Player Matchup

Ne Zha
Ne Zha
Anorithyll
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 1
King Arthur
King Arthur
ArthurMain10
King Arthur
Level 10
God Stats
31W - 25L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Party 3
Janus
Janus
Silvatheweeb
Janus
Level 147
God Stats
14W - 3L
1,745 SR
Queue Stats
394W - 379L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SwiftyRakos
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
ZeusEnjoyer
Zeus
Level 63
God Stats
4W - 0L
1,357 SR
Queue Stats
40W - 32L
1,667 Elo+
Party 3
Team Averages
Level 54
1,520 SR
1,552 Elo+

VS

Team Averages
Level 98
1,522 SR
1,585 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Aeu0
Erlang Shen
Level 108
God Stats
20W - 16L
1,612 SR
Queue Stats
46W - 52L
1,558 Elo+
Solo
Surtr
Surtr
BrittleB
Surtr
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 134L
1,594 Elo+
Solo
Ix Chel
Ix Chel
Seabiscuit564
Ix Chel
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 200L
1,611 Elo+
Solo
Ares
Ares
TheExigmaSkater
Ares
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 95L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anorithyll
Ne Zha
5
1 / 0 / 1
3,966
793
1,520
3,693
1,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ArthurMain10
King Arthur
8
3 / 0 / 0
4,503
901
4,636
6,585
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 1 / 0
3,581
716
1,055
3,989
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SwiftyRakos
Morgan Le Fay
6
0 / 2 / 0
3,478
696
311
3,275
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
2 / 0 / 1
4,343
869
3,528
1,627
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
2
0 / 1 / 0
2,765
553
480
1,069
277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
Aeu0
Erlang Shen
7
0 / 0 / 1
3,587
717
2,670
5,292
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
BrittleB
Surtr
6
0 / 3 / 0
3,526
705
2,537
5,126
2,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
8
3 / 0 / 0
4,177
835
3,130
2,280
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,443
689
882
3,681
2,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
3
3
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Erlang Shen
Aeu0
Erlang Shen
0
0
1
0.5
W
Ne Zha
Anorithyll
Ne Zha
1
0
1
1.5
W
King Arthur
ArthurMain10
King Arthur
3
0
0
3
L
Surtr
BrittleB
Surtr
0
3
0
0
L
Ix Chel
3
0
0
3
W
0
1
0
0
W
Morgan Le Fay
SwiftyRakos
Morgan Le Fay
0
2
0
0
L
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,050
Damage
9,699
19,169
Taken
17,448
8,284
Mitigated
8,055
5,802
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
480
390
0
166
1,069
277
0
417
630
0
4,526
L
Erlang Shen
Aeu0
Erlang Shen
2,670
1,650
0
2,263
5,292
2,324
0
1,233
4,022
0
22,724
W
Ne Zha
Anorithyll
Ne Zha
1,520
823
0
1,200
3,693
1,472
207
1,273
2,330
0
7,099
W
King Arthur
ArthurMain10
King Arthur
4,636
541
0
1,881
6,585
4,275
0
96
6,113
1,520
27,598
L
Surtr
BrittleB
Surtr
2,537
971
0
1,425
5,126
2,599
0
195
4,931
460
16,805
L
Ix Chel
3,130
654
0
758
2,280
776
0
1,255
1,015
19,468
0
W
1,055
0
0
2,193
3,989
1,041
0
571
3,402
17,367
0
W
Morgan Le Fay
SwiftyRakos
Morgan Le Fay
311
0
0
38
3,275
1,052
0
1,613
1,566
12,588
0
L
882
74
0
760
3,681
2,079
0
1,894
1,567
7,905
0
W
3,528
1,314
0
490
1,627
444
324
353
1,274
19,543
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,871
Gold Earned
17,498
163
Minions Killed
116
0
Camps Cleared
0
619,926
Distance Traveled
505,554
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,765
553
9
2
0
20,983
0
L
Erlang Shen
3,587
717
44
9
0
139,130
0
W
Ne Zha
3,966
793
7
1
0
131,396
2
W
King Arthur
4,503
901
52
10
0
130,351
0
L
Surtr
3,526
705
24
5
0
101,227
0
L
Ix Chel
4,177
835
30
6
0
114,628
0
W
Janus
3,581
716
39
8
0
133,332
0
W
Morgan Le Fay
3,478
696
27
5
0
119,435
0
L
Ares
3,443
689
9
2
0
129,586
0
W
Zeus
4,343
869
38
8
0
105,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role