Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DiabetChiken
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 1
Hou Yi
Hou Yi
TropicTides
Hou Yi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Vmen2002
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,324 Elo+

VS

Team Averages
Level 93
1,460 SR
1,585 Elo+
Aphrodite
Aphrodite
Alkealine
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,309 Elo+
Solo
Tiamat
Tiamat
Corillium
Tiamat
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
261W - 132L
1,794 Elo+
Party 3
Xbalanque
Xbalanque
PettingDog
Xbalanque
Level 47
God Stats
1W - 1L
1,301 SR
Queue Stats
57W - 66L
1,497 Elo+
Solo
Thoth
Thoth
ROSINxPSK
Thoth
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 335L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
justjustin23
Ah Muzen Cab
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 150L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 6 / 3
8,737
794
10,258
12,576
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
 
Xing Tian
13
2 / 4 / 6
7,611
692
8,182
16,761
21,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
DiabetChiken
Cabrakan
15
2 / 5 / 9
8,386
762
7,175
13,527
20,540
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
17
2 / 4 / 7
8,901
809
7,323
10,100
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Vmen2002
Yemoja
13
1 / 4 / 9
7,344
668
5,336
10,373
8,625
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alkealine
Aphrodite
15
3 / 3 / 13
9,151
832
5,305
13,876
8,436
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Corillium
Tiamat
15
1 / 3 / 15
8,858
805
9,456
12,435
17,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
PettingDog
Xbalanque
16
4 / 4 / 9
9,312
847
8,868
11,654
5,859
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
ROSINxPSK
Thoth
17
6 / 2 / 10
9,909
901
10,545
7,647
3,805
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
justjustin23
Ah Muzen Cab
18
9 / 2 / 12
10,554
959
23,511
9,440
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
12
Kills
23
23
Deaths
14
34
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
3
1.08
L
Xing Tian
 
Xing Tian
2
4
6
1.25
W
Aphrodite
Alkealine
Aphrodite
3
3
13
3.17
W
Tiamat
Corillium
Tiamat
1
3
15
2.83
L
Cabrakan
DiabetChiken
Cabrakan
2
5
9
1.3
W
Xbalanque
PettingDog
Xbalanque
4
4
9
2.13
W
Thoth
ROSINxPSK
Thoth
6
2
10
5.5
L
Hou Yi
2
4
7
1.38
L
Yemoja
Vmen2002
Yemoja
1
4
9
1.38
W
Ah Muzen Cab
justjustin23
Ah Muzen Cab
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,274
Damage
57,685
63,337
Taken
55,052
62,487
Mitigated
40,905
12,287
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,258
1,635
1,293
1,887
12,576
6,541
0
4,460
8,116
0
13,910
L
Xing Tian
 
Xing Tian
8,182
381
2,377
2,402
16,761
21,239
0
6,550
10,211
8,614
1,486
W
Aphrodite
Alkealine
Aphrodite
5,305
372
7,263
7,024
13,876
8,436
340
3,935
9,941
10,545
75
W
Tiamat
Corillium
Tiamat
9,456
539
751
2,396
12,435
17,060
435
3,408
9,027
15,312
2,059
L
Cabrakan
DiabetChiken
Cabrakan
7,175
895
768
1,218
13,527
20,540
0
5,484
8,043
9,406
997
W
Xbalanque
PettingDog
Xbalanque
8,868
4,140
541
2,823
11,654
5,859
376
5,857
5,797
0
14,370
W
Thoth
ROSINxPSK
Thoth
10,545
812
237
1,686
7,647
3,805
2,410
2,363
5,284
25,062
0
L
Hou Yi
7,323
2,046
143
1,127
10,100
5,542
0
3,719
6,381
0
33,114
L
Yemoja
Vmen2002
Yemoja
5,336
701
992
80
10,373
8,625
0
4,417
5,956
14,569
0
W
Ah Muzen Cab
justjustin23
Ah Muzen Cab
23,511
5,175
321
323
9,440
5,745
1,319
3,100
6,340
0
45,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
47,784
111
Minions Killed
137
0
Camps Cleared
0
969,128
Distance Traveled
1,062,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,737
794
9
1
0
198,298
0
L
Xing Tian
7,611
692
7
1
0
208,211
0
W
Aphrodite
9,151
832
17
2
0
225,628
0
W
Tiamat
8,858
805
23
2
0
213,670
0
L
Cabrakan
8,386
762
7
1
0
208,465
0
W
Xbalanque
9,312
847
15
1
0
203,282
0
W
Thoth
9,909
901
37
3
0
197,259
0
L
Hou Yi
8,901
809
73
7
0
176,111
0
L
Yemoja
7,344
668
15
1
0
178,043
0
W
Ah Muzen Cab
10,554
959
45
4
0
222,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role