Player Matchup

Hachiman
Hachiman
FriskyFidel
Hachiman
Level 26
God Stats
14W - 10L
1,267 SR
Queue Stats
128W - 124L
1,442 Elo+
Party 2
Athena
Athena
Nightmarepet
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 112L
1,500 Elo+
Party 2
Surtr
Surtr
OLockedIn
Surtr
Level 45
God Stats
5W - 7L
1,341 SR
Queue Stats
45W - 56L
1,229 Elo+
Solo
Nemesis
Nemesis
Raziel9319
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 93L
1,474 Elo+
Party 3
Zeus
Zeus
llllllV6250
Zeus
Level 44
God Stats
33W - 17L
1,564 SR
Queue Stats
505W - 478L
1,542 Elo+
Party 3
Team Averages
Level 42
1,434 SR
1,437 Elo+

VS

Team Averages
Level 57
1,546 SR
1,299 Elo+
Cernunnos
Cernunnos
Fattykanfly
Cernunnos
Level 78
God Stats
8W - 1L
1,500 SR
Queue Stats
79W - 62L
1,149 Elo+
Party 1
Ares
Ares
Negromante
Ares
Level 45
God Stats
6W - 1L
1,731 SR
Queue Stats
32W - 35L
1,344 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Retro_Ghost_09
Cu Chulainn
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 22L
1,449 Elo+
Party 4
Loki
Loki
Roca_hn
Loki
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,404 Elo+
Party 4
Anubis
Anubis
SirWomboEsquire
Anubis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FriskyFidel
Hachiman
14
2 / 4 / 2
8,118
541
9,984
11,933
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
12
2 / 2 / 5
7,693
513
5,956
12,511
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
OLockedIn
Surtr
13
3 / 8 / 1
7,749
517
8,988
16,543
15,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Raziel9319
Nemesis
12
2 / 6 / 4
7,188
479
7,174
13,801
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 1
8,550
570
7,854
7,902
2,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fattykanfly
Cernunnos
15
6 / 1 / 3
8,590
573
13,445
11,219
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 3 / 10
7,941
529
9,320
17,152
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Retro_Ghost_09
Cu Chulainn
13
3 / 3 / 4
8,243
550
10,070
13,050
12,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Roca_hn
Loki
15
6 / 2 / 4
8,512
567
7,186
13,508
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 2 / 1
8,553
570
6,110
6,774
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
11
Kills
22
22
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Fattykanfly
Cernunnos
6
1
3
7.5
L
Hachiman
FriskyFidel
Hachiman
2
4
2
0.75
W
2
3
10
2.33
L
Athena
2
2
5
2.25
L
Surtr
OLockedIn
Surtr
3
8
1
0.44
L
Nemesis
Raziel9319
Nemesis
2
6
4
0.67
W
Cu Chulainn
Retro_Ghost_09
Cu Chulainn
3
3
4
1.67
W
Loki
Roca_hn
Loki
6
2
4
4
W
5
2
1
2.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,956
Damage
46,131
62,690
Taken
61,703
37,316
Mitigated
43,032
12,606
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Fattykanfly
Cernunnos
13,445
6,897
0
3,366
11,219
4,700
0
1,693
9,526
0
68,206
L
Hachiman
FriskyFidel
Hachiman
9,984
6,133
0
4,206
11,933
4,578
481
1,696
10,237
0
74,470
W
9,320
1,222
354
4,892
17,152
16,953
0
4,161
12,944
28,732
0
L
Athena
5,956
2,590
0
2,271
12,511
9,889
5
4,338
8,173
15,520
1,129
L
Surtr
OLockedIn
Surtr
8,988
3,822
0
2,572
16,543
15,181
0
2,024
14,519
494
49,345
L
Nemesis
Raziel9319
Nemesis
7,174
3,775
0
367
13,801
5,398
0
4,044
9,757
0
46,297
W
Cu Chulainn
Retro_Ghost_09
Cu Chulainn
10,070
2,593
0
557
13,050
12,027
345
874
11,296
908
59,928
W
Loki
Roca_hn
Loki
7,186
998
0
4,402
13,508
6,125
0
3,518
9,817
0
67,616
W
6,110
100
0
250
6,774
3,227
0
3,630
3,046
51,998
0
L
7,854
847
0
3,190
7,902
2,270
284
3,600
4,302
67,223
1,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
41,839
392
Minions Killed
444
0
Camps Cleared
0
1,420,657
Distance Traveled
1,458,988
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,590
573
116
8
0
261,880
0
L
Hachiman
8,118
541
115
8
0
278,110
3
W
Ares
7,941
529
29
2
0
290,561
0
L
Athena
7,693
513
16
1
0
327,648
1
L
Surtr
7,749
517
76
5
0
249,936
3
L
Nemesis
7,188
479
59
4
0
303,765
0
W
Cu Chulainn
8,243
550
89
6
0
296,187
0
W
Loki
8,512
567
109
7
0
315,330
0
W
Anubis
8,553
570
101
7
0
295,030
0
L
Zeus
8,550
570
126
8
0
261,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role