Player Matchup

Cthulhu
Cthulhu
Gunnar23-
Cthulhu
Level 127
God Stats
1W - 0L
1,833 SR
Queue Stats
4W - 4L
1,351 Elo+
Party 1
Sol
Sol
The22ndToast
Sol
Level 86
God Stats
9W - 11L
1,298 SR
Queue Stats
190W - 180L
1,310 Elo+
Solo
Thanatos
Thanatos
xxSEARSYxx
Thanatos
Level 67
God Stats
1W - 0L
1,298 SR
Queue Stats
4W - 4L
1,351 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,337 Elo+

VS

Team Averages
Level 87
1,544 SR
1,405 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
iMeMeH
Yemoja
Level 122
God Stats
2W - 3L
1,631 SR
Queue Stats
14W - 15L
1,464 Elo+
Solo
Kukulkan
Kukulkan
xXSPIDER_GAELXx
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gunnar23-
Cthulhu
12
2 / 2 / 2
7,465
747
4,137
8,556
7,012
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 3
8,689
869
13,644
6,128
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
xxSEARSYxx
Thanatos
10
2 / 4 / 4
7,272
727
1,880
6,024
2,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 2 / 1
7,543
754
6,495
7,004
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
iMeMeH
Yemoja
12
1 / 2 / 4
6,999
700
1,326
7,876
3,905
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
11
0 / 5 / 3
6,328
633
3,457
8,166
2,893
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
6
6
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
2
1
2.75
W
Cthulhu
Gunnar23-
Cthulhu
2
2
2
1.5
W
5
0
3
6.5
L
Yemoja
iMeMeH
Yemoja
1
2
4
1.5
L
Kukulkan
0
5
3
0.3
W
Thanatos
xxSEARSYxx
Thanatos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,661
Damage
11,278
20,708
Taken
23,046
11,456
Mitigated
9,608
7,724
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,495
2,928
0
698
7,004
2,810
0
4,733
2,271
0
30,419
W
Cthulhu
Gunnar23-
Cthulhu
4,137
133
55
1,614
8,556
7,012
54
2,009
6,547
24,291
1,611
W
13,644
5,950
0
4,529
6,128
2,257
249
1,992
4,122
35,122
6,002
L
Yemoja
iMeMeH
Yemoja
1,326
515
1,633
772
7,876
3,905
0
6,030
1,846
15,141
0
L
Kukulkan
3,457
569
0
0
8,166
2,893
0
6,077
2,089
8,192
0
W
Thanatos
xxSEARSYxx
Thanatos
1,880
161
0
1,526
6,024
2,187
0
835
5,186
0
8,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
20,870
116
Minions Killed
92
0
Camps Cleared
0
531,851
Distance Traveled
488,300
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,543
754
49
5
0
168,526
0
W
Cthulhu
7,465
747
41
4
0
176,582
0
W
Sol
8,689
869
55
6
0
191,170
0
L
Yemoja
6,999
700
26
3
0
171,281
4
L
Kukulkan
6,328
633
17
2
0
148,493
0
W
Thanatos
7,272
727
20
2
0
164,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role