Player Matchup

Merlin
Merlin
Bronze III
Lueonear
Merlin
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,560 MMR
Party 2
Rama
Rama
Bronze III
WhyWouldntI
Rama
Bronze III
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 4L
1,442 MMR
Party 2
Mulan
Mulan
Bronze III
deathtoll12123
Mulan
Bronze III
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
52W - 32L
1,442 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,572 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,659 SR
1,491 MMR
Kuzenbo
Kuzenbo
Silver I
Phallicopter
Kuzenbo
Silver I
Level 96
God Stats
21W - 21L
1,544 SR
Queue Stats
31W - 35L
1,514 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
illLKlli
Zhong Kui
Bronze III
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 77L
1,444 MMR
Solo
Hou Yi
Hou Yi
Silver I
waterstradt8
Hou Yi
Silver I
Level 125
God Stats
12W - 4L
1,932 SR
Queue Stats
31W - 35L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lueonear
Merlin
15
0 / 2 / 1
8,869
682
12,344
11,882
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 6 / 0
7,855
604
3,717
12,119
5,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 6 / 0
8,212
632
9,651
16,791
16,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CharonThothBake KujiraAchillesAres

VS

Bans
BastetPersephoneHerculesMorgan Le FayBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Phallicopter
Kuzenbo
17
6 / 0 / 7
10,607
816
12,560
13,030
18,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
illLKlli
Zhong Kui
14
3 / 1 / 9
9,549
735
9,403
9,209
6,843
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
5 / 0 / 8
10,775
829
13,653
13,921
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Lueonear
Merlin
0
2
1
0.25
W
Kuzenbo
Phallicopter
Kuzenbo
6
0
7
9.5
L
0
6
0
0
L
1
6
0
0.17
W
Zhong Kui
illLKlli
Zhong Kui
3
1
9
7.5
W
Hou Yi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
35,616
40,792
Taken
36,160
27,020
Mitigated
31,998
4,384
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Lueonear
Merlin
12,344
547
0
750
11,882
5,197
0
6,218
5,132
50,799
0
W
Kuzenbo
Phallicopter
Kuzenbo
12,560
4,201
0
3,117
13,030
18,709
297
5,238
7,640
29,406
1,945
L
3,717
2,366
0
939
12,119
5,166
0
6,733
5,008
0
28,178
L
9,651
1,397
0
2,695
16,791
16,657
0
7,138
9,086
0
32,074
W
Zhong Kui
illLKlli
Zhong Kui
9,403
207
0
4,104
9,209
6,843
1,167
2,806
6,396
29,848
0
W
Hou Yi
13,653
6,754
0
6,498
13,921
6,446
1,294
4,343
9,571
0
70,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
30,931
177
Minions Killed
172
0
Camps Cleared
0
680,485
Distance Traveled
739,254
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,869
682
93
7
0
251,183
2
W
Kuzenbo
10,607
816
39
3
0
277,611
0
L
Rama
7,855
604
50
4
0
212,001
0
L
Mulan
8,212
632
34
3
0
217,301
0
W
Zhong Kui
9,549
735
28
2
0
224,730
1
W
Hou Yi
10,775
829
105
8
0
236,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role