Player Matchup

Bacchus
Bacchus
Camuscamil
Bacchus
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 101L
1,671 Elo+
Solo
Da Ji
Da Ji
RiverBENt
Da Ji
Level 109
God Stats
3W - 11L
1,285 SR
Queue Stats
117W - 114L
1,535 Elo+
Party 2
Hades
Hades
TheCW1
Hades
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 66L
1,470 Elo+
Solo
Atlas
Atlas
Thebritt
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 2
Horus
Horus
lmv1220
Horus
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 79L
1,535 Elo+
Party 2
Team Averages
Level 98
1,457 SR
1,510 Elo+

VS

Team Averages
Level 86
1,458 SR
1,404 Elo+
Bacchus
Bacchus
DiveIntoTheBush
Bacchus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NLNM_0
Tsukuyomi
Level 62
God Stats
3W - 1L
1,285 SR
Queue Stats
22W - 30L
1,454 Elo+
Solo
Ne Zha
Ne Zha
PlausiblyPie
Ne Zha
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
543W - 535L
1,411 Elo+
Solo
Artemis
Artemis
R6 Ziyde
Artemis
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 174L
1,414 Elo+
Party 1
Ix Chel
Ix Chel
greenNinja5310
Ix Chel
Level 140
God Stats
5W - 8L
1,507 SR
Queue Stats
351W - 329L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Camuscamil
Bacchus
15
2 / 5 / 7
7,696
770
7,265
10,356
8,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
RiverBENt
Da Ji
11
1 / 6 / 7
7,072
707
5,250
11,818
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
TheCW1
Hades
15
6 / 6 / 5
8,734
873
9,090
12,706
8,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Thebritt
Atlas
15
3 / 7 / 7
8,066
807
6,375
14,453
10,565
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
lmv1220
Horus
14
1 / 5 / 6
7,372
737
3,545
11,554
12,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 23
8,624
862
5,960
10,067
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
NLNM_0
Tsukuyomi
14
4 / 5 / 18
8,691
869
11,374
10,226
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
16
9 / 2 / 15
9,732
973
12,175
9,338
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
R6 Ziyde
Artemis
16
6 / 3 / 15
9,330
933
8,869
7,738
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 1 / 18
9,917
992
12,754
8,019
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
13
Kills
29
29
Deaths
13
32
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Camuscamil
Bacchus
2
5
7
1.1
W
0
2
23
5.75
W
Tsukuyomi
NLNM_0
Tsukuyomi
4
5
18
2.6
W
Ne Zha
9
2
15
8.25
W
Artemis
R6 Ziyde
Artemis
6
3
15
4.5
L
Da Ji
RiverBENt
Da Ji
1
6
7
0.75
L
Hades
TheCW1
Hades
6
6
5
1.42
L
Atlas
Thebritt
Atlas
3
7
7
0.93
W
10
1
18
19
L
Horus
lmv1220
Horus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
51,132
60,887
Taken
45,388
50,150
Mitigated
29,477
8,319
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Camuscamil
Bacchus
7,265
364
0
2,019
10,356
8,462
166
2,604
7,752
20,008
477
W
5,960
474
1,230
1,927
10,067
11,521
317
4,453
5,614
8,882
0
W
Tsukuyomi
NLNM_0
Tsukuyomi
11,374
3,312
277
884
10,226
4,901
522
5,686
4,540
0
16,649
W
Ne Zha
12,175
3,496
478
966
9,338
5,014
611
3,411
5,927
0
21,042
W
Artemis
R6 Ziyde
Artemis
8,869
5,674
0
279
7,738
3,565
1,994
4,766
2,972
0
16,517
L
Da Ji
RiverBENt
Da Ji
5,250
889
253
267
11,818
10,661
0
4,581
7,237
0
6,434
L
Hades
TheCW1
Hades
9,090
516
211
1,931
12,706
8,110
350
4,312
8,394
16,753
409
L
Atlas
Thebritt
Atlas
6,375
1,343
0
108
14,453
10,565
0
2,576
11,877
11,117
0
W
12,754
2,564
6,464
3,478
8,019
4,476
481
4,357
3,662
29,109
0
L
Horus
lmv1220
Horus
3,545
2,032
1,169
2,361
11,554
12,352
198
4,641
6,913
0
9,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
46,294
74
Minions Killed
104
0
Camps Cleared
0
687,336
Distance Traveled
903,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,696
770
18
2
0
157,127
0
W
Bacchus
8,624
862
7
1
0
166,695
0
W
Tsukuyomi
8,691
869
16
2
0
180,257
0
W
Ne Zha
9,732
973
20
2
0
202,433
0
W
Artemis
9,330
933
21
2
0
154,113
0
L
Da Ji
7,072
707
2
0
0
118,674
0
L
Hades
8,734
873
30
3
0
145,725
0
L
Atlas
8,066
807
9
1
0
133,792
0
W
Ix Chel
9,917
992
40
4
0
200,365
0
L
Horus
7,372
737
15
2
0
132,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role