Player Matchup

The Morrigan
The Morrigan
Lordhighmonk
The Morrigan
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 56L
1,412 Elo+
Party 1
Ravana
Ravana
Lyynkx
Ravana
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 58L
1,395 Elo+
Party 1
Cupid
Cupid
Peaches12983476
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,184 Elo+
Party 1
Hercules
Hercules
ebutler169prms
Hercules
Level 102
God Stats
17W - 20L
1,539 SR
Queue Stats
285W - 283L
1,511 Elo+
Solo
Scylla
Scylla
evile143
Scylla
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 44L
1,270 Elo+
Party 1
Team Averages
Level 86
1,508 SR
1,354 Elo+

VS

Team Averages
Level 95
1,454 SR
1,485 Elo+
Ah Puch
Ah Puch
BodaciousC02
Ah Puch
Level 112
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 158L
1,335 Elo+
Solo
Artio
Artio
Sensorrow
Artio
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,622 Elo+
Solo
Danzaburou
Danzaburou
dhogie10
Danzaburou
Level 66
God Stats
4W - 4L
1,379 SR
Queue Stats
111W - 84L
1,505 Elo+
Solo
Achilles
Achilles
g_o_o_p_0_0_0_0
Achilles
Level 104
God Stats
25W - 18L
1,254 SR
Queue Stats
351W - 337L
1,467 Elo+
Solo
Nu Wa
Nu Wa
joshOriginal17
Nu Wa
Level 81
God Stats
58W - 54L
1,638 SR
Queue Stats
223W - 203L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lordhighmonk
The Morrigan
16
5 / 3 / 0
8,909
557
5,847
9,807
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Lyynkx
Ravana
13
0 / 2 / 5
8,170
511
9,042
13,193
10,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 0
6,884
430
1,320
9,217
3,429
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
12
1 / 1 / 1
6,983
436
7,260
14,097
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
evile143
Scylla
13
0 / 4 / 0
7,256
454
6,905
8,334
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BodaciousC02
Ah Puch
15
2 / 1 / 3
8,955
560
8,564
11,098
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Sensorrow
Artio
13
3 / 1 / 4
8,358
522
4,063
12,277
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
dhogie10
Danzaburou
16
2 / 0 / 1
9,110
569
6,261
5,052
2,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
16
5 / 2 / 2
8,815
551
6,757
16,099
8,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 2
9,215
576
7,924
10,147
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BodaciousC02
Ah Puch
2
1
3
3.5
L
The Morrigan
Lordhighmonk
The Morrigan
5
3
0
1.67
L
Ravana
Lyynkx
Ravana
0
2
5
1.25
L
1
4
0
0.25
W
Artio
Sensorrow
Artio
3
1
4
5
W
Danzaburou
dhogie10
Danzaburou
2
0
1
2.5
L
Hercules
1
1
1
1.5
L
Scylla
evile143
Scylla
0
4
0
0
W
Achilles
5
2
2
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,374
Damage
33,569
54,648
Taken
54,673
32,986
Mitigated
31,835
13,992
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BodaciousC02
Ah Puch
8,564
38
0
4,047
11,098
4,588
0
6,793
4,261
60,761
3,423
L
The Morrigan
Lordhighmonk
The Morrigan
5,847
1,159
0
5,072
9,807
3,975
568
1,714
7,871
72,042
3,825
L
Ravana
Lyynkx
Ravana
9,042
1,414
0
2,872
13,193
10,426
228
5,967
6,845
0
61,944
L
1,320
602
134
1,589
9,217
3,429
350
1,731
7,450
0
29,556
W
Artio
Sensorrow
Artio
4,063
570
793
4,578
12,277
12,392
216
1,848
9,873
16,366
0
W
Danzaburou
dhogie10
Danzaburou
6,261
2,610
0
3,211
5,052
2,137
747
0
4,953
0
84,328
L
Hercules
7,260
2,076
0
3,357
14,097
12,112
0
4,976
9,093
0
34,675
L
Scylla
evile143
Scylla
6,905
1,270
81
887
8,334
3,044
0
5,044
3,254
50,097
1,067
W
Achilles
6,757
2,123
0
4,791
16,099
8,779
0
1,829
14,094
0
69,545
W
7,924
2,694
0
2,629
10,147
3,939
717
918
9,229
59,972
1,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
44,453
403
Minions Killed
451
0
Camps Cleared
0
1,455,670
Distance Traveled
1,489,307
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,955
560
98
6
0
290,212
6
L
The Morrigan
8,909
557
127
8
0
296,416
2
L
Ravana
8,170
511
84
5
0
298,817
5
L
Cupid
6,884
430
52
3
0
247,491
0
W
Artio
8,358
522
19
1
0
325,866
7
W
Danzaburou
9,110
569
147
9
0
312,150
5
L
Hercules
6,983
436
46
3
0
296,974
2
L
Scylla
7,256
454
94
6
0
315,972
2
W
Achilles
8,815
551
91
6
0
329,027
0
W
Nu Wa
9,215
576
96
6
0
232,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role