Player Matchup

Izanami
Izanami
Atalasª
Izanami
Level 157
God Stats
18W - 11L
1,500 SR
Queue Stats
443W - 505L
1,529 Elo+
Solo
Vulcan
Vulcan
BrunoAdt
Vulcan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 99L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
ManoMata
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Mingus Warrior
Kukulkan
Level 153
God Stats
25W - 40L
1,234 SR
Queue Stats
148W - 163L
1,243 Elo+
Solo
Ne Zha
Ne Zha
TTvNilGalba
Ne Zha
Level 148
God Stats
2W - 1L
1,649 SR
Queue Stats
42W - 34L
1,483 Elo+
Solo
Team Averages
Level 142
1,477 SR
1,455 Elo+

VS

Team Averages
Level 92
1,424 SR
1,455 Elo+
Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Okami345
Nu Wa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,355 Elo+
Party 1
Cerberus
Cerberus
ShadowSpecter-_-
Cerberus
Level 87
God Stats
0W - 1L
1,209 SR
Queue Stats
146W - 113L
1,523 Elo+
Solo
Hachiman
Hachiman
danyg110
Hachiman
Level 106
God Stats
16W - 28L
1,409 SR
Queue Stats
609W - 675L
1,461 Elo+
Solo
Anhur
Anhur
kenobi77
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atalasª
Izanami
11
3 / 1 / 2
6,412
1,282
3,373
4,310
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
BrunoAdt
Vulcan
11
1 / 0 / 5
6,094
1,219
3,379
2,438
826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ManoMata
Sun Wukong
11
1 / 1 / 6
5,901
1,180
2,998
3,139
1,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
0 / 0 / 6
5,664
1,133
2,675
1,597
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
2 / 0 / 3
6,427
1,285
3,031
2,405
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

396

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 1
6,357
1,271
3,894
6,339
4,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Okami345
Nu Wa
11
0 / 0 / 2
5,721
1,144
4,171
2,027
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,013
1,003
1,440
1,894
1,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
danyg110
Hachiman
11
1 / 3 / 1
6,085
1,217
2,563
5,480
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
kenobi77
Anhur
9
0 / 1 / 0
4,983
997
0
1,053
308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
7
Kills
2
2
Deaths
7
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
1
0.75
W
Izanami
Atalasª
Izanami
3
1
2
4
W
Vulcan
BrunoAdt
Vulcan
1
0
5
3.5
W
Sun Wukong
ManoMata
Sun Wukong
1
1
6
4
W
Kukulkan
0
0
6
3
L
Nu Wa
Okami345
Nu Wa
0
0
2
1
L
0
1
0
0
W
Ne Zha
2
0
3
3.5
L
Hachiman
danyg110
Hachiman
1
3
1
0.5
L
Anhur
kenobi77
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,456
Damage
12,068
13,889
Taken
16,793
5,460
Mitigated
8,800
608
Healing
1,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,894
1,383
0
368
6,339
4,185
0
2,322
4,017
10,762
0
W
Izanami
Atalasª
Izanami
3,373
2,168
0
434
4,310
1,434
0
3,272
1,038
0
14,522
W
Vulcan
BrunoAdt
Vulcan
3,379
1,138
0
0
2,438
826
0
1,818
620
19,413
0
W
Sun Wukong
ManoMata
Sun Wukong
2,998
1,212
0
102
3,139
1,611
0
2,135
1,004
0
8,464
W
Kukulkan
2,675
76
0
0
1,597
608
0
931
666
14,428
0
L
Nu Wa
Okami345
Nu Wa
4,171
1,675
0
0
2,027
814
0
1,194
833
18,914
0
L
1,440
103
0
57
1,894
1,349
0
605
1,289
2,083
0
W
Ne Zha
3,031
1,072
0
72
2,405
981
0
1,349
1,056
0
14,501
L
Hachiman
danyg110
Hachiman
2,563
706
0
890
5,480
2,144
0
1,637
3,843
0
16,490
L
Anhur
kenobi77
Anhur
0
0
0
0
1,053
308
0
296
757
0
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
28,159
120
Minions Killed
88
8
Camps Cleared
3
482,148
Distance Traveled
321,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,357
1,271
8
2
1
92,497
0
W
Izanami
6,412
1,282
30
6
1
94,474
0
W
Vulcan
6,094
1,219
36
7
2
116,177
0
W
Sun Wukong
5,901
1,180
18
4
0
87,731
0
W
Kukulkan
5,664
1,133
21
4
0
95,594
0
L
Nu Wa
5,721
1,144
35
7
0
105,730
0
L
Cerberus
5,013
1,003
3
1
0
29,640
0
W
Ne Zha
6,427
1,285
15
3
5
88,172
0
L
Hachiman
6,085
1,217
41
8
1
78,101
0
L
Anhur
4,983
997
1
0
1
15,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role