Player Matchup

Guan Yu
Guan Yu
Silver I
FatherXylophone
Guan Yu
Silver I
Level 121
God Stats
3W - 1L
1,845 SR
Queue Stats
10W - 7L
1,560 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Malthous5
Ah Muzen Cab
Silver I
Level 73
God Stats
3W - 1L
1,845 SR
Queue Stats
5W - 4L
1,560 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
isleeee
Baron Samedi
Silver II
Level 39
God Stats
3W - 1L
1,515 SR
Queue Stats
4W - 4L
1,506 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 78
1,735 SR
1,542 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,493 SR
1,505 MMR
Rama
Rama
Gold III
FIixxx
Rama
Gold III
Level 128
God Stats
12W - 13L
1,494 SR
Queue Stats
116W - 135L
1,514 MMR
Solo
Janus
Janus
Bronze III
FrostedFlakes6
Janus
Bronze III
Level 89
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
SeagullGaming
Bellona
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,271
734
10,475
16,651
17,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Malthous5
Ah Muzen Cab
19
9 / 0 / 2
12,244
875
18,980
14,326
7,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
isleeee
Baron Samedi
13
1 / 3 / 5
9,088
649
4,960
10,377
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesAphroditeThothNemesisAres

VS

Bans
Ne ZhaAthenaPersephoneMauiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FIixxx
Rama
13
1 / 3 / 3
8,816
630
9,351
10,267
3,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 4 / 2
9,413
672
12,869
9,069
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
11
1 / 5 / 3
8,417
601
12,191
17,346
23,047
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
5
5
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
FIixxx
Rama
1
3
3
0.83
W
2
2
8
3
L
3
4
2
1
W
Ah Muzen Cab
Malthous5
Ah Muzen Cab
9
0
2
10
L
Bellona
1
5
3
0.5
W
Baron Samedi
isleeee
Baron Samedi
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,415
Damage
34,411
41,354
Taken
36,682
31,459
Mitigated
29,296
11,918
Healing
1,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
FIixxx
Rama
9,351
6,583
0
430
10,267
3,038
0
1,230
9,029
0
28,946
W
10,475
1,577
709
3,978
16,651
17,687
105
4,835
11,412
0
27,921
L
12,869
651
0
250
9,069
3,211
0
1,094
7,967
42,256
0
W
Ah Muzen Cab
Malthous5
Ah Muzen Cab
18,980
6,017
0
4,133
14,326
7,439
2,025
3,946
10,146
0
95,425
L
Bellona
12,191
2,678
0
1,031
17,346
23,047
0
2,577
14,749
0
28,881
W
Baron Samedi
isleeee
Baron Samedi
4,960
102
950
2,148
10,377
6,333
186
3,445
6,725
22,009
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
26,646
213
Minions Killed
165
0
Camps Cleared
0
795,057
Distance Traveled
736,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,816
630
49
4
0
230,211
0
W
Guan Yu
10,271
734
40
3
0
295,465
0
L
Janus
9,413
672
85
6
0
258,477
0
W
Ah Muzen Cab
12,244
875
137
10
0
287,857
0
L
Bellona
8,417
601
31
2
0
248,285
0
W
Baron Samedi
9,088
649
36
3
0
211,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role