Player Matchup

Atlas
Atlas
Forevernin
Atlas
Level 119
God Stats
1W - 1L
1,178 SR
Queue Stats
415W - 394L
1,597 Elo+
Solo
Anubis
Anubis
Sub_Zer0_4527
Anubis
Level 143
God Stats
125W - 74L
1,806 SR
Queue Stats
330W - 325L
1,403 Elo+
Party 1
Ullr
Ullr
Tatuz-_-
Ullr
Level 107
God Stats
11W - 10L
1,513 SR
Queue Stats
312W - 292L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vintxge_Ace
Tsukuyomi
Level 156
God Stats
7W - 1L
1,704 SR
Queue Stats
103W - 113L
1,473 Elo+
Party 1
Mulan
Mulan
Zetsu0San
Mulan
Level 166
God Stats
4W - 5L
1,299 SR
Queue Stats
176W - 187L
1,299 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,433 Elo+

VS

Team Averages
Level 80
1,542 SR
1,505 Elo+
Hachiman
Hachiman
Abaddon764
Hachiman
Level 67
God Stats
6W - 8L
1,497 SR
Queue Stats
13W - 25L
1,454 Elo+
Party 2
Fafnir
Fafnir
BeIIyPie
Fafnir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 44L
1,560 Elo+
Party 2
Loki
Loki
GnarlyBaracooda
Loki
Level 107
God Stats
7W - 14L
1,590 SR
Queue Stats
90W - 106L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Topherstrudelz
Kukulkan
Level 14
God Stats
2W - 6L
1,438 SR
Queue Stats
42W - 43L
1,560 Elo+
Party 2
Mulan
Mulan
XxTHE_CHADxX223
Mulan
Level 87
God Stats
2W - 1L
1,684 SR
Queue Stats
20W - 26L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
2 / 0 / 0
5,694
569
3,406
5,266
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 1
7,170
717
5,118
4,960
2,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
9
0 / 0 / 2
4,954
495
4,565
6,216
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Vintxge_Ace
Tsukuyomi
10
5 / 1 / 2
6,459
646
5,288
6,430
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Zetsu0San
Mulan
11
3 / 2 / 1
6,651
665
5,703
8,458
9,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abaddon764
Hachiman
8
0 / 3 / 0
4,722
472
5,300
5,949
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
BeIIyPie
Fafnir
9
0 / 0 / 0
5,554
555
2,496
7,882
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 0
5,240
524
3,117
8,985
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
0 / 4 / 0
5,293
529
2,562
6,399
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 4 / 0
5,345
535
4,574
9,421
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
15
Kills
3
3
Deaths
15
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Abaddon764
Hachiman
0
3
0
0
L
Fafnir
BeIIyPie
Fafnir
0
0
0
0
W
Atlas
2
0
0
2
L
1
4
0
0.25
W
5
0
1
5.5
W
Ullr
0
0
2
1
L
Kukulkan
0
4
0
0
W
Tsukuyomi
Vintxge_Ace
Tsukuyomi
5
1
2
6
L
2
4
0
0.5
W
Mulan
Zetsu0San
Mulan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
18,049
31,330
Taken
38,636
19,952
Mitigated
19,401
11,745
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Abaddon764
Hachiman
5,300
3,387
0
1,496
5,949
2,182
0
1,483
4,466
0
35,717
L
Fafnir
BeIIyPie
Fafnir
2,496
777
0
3,949
7,882
8,647
0
1,676
6,206
17,693
2,335
W
Atlas
3,406
1,473
172
1,096
5,266
3,704
0
484
4,782
16,585
163
L
3,117
1,222
0
2,135
8,985
2,932
0
1,149
7,836
0
32,852
W
5,118
257
0
3,274
4,960
2,491
235
2,025
2,799
51,345
2,935
W
Ullr
4,565
1,633
0
1,723
6,216
2,020
52
1,777
4,439
0
35,754
L
Kukulkan
2,562
325
0
579
6,399
1,579
0
4,167
2,232
38,192
1,168
W
Tsukuyomi
Vintxge_Ace
Tsukuyomi
5,288
1,233
0
1,685
6,430
2,547
0
471
5,910
0
34,593
L
4,574
1,618
0
2,372
9,421
4,061
0
120
9,301
0
28,246
W
Mulan
Zetsu0San
Mulan
5,703
2,002
0
3,795
8,458
9,190
0
0
8,458
620
42,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
26,154
304
Minions Killed
294
0
Camps Cleared
0
929,920
Distance Traveled
919,357
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,722
472
67
7
0
174,922
0
L
Fafnir
5,554
555
17
2
0
200,326
0
W
Atlas
5,694
569
29
3
0
188,959
0
L
Loki
5,240
524
54
5
0
216,285
0
W
Anubis
7,170
717
88
9
0
184,430
2
W
Ullr
4,954
495
68
7
0
179,211
0
L
Kukulkan
5,293
529
102
10
0
190,296
0
W
Tsukuyomi
6,459
646
51
5
0
219,492
3
L
Mulan
5,345
535
54
5
0
137,528
2
W
Mulan
6,651
665
68
7
0
157,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role