Player Matchup

Charybdis
Charybdis
IKissMenALOT
Charybdis
Level 128
God Stats
3W - 3L
1,733 SR
Queue Stats
10W - 9L
1,551 Elo+
Party 1
Vamana
Vamana
MrMeatyMatt
Vamana
Level 66
God Stats
15W - 9L
1,171 SR
Queue Stats
55W - 51L
1,431 Elo+
Party 1
Sol
Sol
Myions
Sol
Level 145
God Stats
13W - 12L
1,734 SR
Queue Stats
78W - 74L
1,580 Elo+
Party 1
Artio
Artio
iNeedJuulPods
Artio
Level 106
God Stats
5W - 1L
1,923 SR
Queue Stats
74W - 77L
1,430 Elo+
Party 1
Arachne
Arachne
llUnkn0wnll
Arachne
Level 61
God Stats
7W - 0L
1,733 SR
Queue Stats
9W - 6L
1,687 Elo+
Party 1
Team Averages
Level 101
1,659 SR
1,536 Elo+

VS

Team Averages
Level 123
1,583 SR
1,435 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ElegantShoshan
Geb
Level 125
God Stats
1W - 1L
1,908 SR
Queue Stats
17W - 14L
1,226 Elo+
Solo
Cu Chulainn
Cu Chulainn
KekiSenshi
Cu Chulainn
Level 128
God Stats
2W - 4L
1,496 SR
Queue Stats
23W - 18L
1,514 Elo+
Party 2
Arachne
Arachne
P1pBoy-Panda
Arachne
Level 86
God Stats
175W - 205L
1,513 SR
Queue Stats
676W - 676L
1,447 Elo+
Solo
Sol
Sol
highwolf001
Sol
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 43L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IKissMenALOT
Charybdis
9
0 / 0 / 3
5,253
525
4,227
4,006
1,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
10
1 / 0 / 1
6,030
603
3,932
6,986
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Myions
Sol
12
1 / 0 / 0
6,839
684
3,151
4,839
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 0 / 3
6,055
606
4,164
6,743
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
llUnkn0wnll
Arachne
10
4 / 0 / 0
5,761
576
2,278
6,886
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 0
5,714
571
2,506
4,098
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,612
461
2,700
5,687
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
KekiSenshi
Cu Chulainn
10
0 / 2 / 0
5,310
531
4,710
8,943
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
P1pBoy-Panda
Arachne
9
0 / 0 / 0
4,681
468
1,533
6,817
3,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

9
0 / 3 / 0
4,821
482
3,944
6,526
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
0
1
0
0
W
Charybdis
IKissMenALOT
Charybdis
0
0
3
1.5
L
Cu Chulainn
KekiSenshi
Cu Chulainn
0
2
0
0
W
Vamana
1
0
1
1.5
W
Sol
Myions
Sol
1
0
0
1
L
Arachne
P1pBoy-Panda
Arachne
0
0
0
0
L
0
3
0
0
W
1
0
3
2.5
W
Arachne
llUnkn0wnll
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
15,393
29,460
Taken
32,071
16,467
Mitigated
16,903
10,384
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,506
51
0
1,462
4,098
1,596
0
2,653
1,445
43,641
0
L
2,700
124
0
2,667
5,687
3,516
0
1,745
3,942
12,351
0
W
Charybdis
IKissMenALOT
Charybdis
4,227
1,490
0
500
4,006
1,396
147
3,010
996
0
40,282
L
Cu Chulainn
KekiSenshi
Cu Chulainn
4,710
664
0
1,597
8,943
6,407
0
0
8,425
0
44,212
W
Vamana
3,932
1,959
0
1,330
6,986
6,080
629
0
6,986
0
39,406
W
Sol
Myions
Sol
3,151
1,048
0
3,300
4,839
1,657
1,301
2,079
2,608
51,600
7,755
L
Arachne
P1pBoy-Panda
Arachne
1,533
1,333
53
3,026
6,817
3,571
64
946
5,871
0
29,084
L
3,944
1,429
0
2,417
6,526
1,813
0
1,519
5,007
32,999
7,283
W
4,164
655
528
2,678
6,743
4,482
0
2,263
4,480
17,320
1,078
W
Arachne
llUnkn0wnll
Arachne
2,278
1,513
0
2,048
6,886
2,852
0
1,014
5,832
0
31,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
25,138
316
Minions Killed
307
0
Camps Cleared
0
995,703
Distance Traveled
1,007,246
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,714
571
101
10
0
192,685
2
L
Geb
4,612
461
8
1
0
218,508
2
W
Charybdis
5,253
525
64
6
0
175,495
0
L
Cu Chulainn
5,310
531
74
7
0
186,276
3
W
Vamana
6,030
603
63
6
0
196,189
0
W
Sol
6,839
684
106
11
0
186,752
4
L
Arachne
4,681
468
52
5
0
220,412
0
L
Sol
4,821
482
72
7
0
189,365
0
W
Artio
6,055
606
29
3
0
215,644
0
W
Arachne
5,761
576
54
5
0
221,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role