Player Matchup

Mercury
Mercury
Clensings
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
LiLDaddie
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,246 Elo+
Party 1
Vamana
Vamana
Tommy Fr3sh
Vamana
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 210L
1,426 Elo+
Solo
Ymir
Ymir
kotarriKOTU
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,246 Elo+
Party 1
Ullr
Ullr
lilmamaa
Ullr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 57L
1,135 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,311 Elo+

VS

Team Averages
Level 87
1,500 SR
1,556 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
FlacidMacaroon
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,481 Elo+
Party 2
Vulcan
Vulcan
Slick_McVick
Vulcan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,694 Elo+
Party 2
Agni
Agni
VargrTahl
Agni
Level 58
God Stats
6W - 4L
1,500 SR
Queue Stats
323W - 305L
1,521 Elo+
Solo
Odin
Odin
pinkconez
Odin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 153L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clensings
Mercury
14
4 / 10 / 5
8,345
695
6,236
16,210
7,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
LiLDaddie
Baba Yaga
14
0 / 7 / 10
7,963
664
7,705
13,800
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
16
5 / 6 / 3
8,910
743
11,143
16,856
17,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 8 / 5
8,385
699
4,039
20,982
24,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
14
2 / 9 / 5
8,393
699
5,259
16,696
8,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
9 / 2 / 20
10,717
893
15,878
11,420
5,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 4 / 33
9,199
767
15,798
8,713
4,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
18
10 / 1 / 27
10,968
914
15,327
5,680
2,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
19
13 / 2 / 23
12,001
1,000
21,373
10,519
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
6 / 3 / 28
10,182
849
9,388
10,365
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
170
12
Kills
39
40
Deaths
12
28
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
2
20
9.5
L
Mercury
Clensings
Mercury
4
10
5
0.65
W
1
4
33
4.38
L
Baba Yaga
LiLDaddie
Baba Yaga
0
7
10
0.71
W
Vulcan
10
1
27
23.5
L
Vamana
5
6
3
1.08
W
Agni
13
2
23
12.25
L
1
8
5
0.44
L
Ullr
2
9
5
0.5
W
Odin
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,382
Damage
77,764
84,544
Taken
46,697
64,401
Mitigated
28,929
10,173
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,878
10,653
2,194
3,852
11,420
5,677
2,486
1,950
9,470
0
28,506
L
Mercury
Clensings
Mercury
6,236
2,535
0
1,289
16,210
7,701
0
8,067
7,905
0
10,992
W
15,798
7,772
326
415
8,713
4,029
2,318
3,288
5,425
0
23,770
L
Baba Yaga
LiLDaddie
Baba Yaga
7,705
294
291
2,822
13,800
6,461
0
6,831
6,883
20,188
0
W
Vulcan
15,327
7,069
831
950
5,680
2,688
881
1,743
3,937
31,117
0
L
Vamana
11,143
4,266
576
1,985
16,856
17,682
0
6,480
10,206
0
28,086
W
Agni
21,373
1,280
1,943
2,505
10,519
5,307
1,533
2,338
8,181
39,440
1,378
L
4,039
611
0
1,181
20,982
24,527
0
7,935
12,764
10,931
0
L
Ullr
5,259
2,654
276
1,753
16,696
8,030
0
9,147
7,495
0
14,280
W
Odin
9,388
352
3,218
2,311
10,365
11,228
697
2,425
7,940
2,895
10,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,996
Gold Earned
53,067
103
Minions Killed
125
0
Camps Cleared
0
951,097
Distance Traveled
1,151,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,717
893
26
2
0
207,451
0
L
Mercury
8,345
695
10
1
0
192,403
0
W
Artemis
9,199
767
10
1
0
171,108
0
L
Baba Yaga
7,963
664
33
3
0
189,445
0
W
Vulcan
10,968
914
39
3
0
284,530
0
L
Vamana
8,910
743
33
3
0
223,814
0
W
Agni
12,001
1,000
44
4
0
241,637
0
L
Ymir
8,385
699
11
1
0
168,817
0
L
Ullr
8,393
699
16
1
0
176,618
0
W
Odin
10,182
849
6
1
0
246,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role