Player Matchup

Ares
Ares
CampingCoyote
Ares
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,191 Elo+
Solo
Set
Set
ElegantShoshan
Set
Level 125
God Stats
4W - 4L
1,480 SR
Queue Stats
17W - 16L
1,176 Elo+
Solo
Zhong Kui
Zhong Kui
Filbo Baggin
Zhong Kui
Level 115
God Stats
10W - 8L
1,581 SR
Queue Stats
58W - 69L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
IIJokstrII
Erlang Shen
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 128L
1,465 Elo+
Party 2
Medusa
Medusa
NahDasCap4145
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,438 Elo+
Party 2
Team Averages
Level 117
1,512 SR
1,353 Elo+

VS

Team Averages
Level 119
1,548 SR
1,438 Elo+
Horus
Horus
ARTtheNinja
Horus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,401 Elo+
Party 1
Izanami
Izanami
ItsAZero
Izanami
Level 109
God Stats
9W - 4L
1,739 SR
Queue Stats
112W - 90L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
JimboBiscuit934
Ao Kuang
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,450 Elo+
Party 1
Eset
Eset
bedside_killer
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 248L
1,433 Elo+
Solo
Sylvanus
Sylvanus
xLumoh
Sylvanus
Level 135
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 74L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,763
485
3,657
11,625
10,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
7,982
499
5,732
13,285
9,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Filbo Baggin
Zhong Kui
14
2 / 4 / 2
8,267
517
13,365
16,389
13,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
IIJokstrII
Erlang Shen
16
4 / 1 / 1
9,014
563
6,748
13,085
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 0
7,559
472
2,668
9,462
3,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
8,617
539
4,682
11,501
12,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ItsAZero
Izanami
16
4 / 1 / 2
9,443
590
8,659
7,937
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
16
5 / 1 / 4
9,251
578
10,969
14,187
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 4 / 3
8,876
555
10,525
10,763
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
xLumoh
Sylvanus
14
0 / 2 / 2
8,861
554
6,513
12,997
9,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
12
12
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
1
1
3
2.5
L
0
2
1
0.25
L
Zhong Kui
Filbo Baggin
Zhong Kui
2
4
2
0.75
L
Erlang Shen
IIJokstrII
Erlang Shen
4
1
1
4.5
W
Izanami
ItsAZero
Izanami
4
1
2
5
W
Ao Kuang
5
1
4
7
L
1
4
0
0.25
W
3
4
3
1.13
W
Sylvanus
xLumoh
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
41,348
63,846
Taken
57,385
46,397
Mitigated
37,422
20,918
Healing
24,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,682
2,084
2,429
4,923
11,501
12,571
48
5,334
6,167
0
20,310
L
3,657
389
0
2,496
11,625
10,949
0
3,702
7,923
33,608
0
L
5,732
1,831
0
4,631
13,285
9,727
70
6,963
6,322
0
61,441
L
Zhong Kui
Filbo Baggin
Zhong Kui
13,365
1,137
0
4,596
16,389
13,071
0
11,297
5,092
68,116
2,528
L
Erlang Shen
IIJokstrII
Erlang Shen
6,748
3,854
0
6,731
13,085
9,221
680
4,588
8,497
0
90,537
W
Izanami
ItsAZero
Izanami
8,659
6,264
0
2,502
7,937
3,258
332
145
7,792
0
93,942
W
Ao Kuang
10,969
2,952
0
9,425
14,187
7,037
0
3,590
10,597
77,565
0
L
2,668
654
0
2,464
9,462
3,429
0
935
8,527
0
46,524
W
10,525
1,139
274
248
10,763
4,782
574
6,097
4,666
73,131
0
W
Sylvanus
xLumoh
Sylvanus
6,513
1,759
1,224
3,972
12,997
9,774
219
1,762
11,235
59,441
11,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
45,048
458
Minions Killed
520
0
Camps Cleared
0
1,485,799
Distance Traveled
1,549,048
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,617
539
24
2
0
357,832
0
L
Ares
7,763
485
33
2
0
320,118
5
L
Set
7,982
499
110
7
0
307,910
1
L
Zhong Kui
8,267
517
119
7
0
266,892
2
L
Erlang Shen
9,014
563
137
9
0
325,722
1
W
Izanami
9,443
590
149
9
0
312,795
0
W
Ao Kuang
9,251
578
115
7
0
334,881
0
L
Medusa
7,559
472
59
4
0
265,157
3
W
Eset
8,876
555
114
7
0
290,519
1
W
Sylvanus
8,861
554
118
7
0
253,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role