Player Matchup

Chang'e
Chang'e
BALDM0NKEY
Chang'e
Level 63
God Stats
6W - 5L
1,471 SR
Queue Stats
16W - 16L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
BIGM3M3
Cthulhu
Level 26
God Stats
3W - 0L
1,785 SR
Queue Stats
15W - 15L
1,353 Elo+
Party 1
Shiva
Shiva
Ryan12134
Shiva
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
421W - 384L
1,530 Elo+
Solo
Team Averages
Level 48
1,585 SR
1,412 Elo+

VS

Team Averages
Level 39
1,404 SR
1,273 Elo+
Mulan
Mulan
GlazdMuffin
Mulan
Level 31
God Stats
3W - 4L
1,395 SR
Queue Stats
55W - 53L
1,199 Elo+
Solo
Cupid
Cupid
Hyperulewarrior
Cupid
Level 43
God Stats
36W - 53L
1,317 SR
Queue Stats
267W - 269L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
blueraccoon884
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BALDM0NKEY
Chang'e
19
2 / 1 / 6
11,724
690
19,961
15,944
8,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
BIGM3M3
Cthulhu
19
4 / 1 / 4
11,465
674
16,448
22,279
27,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shiva
Ryan12134
Shiva
13
2 / 0 / 4
10,272
604
6,592
8,818
12,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,912
583
12,880
23,058
30,282
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 1
10,192
600
9,996
14,033
6,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
blueraccoon884
Baron Samedi
16
0 / 4 / 2
10,113
595
13,669
14,257
11,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BALDM0NKEY
Chang'e
2
1
6
5
W
Cthulhu
BIGM3M3
Cthulhu
4
1
4
6
L
1
3
1
0.5
L
1
1
1
1.5
W
Shiva
Ryan12134
Shiva
2
0
4
4
L
Baron Samedi
blueraccoon884
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,001
Damage
36,545
47,041
Taken
51,348
47,676
Mitigated
48,325
20,588
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BALDM0NKEY
Chang'e
19,961
545
8,800
9,836
15,944
8,216
215
3,858
12,078
66,721
3,176
W
Cthulhu
BIGM3M3
Cthulhu
16,448
2,193
519
76
22,279
27,211
132
8,037
14,202
34,002
4,381
L
12,880
2,414
0
1,237
23,058
30,282
0
14,178
8,100
0
30,699
L
9,996
5,289
3,848
4,773
14,033
6,316
20
9,497
4,456
0
44,614
W
Shiva
Ryan12134
Shiva
6,592
1,343
70
1,287
8,818
12,249
72
1,909
6,909
0
17,505
L
Baron Samedi
blueraccoon884
Baron Samedi
13,669
2,428
1,951
4,119
14,257
11,727
0
9,490
4,532
51,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
30,217
175
Minions Killed
171
0
Camps Cleared
0
809,582
Distance Traveled
869,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,724
690
111
7
0
335,349
0
W
Cthulhu
11,465
674
48
3
0
313,180
0
L
Mulan
9,912
583
31
2
0
316,894
0
L
Cupid
10,192
600
68
4
0
286,161
0
W
Shiva
10,272
604
16
1
0
161,053
0
L
Baron Samedi
10,113
595
72
4
0
266,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role