Player Matchup

Sol
Sol
Merulim
Sol
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Arachne
Arachne
RickDS2006
Arachne
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
228W - 235L
1,500 Elo+
Party 1
Ymir
Ymir
SilvioSatler
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
jake_dorgado
Chaac
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 145L
1,500 Elo+
Party 1
Apollo
Apollo
lIR_as
Apollo
Level 30
God Stats
29W - 21L
1,500 SR
Queue Stats
156W - 162L
1,500 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,500 Elo+

VS

Team Averages
Level 37
1,421 SR
1,477 Elo+
Ymir
Ymir
Jawmal
Ymir
Level 38
God Stats
5W - 6L
1,500 SR
Queue Stats
71W - 88L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
LeonardoAC2
Zhong Kui
Level 38
God Stats
66W - 57L
1,306 SR
Queue Stats
92W - 88L
1,247 Elo+
Solo
Hera
Hera
SoLaRStare
Hera
Level 88
God Stats
10W - 7L
1,460 SR
Queue Stats
56W - 66L
1,533 Elo+
Party 2
Lancelot
Lancelot
TookBaggins1948
Lancelot
Level 6
God Stats
2W - 1L
1,238 SR
Queue Stats
5W - 1L
1,522 Elo+
Party 2
Ishtar
Ishtar
VAveryTV
Ishtar
Level 16
God Stats
5W - 7L
1,603 SR
Queue Stats
8W - 13L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 7 / 0
7,235
482
2,466
11,061
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
RickDS2006
Arachne
11
0 / 1 / 0
6,183
412
1,747
13,012
4,589
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 3 / 0
6,128
409
1,171
11,346
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 5 / 0
5,630
375
2,022
9,500
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
lIR_as
Apollo
11
1 / 2 / 0
6,260
417
3,518
9,771
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jawmal
Ymir
14
4 / 0 / 0
9,060
604
7,108
6,911
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
LeonardoAC2
Zhong Kui
12
1 / 0 / 4
7,495
500
8,663
8,412
10,497
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 5
9,109
607
4,710
4,850
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
15
9 / 2 / 2
9,314
621
10,285
11,745
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
VAveryTV
Ishtar
13
1 / 2 / 3
7,687
512
5,747
6,928
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
18
18
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Jawmal
Ymir
4
0
0
4
W
Zhong Kui
LeonardoAC2
Zhong Kui
1
0
4
3
L
Sol
3
7
0
0.43
L
Arachne
RickDS2006
Arachne
0
1
0
0
L
0
3
0
0
W
3
0
5
5.5
W
Lancelot
9
2
2
5
W
Ishtar
VAveryTV
Ishtar
1
2
3
1.25
L
0
5
0
0
L
Apollo
lIR_as
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,924
Damage
36,513
54,690
Taken
38,846
27,048
Mitigated
26,122
13,812
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Jawmal
Ymir
7,108
1,293
0
2,106
6,911
5,286
208
231
6,680
53,994
3,480
W
Zhong Kui
LeonardoAC2
Zhong Kui
8,663
1,097
0
3,874
8,412
10,497
521
1,394
7,018
43,217
417
L
Sol
2,466
720
0
1,939
11,061
4,020
0
4,880
6,181
41,876
0
L
Arachne
RickDS2006
Arachne
1,747
912
0
6,285
13,012
4,589
0
1,581
11,345
0
43,374
L
1,171
0
0
1,740
11,346
9,169
0
4,338
6,962
6,495
0
W
4,710
1,095
85
1,393
4,850
1,633
1,269
713
4,137
58,224
1,664
W
Lancelot
10,285
2,366
0
500
11,745
6,069
624
767
10,978
0
78,655
W
Ishtar
VAveryTV
Ishtar
5,747
2,354
0
1,981
6,928
2,637
0
796
6,132
0
49,755
L
2,022
61
0
464
9,500
5,449
0
4,437
4,733
0
21,332
L
Apollo
lIR_as
Apollo
3,518
2,284
0
3,384
9,771
3,821
114
4,094
5,677
0
49,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
42,665
267
Minions Killed
448
0
Camps Cleared
0
1,275,118
Distance Traveled
1,355,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,060
604
96
6
0
209,148
0
W
Zhong Kui
7,495
500
60
4
0
244,049
0
L
Sol
7,235
482
69
5
0
238,543
0
L
Arachne
6,183
412
81
5
0
258,177
0
L
Ymir
6,128
409
5
0
0
269,876
0
W
Hera
9,109
607
101
7
0
297,319
0
W
Lancelot
9,314
621
116
8
0
336,788
0
W
Ishtar
7,687
512
75
5
0
267,992
0
L
Chaac
5,630
375
24
2
0
249,154
0
L
Apollo
6,260
417
88
6
0
259,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role