Player Matchup

Skadi
Skadi
Silver II
PraiseCorvus
Skadi
Silver II
Level 142
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 79L
1,403 MMR
Solo
Mercury
Mercury
Gold IV
Pulsarz
Mercury
Gold IV
Level 186
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,400 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
lanasdad
Bake Kujira
Gold IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 100L
1,398 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
morduhkai
Erlang Shen
Bronze III
Level 164
God Stats
3W - 3L
1,467 SR
Queue Stats
44W - 49L
1,363 MMR
Party 2
Discordia
Discordia
Silver II
n0sWaLV2
Discordia
Silver II
Level 242
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,432 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 158
1,493 SR
1,399 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,579 SR
1,400 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
BostonTy
Morgan Le Fay
Bronze III
Level 64
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Sobek
Sobek
Bronze III
MeTheBeastJP
Sobek
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Lancelot
Lancelot
Bronze III
djmanuelcool
Lancelot
Bronze III
Level 103
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Mulan
Mulan
Silver III
vUnrivaled
Mulan
Silver III
Level 157
God Stats
8W - 6L
1,790 SR
Queue Stats
127W - 123L
1,391 MMR
Solo
Apollo
Apollo
Silver I
픃퓮퓶퓸
Apollo
Silver I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 139L
1,308 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
10,470
551
13,191
14,419
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Pulsarz
Mercury
19
8 / 0 / 1
11,012
580
5,674
9,502
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
lanasdad
Bake Kujira
17
2 / 2 / 4
10,786
568
19,843
23,171
33,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Erlang Shen
morduhkai
Erlang Shen
14
2 / 0 / 7
9,266
488
7,238
14,385
11,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
n0sWaLV2
Discordia
16
1 / 2 / 6
10,081
531
9,339
10,594
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
RatatoskrAo KuangAthenaHou Yi

VS

Bans
ThothThanatosKukulkanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BostonTy
Morgan Le Fay
11
0 / 1 / 0
6,962
366
3,022
8,741
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 1
7,927
417
4,952
14,434
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
djmanuelcool
Lancelot
14
1 / 5 / 3
7,589
399
4,928
17,818
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Mulan
15
1 / 3 / 1
9,231
486
14,744
24,153
25,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Apollo
18
4 / 4 / 0
10,286
541
11,756
17,780
9,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
7
7
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BostonTy
Morgan Le Fay
0
1
0
0
L
1
2
1
0.75
W
2
3
4
1.33
W
Mercury
Pulsarz
Mercury
8
0
1
8.5
L
Lancelot
djmanuelcool
Lancelot
1
5
3
0.5
W
Bake Kujira
lanasdad
Bake Kujira
2
2
4
2
W
Erlang Shen
morduhkai
Erlang Shen
2
0
7
5.5
W
Discordia
n0sWaLV2
Discordia
1
2
6
2
L
Mulan
1
3
1
0.5
L
Apollo
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,285
Damage
39,402
72,071
Taken
82,926
60,714
Mitigated
64,569
17,310
Healing
26,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BostonTy
Morgan Le Fay
3,022
333
0
2,720
8,741
3,632
0
5,596
3,145
41,011
2,083
L
4,952
671
0
4,056
14,434
17,451
0
3,728
10,706
29,278
1,758
W
13,191
6,246
0
4,237
14,419
6,174
58
662
13,757
0
99,299
W
Mercury
Pulsarz
Mercury
5,674
2,458
0
3,138
9,502
5,052
0
1,317
8,131
0
117,850
L
Lancelot
djmanuelcool
Lancelot
4,928
1,091
0
5,105
17,818
8,832
0
4,874
12,944
0
52,694
W
Bake Kujira
lanasdad
Bake Kujira
19,843
12,317
0
4,600
23,171
33,874
296
1,673
21,498
93,270
3,104
W
Erlang Shen
morduhkai
Erlang Shen
7,238
3,599
0
4,325
14,385
11,319
0
1,581
12,740
0
40,305
W
Discordia
n0sWaLV2
Discordia
9,339
494
0
1,010
10,594
4,295
48
2,925
7,477
81,863
1,638
L
Mulan
14,744
2,314
0
8,334
24,153
25,232
0
12,191
11,962
0
88,137
L
Apollo
11,756
7,617
0
6,121
17,780
9,422
80
2,111
15,669
0
103,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
41,995
640
Minions Killed
518
0
Camps Cleared
0
1,990,252
Distance Traveled
1,650,506
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,962
366
75
4
0
241,918
0
L
Sobek
7,927
417
45
2
0
378,882
2
W
Skadi
10,470
551
151
8
0
363,369
4
W
Mercury
11,012
580
163
9
0
466,706
0
L
Lancelot
7,589
399
82
4
0
358,633
0
W
Bake Kujira
10,786
568
147
8
0
375,795
0
W
Erlang Shen
9,266
488
37
2
0
397,898
2
W
Discordia
10,081
531
142
7
0
386,484
0
L
Mulan
9,231
486
144
8
0
329,660
4
L
Apollo
10,286
541
172
9
0
341,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role