Player Matchup

Amaterasu
Amaterasu
Alucard_0399
Amaterasu
Level 155
God Stats
16W - 10L
1,465 SR
Queue Stats
354W - 333L
1,619 Elo+
Solo
Pele
Pele
Chazdaplumby
Pele
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,366 Elo+
Party 1
Zhong Kui
Zhong Kui
IBleedBlue17
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,429 Elo+
Party 1
Maui
Maui
Kirbomain
Maui
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 118L
1,500 Elo+
Solo
Heimdallr
Heimdallr
benning0713
Heimdallr
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,509 Elo+
Party 1
Team Averages
Level 147
1,493 SR
1,485 Elo+

VS

Team Averages
Level 150
1,621 SR
1,523 Elo+
Medusa
Medusa
AstraLegion
Medusa
Level 141
God Stats
2W - 2L
1,490 SR
Queue Stats
16W - 22L
1,490 Elo+
Party 2
Janus
Janus
DrFreedom24
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2
Chaac
Chaac
Red_Tien
Chaac
Level 153
God Stats
4W - 6L
1,714 SR
Queue Stats
339W - 326L
1,536 Elo+
Solo
Jormungandr
Jormungandr
kroulo
Jormungandr
Level 149
God Stats
4W - 6L
1,704 SR
Queue Stats
135W - 128L
1,600 Elo+
Solo
Freya
Freya
nohcra_
Freya
Level 146
God Stats
2W - 3L
1,696 SR
Queue Stats
18W - 23L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alucard_0399
Amaterasu
18
2 / 0 / 0
10,718
595
14,858
18,312
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 2 / 2
9,686
538
14,493
18,446
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
IBleedBlue17
Zhong Kui
15
2 / 1 / 2
9,263
515
12,584
14,161
11,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maui
13
2 / 1 / 3
8,190
455
4,420
13,722
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
benning0713
Heimdallr
16
1 / 3 / 3
9,089
505
6,908
12,726
5,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 4 / 1
7,878
438
10,246
13,551
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 2
8,164
454
6,187
14,741
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Red_Tien
Chaac
15
0 / 1 / 0
8,941
497
11,583
17,976
18,760
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
kroulo
Jormungandr
15
4 / 1 / 1
8,345
464
11,007
19,129
19,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
nohcra_
Freya
14
2 / 3 / 3
8,809
489
11,688
12,243
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
7
7
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alucard_0399
Amaterasu
2
0
0
2
L
Medusa
0
4
1
0.13
W
5
2
2
3
L
1
3
2
0.67
W
Zhong Kui
IBleedBlue17
Zhong Kui
2
1
2
3
W
Maui
2
1
3
3.5
L
Chaac
Red_Tien
Chaac
0
1
0
0
W
Heimdallr
benning0713
Heimdallr
1
3
3
0.83
L
Jormungandr
kroulo
Jormungandr
4
1
1
4.5
L
Freya
nohcra_
Freya
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,263
Damage
50,711
77,367
Taken
77,640
55,720
Mitigated
55,350
32,139
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alucard_0399
Amaterasu
14,858
7,736
0
9,236
18,312
17,118
251
2,262
14,885
146
95,269
L
Medusa
10,246
3,629
0
2,874
13,551
6,032
0
7,602
5,949
0
66,695
W
14,493
4,848
0
6,538
18,446
8,580
467
6,527
11,531
0
98,277
L
6,187
354
0
6,173
14,741
5,271
470
1,391
13,350
67,665
973
W
Zhong Kui
IBleedBlue17
Zhong Kui
12,584
500
0
9,922
14,161
11,870
113
4,401
9,326
79,179
725
W
Maui
4,420
604
0
2,948
13,722
12,470
0
6,188
6,802
21,129
0
L
Chaac
Red_Tien
Chaac
11,583
1,573
0
8,658
17,976
18,760
0
505
16,337
0
78,283
W
Heimdallr
benning0713
Heimdallr
6,908
2,188
0
3,495
12,726
5,682
406
7,377
4,908
0
79,882
L
Jormungandr
kroulo
Jormungandr
11,007
2,772
0
2,886
19,129
19,741
0
5,762
13,270
39,906
0
L
Freya
nohcra_
Freya
11,688
3,666
0
4,920
12,243
5,546
954
1,604
10,531
58,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
42,137
581
Minions Killed
487
0
Camps Cleared
0
1,773,661
Distance Traveled
1,750,918
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,718
595
171
10
0
379,350
0
L
Medusa
7,878
438
100
6
0
346,795
0
W
Pele
9,686
538
124
7
0
386,465
0
L
Janus
8,164
454
107
6
0
371,455
2
W
Zhong Kui
9,263
515
149
8
0
347,765
0
W
Maui
8,190
455
14
1
0
347,666
4
L
Chaac
8,941
497
135
8
0
326,249
8
W
Heimdallr
9,089
505
123
7
0
312,415
0
L
Jormungandr
8,345
464
53
3
0
355,091
2
L
Freya
8,809
489
92
5
0
351,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role