Player Matchup

Olorun
Olorun
CSOClK
Olorun
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
395W - 298L
1,469 Elo+
Party 1
Poseidon
Poseidon
Melfuri
Poseidon
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 22L
1,618 Elo+
Party 2
Freya
Freya
ST1LL TRILL
Freya
Level 41
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 38L
1,636 Elo+
Party 2
Khepri
Khepri
Sairoglou13
Khepri
Level 178
God Stats
5W - 2L
1,290 SR
Queue Stats
239W - 191L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
Sayesoglou
Zhong Kui
Level 155
God Stats
2W - 4L
1,285 SR
Queue Stats
327W - 255L
1,469 Elo+
Party 1
Team Averages
Level 136
1,372 SR
1,532 Elo+

VS

Team Averages
Level 154
1,543 SR
1,558 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Resili3nT
Baron Samedi
Level 207
God Stats
3W - 3L
1,715 SR
Queue Stats
502W - 474L
1,650 Elo+
Solo
Chaac
Chaac
erthernal
Chaac
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 144L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CSOClK
Olorun
15
3 / 4 / 2
8,594
781
8,230
9,300
4,513
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Melfuri
Poseidon
13
0 / 5 / 5
7,303
664
6,929
8,508
3,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 4 / 8
7,376
671
7,314
10,057
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
13
1 / 5 / 3
7,657
696
2,776
14,664
12,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Sayesoglou
Zhong Kui
14
4 / 5 / 5
8,536
776
12,118
11,963
10,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
12 / 1 / 10
10,974
998
16,285
9,879
4,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
13
0 / 4 / 21
8,794
799
6,176
15,658
16,343
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cerberus
 
Cerberus
14
3 / 3 / 18
8,638
785
9,241
13,366
17,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Resili3nT
Baron Samedi
17
3 / 0 / 17
9,614
874
12,124
7,197
5,244
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
erthernal
Chaac
15
5 / 3 / 14
9,496
863
8,324
9,981
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
103
9
Kills
23
23
Deaths
11
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
1
10
17
W
Geb
 
Geb
0
4
21
2.63
W
Cerberus
 
Cerberus
3
3
18
4
L
Olorun
CSOClK
Olorun
3
4
2
1
L
Poseidon
Melfuri
Poseidon
0
5
5
0.5
W
Baron Samedi
Resili3nT
Baron Samedi
3
0
17
11.5
L
1
4
8
1.25
L
Khepri
1
5
3
0.5
L
Zhong Kui
Sayesoglou
Zhong Kui
4
5
5
1.3
W
Chaac
erthernal
Chaac
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,367
Damage
52,150
54,492
Taken
56,081
36,731
Mitigated
50,332
9,994
Healing
24,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,285
11,600
1,256
3,734
9,879
4,870
4,345
6,309
3,570
0
42,012
W
Geb
 
Geb
6,176
540
834
2,280
15,658
16,343
339
8,744
6,914
10,519
403
W
Cerberus
 
Cerberus
9,241
287
710
4,279
13,366
17,135
185
10,094
3,272
15,674
0
L
Olorun
CSOClK
Olorun
8,230
3,604
1,054
1,426
9,300
4,513
0
4,928
4,372
19,034
1,006
L
Poseidon
Melfuri
Poseidon
6,929
490
0
413
8,508
3,918
0
5,709
2,799
20,941
0
W
Baron Samedi
Resili3nT
Baron Samedi
12,124
610
4,273
4,014
7,197
5,244
1,390
5,353
1,844
25,489
87
L
7,314
1,658
359
1,398
10,057
4,770
0
5,664
4,393
10,982
1,215
L
Khepri
2,776
25
1,363
1,572
14,664
12,772
0
5,402
9,262
9,092
0
L
Zhong Kui
Sayesoglou
Zhong Kui
12,118
966
0
2,409
11,963
10,758
0
5,584
6,379
17,571
0
W
Chaac
erthernal
Chaac
8,324
1,091
1,065
1,923
9,981
6,740
1,029
6,099
3,882
0
19,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
47,516
96
Minions Killed
144
0
Camps Cleared
0
887,667
Distance Traveled
1,033,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,974
998
65
6
0
197,198
0
W
Geb
8,794
799
9
1
0
210,309
0
W
Cerberus
8,638
785
12
1
0
210,972
0
L
Olorun
8,594
781
31
3
0
168,223
0
L
Poseidon
7,303
664
28
3
0
162,685
0
W
Baron Samedi
9,614
874
28
3
0
201,840
0
L
Freya
7,376
671
15
1
0
178,258
0
L
Khepri
7,657
696
9
1
0
179,288
0
L
Zhong Kui
8,536
776
13
1
0
199,213
0
W
Chaac
9,496
863
30
3
0
212,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role