Player Matchup

Kumbhakarna
Kumbhakarna
Silver IV
 
Kumbhakarna
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver III
BurnsyQ7
Artemis
Silver III
Level 124
God Stats
0W - 4L
1,118 SR
Queue Stats
31W - 40L
1,210 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
Galaxywolf20932
Jing Wei
Bronze IV
Level 42
God Stats
3W - 8L
1,500 SR
Queue Stats
121W - 156L
1,227 MMR
Solo
Merlin
Merlin
Silver IV
Pellufo_Manin
Merlin
Silver IV
Level 145
God Stats
2W - 2L
1,420 SR
Queue Stats
76W - 103L
832 MMR
Solo
Arachne
Arachne
Silver II
xDonov
Arachne
Silver II
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 56L
1,193 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,408 SR
1,193 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,382 SR
1,134 MMR
Ne Zha
Ne Zha
Silver II
AVR vRamPaGe
Ne Zha
Silver II
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
290W - 306L
1,172 MMR
Party 1
Jormungandr
Jormungandr
Silver I
AVRvAkira
Jormungandr
Silver I
Level 68
God Stats
12W - 10L
1,725 SR
Queue Stats
114W - 129L
1,288 MMR
Party 1
Geb
Geb
Silver III
SideShowFrog
Geb
Silver III
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 227L
1,141 MMR
Solo
Ullr
Ullr
Silver V
f4natic
Ullr
Silver V
Level 108
God Stats
22W - 25L
1,192 SR
Queue Stats
204W - 217L
1,185 MMR
Solo
Thoth
Thoth
Bronze IV
ingWolFs
Thoth
Bronze IV
Level 118
God Stats
1W - 7L
993 SR
Queue Stats
8W - 26L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 0
7,392
411
5,901
17,591
11,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
BurnsyQ7
Artemis
14
0 / 4 / 0
8,894
494
10,039
16,339
6,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
13
0 / 2 / 0
7,502
417
3,847
11,824
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
0 / 1 / 1
8,840
491
8,227
9,646
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
xDonov
Arachne
16
3 / 5 / 0
8,653
481
5,975
19,487
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AnhurVamanaThanatosBellona

VS

Bans
AnubisAo KuangMercuryAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
6 / 0 / 4
9,843
547
12,872
17,943
9,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
AVRvAkira
Jormungandr
17
4 / 1 / 5
10,801
600
10,541
13,243
15,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 6
8,997
500
11,294
14,794
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
f4natic
Ullr
16
2 / 1 / 1
9,671
537
9,261
9,904
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
ingWolFs
Thoth
16
0 / 1 / 3
9,348
519
8,387
7,961
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
13
13
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Ne Zha
6
0
4
8
W
Jormungandr
AVRvAkira
Jormungandr
4
1
5
6.5
L
Artemis
BurnsyQ7
Artemis
0
4
0
0
L
Jing Wei
0
2
0
0
L
0
1
1
0.5
W
1
0
6
4
W
Ullr
f4natic
Ullr
2
1
1
2.5
W
Thoth
ingWolFs
Thoth
0
1
3
1.5
L
Arachne
xDonov
Arachne
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,989
Damage
52,355
74,887
Taken
63,845
33,784
Mitigated
47,860
20,009
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,901
435
0
2,744
17,591
11,628
0
9,050
8,541
23,976
0
W
Ne Zha
12,872
4,068
0
10,553
17,943
9,187
547
2,841
15,102
0
95,019
W
Jormungandr
AVRvAkira
Jormungandr
10,541
2,141
0
3,570
13,243
15,113
135
1,170
12,073
82,469
3,654
L
Artemis
BurnsyQ7
Artemis
10,039
5,734
0
4,251
16,339
6,571
529
6,946
9,393
0
72,666
L
Jing Wei
3,847
2,151
0
3,471
11,824
4,023
0
3,895
7,929
0
52,959
L
8,227
381
0
3,151
9,646
2,877
0
6,008
3,638
73,831
234
W
11,294
989
0
2,798
14,794
15,712
0
3,309
11,485
37,094
2,451
W
Ullr
f4natic
Ullr
9,261
2,883
0
1,066
9,904
4,441
725
1,625
8,279
0
93,046
W
Thoth
ingWolFs
Thoth
8,387
366
0
1,659
7,961
3,407
390
5,043
2,918
82,653
722
L
Arachne
xDonov
Arachne
5,975
3,123
0
6,392
19,487
8,685
0
3,738
15,749
0
81,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
48,660
481
Minions Killed
608
0
Camps Cleared
0
1,773,661
Distance Traveled
1,840,154
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,392
411
28
2
0
397,071
10
W
Ne Zha
9,843
547
128
7
0
388,533
0
W
Jormungandr
10,801
600
140
8
0
355,225
2
L
Artemis
8,894
494
109
6
0
323,866
2
L
Jing Wei
7,502
417
101
6
0
338,515
6
L
Merlin
8,840
491
138
8
0
322,667
0
W
Geb
8,997
500
54
3
0
386,588
3
W
Ullr
9,671
537
145
8
0
342,895
5
W
Thoth
9,348
519
141
8
0
366,913
4
L
Arachne
8,653
481
105
6
0
391,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role