
0
3
6.5
L
0
2
1
0.25
W
Bellona
lmTheDuke
Bellona
4
0
2
5
L
Sun Wukong
morrisxxx10
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
13,965
32,867
Taken
37,085
21,016
Mitigated
16,648
13,088
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,716
583
0
2,805
10,284
6,562
0
1,720
8,564
17,422
1,883
W
4,306
197
0
1,375
3,985
1,478
0
1,207
2,778
58,280
3,126
L
4,827
2,937
0
1,304
7,622
2,731
0
1,201
6,381
0
32,433
W
Neith
Mark80Fly
Neith
5,702
2,615
0
2,924
4,765
1,453
0
204
4,561
0
47,258
L
Raijin
ReTTion11
Raijin
1,437
37
0
847
4,831
1,609
0
1,050
3,739
41,595
0
L
Ravana
SirPatrone
Ravana
1,609
344
0
2,287
5,302
1,970
0
1,239
4,029
0
43,028
W
Awilix
5,660
2,261
0
3,982
5,532
2,056
0
421
5,111
0
46,594
L
2,391
217
0
2,633
9,599
5,210
0
3,987
5,475
11,438
0
W
Bellona
lmTheDuke
Bellona
6,525
2,235
0
2,002
8,301
9,467
0
276
8,025
0
50,236
L
Sun Wukong
morrisxxx10
Sun Wukong
3,701
1,222
0
1,259
9,731
5,128
0
0
9,066
0
37,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
25,766
383
Minions Killed
293
0
Camps Cleared
0
1,086,066
Distance Traveled
969,206
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,600
560
17
2
0
221,189
3
W
Janus
6,558
656
117
12
0
224,822
0
L
Anhur
5,264
526
58
6
0
167,368
0
W
Neith
6,390
639
77
8
0
183,021
3
L
Raijin
5,521
552
89
9
0
189,519
2
L
Ravana
4,855
486
77
8
0
230,954
0
W
Awilix
6,674
667
79
8
0
264,629
0
L
Ganesha
4,724
472
0
0
0
196,000
0
W
Bellona
7,089
709
93
9
0
192,405
0
L
Sun Wukong
5,402
540
69
7
0
185,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role