Player Matchup

Gilgamesh
Gilgamesh
Gold V
Angivell
Gilgamesh
Gold V
Level 141
God Stats
5W - 1L
1,909 SR
Queue Stats
12W - 7L
1,664 MMR
Party 2
Merlin
Merlin
Bronze III
FoooFey
Merlin
Bronze III
Level 141
God Stats
1W - 0L
1,489 SR
Queue Stats
2W - 0L
1,553 MMR
Party 2
Bake Kujira
Bake Kujira
Gold V
vKsw
Bake Kujira
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,664 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,633 SR
1,627 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,580 SR
1,569 MMR
Hachiman
Hachiman
Gold V
NinoNakanoUwU
Hachiman
Gold V
Level 157
God Stats
3W - 7L
1,500 SR
Queue Stats
200W - 219L
1,544 MMR
Party 1
Raijin
Raijin
Gold V
PBdemondcreep
Raijin
Gold V
Level 107
God Stats
3W - 7L
1,690 SR
Queue Stats
158W - 159L
1,635 MMR
Party 1
Sobek
Sobek
Gold V
SgtF0xButt
Sobek
Gold V
Level 107
God Stats
8W - 11L
1,551 SR
Queue Stats
41W - 45L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angivell
Gilgamesh
16
9 / 0 / 5
11,572
827
13,408
18,360
22,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
FoooFey
Merlin
17
3 / 2 / 10
11,180
799
14,918
9,972
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
vKsw
Bake Kujira
15
2 / 4 / 12
10,318
737
9,441
16,627
21,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaThothGaneshaNe ZhaHorus

VS

Bans
AchillesChaacKukulkanMulanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NinoNakanoUwU
Hachiman
14
3 / 4 / 2
9,379
670
12,274
13,517
5,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 2
9,975
713
11,886
10,716
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
13
0 / 6 / 5
8,571
612
7,643
18,062
17,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
14
Kills
6
6
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angivell
Gilgamesh
9
0
5
11.5
W
Merlin
FoooFey
Merlin
3
2
10
4
L
Hachiman
NinoNakanoUwU
Hachiman
3
4
2
1
L
3
4
2
1
L
Sobek
0
6
5
0.42
W
Bake Kujira
vKsw
Bake Kujira
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,767
Damage
31,803
44,959
Taken
42,295
48,278
Mitigated
27,297
5,910
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angivell
Gilgamesh
13,408
4,354
0
2,539
18,360
22,093
537
6,407
11,570
0
42,055
W
Merlin
FoooFey
Merlin
14,918
853
0
1,662
9,972
5,021
1,253
4,031
5,757
58,974
0
L
Hachiman
NinoNakanoUwU
Hachiman
12,274
8,233
0
1,560
13,517
5,483
39
6,944
5,880
0
43,651
L
11,886
1,271
0
419
10,716
4,183
0
5,388
4,958
48,604
0
L
Sobek
7,643
367
0
2,734
18,062
17,631
0
10,519
6,438
12,839
2,091
W
Bake Kujira
vKsw
Bake Kujira
9,441
5,184
0
1,709
16,627
21,164
563
6,839
9,239
34,629
1,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
27,925
173
Minions Killed
156
0
Camps Cleared
0
855,219
Distance Traveled
714,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,572
827
44
3
0
300,871
0
W
Merlin
11,180
799
89
6
0
267,125
2
L
Hachiman
9,379
670
58
4
0
241,322
0
L
Raijin
9,975
713
80
6
0
239,894
4
L
Sobek
8,571
612
18
1
0
233,775
0
W
Bake Kujira
10,318
737
40
3
0
287,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role