Player Matchup

Arachne
Arachne
AlucarDecard
Arachne
Level 28
God Stats
20W - 5L
1,945 SR
Queue Stats
22W - 15L
1,628 Elo+
Party 1
Anubis
Anubis
DrahcouB
Anubis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 30L
1,686 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EmondTheOne
Kumbhakarna
Level 27
God Stats
25W - 23L
1,750 SR
Queue Stats
33W - 28L
1,691 Elo+
Party 1
Janus
Janus
TremmerS
Janus
Level 39
God Stats
10W - 9L
1,966 SR
Queue Stats
39W - 30L
1,729 Elo+
Party 1
Hercules
Hercules
ornate07
Hercules
Level 37
God Stats
1W - 0L
1,670 SR
Queue Stats
80W - 79L
1,430 Elo+
Solo
Team Averages
Level 40
1,766 SR
1,633 Elo+

VS

Team Averages
Level 26
1,319 SR
989 Elo+
Vulcan
Vulcan
Diversifying_U
Vulcan
Level 31
God Stats
7W - 3L
1,500 SR
Queue Stats
110W - 88L
1,348 Elo+
Solo
Bacchus
Bacchus
Khubz_7amee
Bacchus
Level 27
God Stats
1W - 16L
1,042 SR
Queue Stats
1W - 28L
896 Elo+
Party 2
Ao Kuang
Ao Kuang
TheJaddo
Ao Kuang
Level 23
God Stats
1W - 15L
1,055 SR
Queue Stats
1W - 27L
904 Elo+
Party 2
Izanami
Izanami
TheRealJeil
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 30L
904 Elo+
Party 2
Thor
Thor
battata420
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 29L
896 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlucarDecard
Arachne
14
4 / 1 / 10
7,646
956
6,511
7,919
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DrahcouB
Anubis
14
4 / 0 / 8
7,774
972
6,924
3,747
2,104
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
EmondTheOne
Kumbhakarna
12
2 / 0 / 11
7,344
918
2,107
10,245
7,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
TremmerS
Janus
15
6 / 0 / 5
8,064
1,008
8,790
3,853
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ornate07
Hercules
13
3 / 1 / 8
7,416
927
6,177
7,750
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,561
820
7,146
6,174
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bacchus
Khubz_7amee
Bacchus
11
0 / 1 / 1
5,697
712
4,544
5,846
5,541
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
TheJaddo
Ao Kuang
9
0 / 4 / 1
5,594
699
2,818
5,959
2,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
TheRealJeil
Izanami
12
1 / 4 / 0
6,285
786
3,443
8,928
5,816
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 6 / 1
5,873
734
2,182
7,667
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
19
Kills
2
2
Deaths
19
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlucarDecard
Arachne
4
1
10
9
L
1
4
1
0.38
W
Anubis
DrahcouB
Anubis
4
0
8
8
W
Kumbhakarna
EmondTheOne
Kumbhakarna
2
0
11
7.5
L
Bacchus
Khubz_7amee
Bacchus
0
1
1
0.5
L
Ao Kuang
TheJaddo
Ao Kuang
0
4
1
0.13
L
Izanami
TheRealJeil
Izanami
1
4
0
0.25
W
Janus
TremmerS
Janus
6
0
5
8.5
L
0
6
1
0.08
W
Hercules
ornate07
Hercules
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
20,133
33,514
Taken
34,574
20,995
Mitigated
18,650
7,477
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlucarDecard
Arachne
6,511
4,277
0
2,177
7,919
3,993
884
2,757
5,126
0
13,784
L
7,146
3,097
0
0
6,174
2,447
0
5,091
1,083
16,390
389
W
Anubis
DrahcouB
Anubis
6,924
487
0
1,117
3,747
2,104
1,729
1,977
1,696
31,772
0
W
Kumbhakarna
EmondTheOne
Kumbhakarna
2,107
455
208
1,820
10,245
7,753
980
4,368
5,803
4,886
0
L
Bacchus
Khubz_7amee
Bacchus
4,544
100
0
286
5,846
5,541
0
1,553
4,293
9,537
563
L
Ao Kuang
TheJaddo
Ao Kuang
2,818
604
0
615
5,959
2,599
0
2,438
3,521
4,136
175
L
Izanami
TheRealJeil
Izanami
3,443
1,380
74
1,311
8,928
5,816
0
5,470
3,458
672
12,280
W
Janus
TremmerS
Janus
8,790
637
271
433
3,853
1,646
440
1,480
2,373
30,807
0
L
2,182
386
0
0
7,667
2,247
0
3,269
4,398
0
10,428
W
Hercules
ornate07
Hercules
6,177
1,489
0
1,451
7,750
5,499
420
3,651
3,985
0
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
30,010
177
Minions Killed
103
0
Camps Cleared
0
884,017
Distance Traveled
643,129
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,646
956
20
3
0
193,180
2
L
Vulcan
6,561
820
38
5
0
150,851
0
W
Anubis
7,774
972
64
8
0
153,044
1
W
Kumbhakarna
7,344
918
3
0
0
172,200
0
L
Bacchus
5,697
712
9
1
0
158,982
0
L
Ao Kuang
5,594
699
5
1
0
104,058
0
L
Izanami
6,285
786
29
4
0
117,693
2
W
Janus
8,064
1,008
55
7
0
178,688
1
L
Thor
5,873
734
22
3
0
111,545
0
W
Hercules
7,416
927
35
4
0
186,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role