Player Matchup

Neith
Neith
Ic3Demon
Neith
Level 15
God Stats
23W - 20L
1,760 SR
Queue Stats
149W - 146L
1,690 Elo+
Party 1
Yu Huang
Yu Huang
Instinctt77
Yu Huang
Level 14
God Stats
4W - 2L
1,736 SR
Queue Stats
36W - 36L
1,469 Elo+
Party 1
Bellona
Bellona
ibProdigyTTV
Bellona
Level 49
God Stats
1W - 1L
1,820 SR
Queue Stats
77W - 67L
1,528 Elo+
Party 1
Team Averages
Level 26
1,772 SR
1,562 Elo+

VS

Team Averages
Level 79
1,437 SR
1,491 Elo+
Janus
Janus
AGuyNamedHoova
Janus
Level 84
God Stats
3W - 6L
1,529 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 2
Ares
Ares
Groove6401
Ares
Level 65
God Stats
3W - 8L
1,282 SR
Queue Stats
82W - 83L
1,471 Elo+
Party 2
Chaac
Chaac
dank9817
Chaac
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 52L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ic3Demon
Neith
13
1 / 6 / 2
8,787
628
10,821
14,303
5,798
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Instinctt77
Yu Huang
16
3 / 5 / 1
9,585
685
10,831
10,949
4,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ibProdigyTTV
Bellona
13
0 / 2 / 2
8,184
585
4,442
14,122
11,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 2
11,433
817
12,419
9,928
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
2 / 1 / 7
10,035
717
8,088
15,361
18,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
dank9817
Chaac
17
4 / 1 / 6
10,549
754
12,214
14,341
9,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
W
2
1
7
5.5
L
Neith
Ic3Demon
Neith
1
6
2
0.33
L
Yu Huang
Instinctt77
Yu Huang
3
5
1
0.7
W
Chaac
dank9817
Chaac
4
1
6
7
L
Bellona
ibProdigyTTV
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
32,721
39,374
Taken
39,630
21,566
Mitigated
33,288
2,900
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,419
590
0
1,043
9,928
4,989
572
1,722
8,200
60,438
1,182
W
8,088
132
0
2,101
15,361
18,519
273
4,362
10,990
15,634
2,261
L
Neith
Ic3Demon
Neith
10,821
5,314
0
2,019
14,303
5,798
740
8,318
5,948
0
30,559
L
Yu Huang
Instinctt77
Yu Huang
10,831
2,113
0
200
10,949
4,057
457
4,902
6,033
32,385
0
W
Chaac
dank9817
Chaac
12,214
1,141
492
2,734
14,341
9,780
1,069
4,796
9,536
0
33,842
L
Bellona
ibProdigyTTV
Bellona
4,442
279
0
681
14,122
11,711
46
6,656
7,390
0
22,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
32,017
114
Minions Killed
175
0
Camps Cleared
0
679,416
Distance Traveled
773,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,433
817
103
7
0
240,850
0
W
Ares
10,035
717
13
1
0
228,391
0
L
Neith
8,787
628
48
3
0
212,998
0
L
Yu Huang
9,585
685
46
3
0
217,041
0
W
Chaac
10,549
754
59
4
0
303,970
0
L
Bellona
8,184
585
20
1
0
249,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role