Player Matchup

Tiamat
Tiamat
Bolmpo
Tiamat
Level 114
God Stats
10W - 4L
1,738 SR
Queue Stats
128W - 119L
1,371 Elo+
Party 1
Cliodhna
Cliodhna
DragonSlayer0197
Cliodhna
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,538 Elo+
Solo
Ymir
Ymir
Muffinman59
Ymir
Level 57
God Stats
3W - 3L
1,499 SR
Queue Stats
87W - 69L
1,553 Elo+
Solo
Charybdis
Charybdis
Sqauncho
Charybdis
Level 88
God Stats
11W - 10L
1,582 SR
Queue Stats
165W - 147L
1,371 Elo+
Party 1
Bellona
Bellona
smokesignals6
Bellona
Level 188
God Stats
13W - 13L
1,500 SR
Queue Stats
309W - 301L
1,561 Elo+
Solo
Team Averages
Level 101
1,564 SR
1,479 Elo+

VS

Team Averages
Level 108
1,432 SR
1,507 Elo+
Sobek
Sobek
 
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Guuns
Mulan
Level 129
God Stats
17W - 7L
1,423 SR
Queue Stats
88W - 80L
1,577 Elo+
Solo
King Arthur
King Arthur
NattyPoo923
King Arthur
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 68L
1,516 Elo+
Solo
Nu Wa
Nu Wa
TicOver2K
Nu Wa
Level 83
God Stats
29W - 30L
1,552 SR
Queue Stats
118W - 139L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
ikurlau
Jing Wei
Level 85
God Stats
0W - 4L
1,187 SR
Queue Stats
13W - 24L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bolmpo
Tiamat
13
3 / 1 / 0
7,320
610
4,337
6,718
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
6,578
548
6,484
11,172
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 3 / 3
6,709
559
4,999
10,604
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Sqauncho
Charybdis
12
1 / 1 / 4
6,733
561
9,507
5,236
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
12
1 / 2 / 1
7,030
586
4,794
11,993
12,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 2 / 3
5,867
489
3,445
12,176
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Guuns
Mulan
13
2 / 2 / 3
6,435
536
4,894
12,193
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NattyPoo923
King Arthur
12
4 / 2 / 1
7,447
621
8,980
11,166
10,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
TicOver2K
Nu Wa
11
0 / 2 / 0
5,904
492
5,247
5,939
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ikurlau
Jing Wei
8
1 / 1 / 0
4,758
397
2,040
3,710
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
8
8
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
3
1.25
W
Tiamat
Bolmpo
Tiamat
3
1
0
3
W
3
1
1
3.5
L
Mulan
Guuns
Mulan
2
2
3
1.75
W
1
3
3
0.83
L
King Arthur
NattyPoo923
King Arthur
4
2
1
2.25
W
Charybdis
Sqauncho
Charybdis
1
1
4
3
L
Nu Wa
TicOver2K
Nu Wa
0
2
0
0
L
Jing Wei
ikurlau
Jing Wei
1
1
0
1
W
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
24,606
45,723
Taken
45,184
30,256
Mitigated
30,593
15,647
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,445
122
196
5,190
12,176
10,091
0
2,098
10,078
19,356
0
W
Tiamat
Bolmpo
Tiamat
4,337
587
0
3,246
6,718
3,520
405
3,167
3,551
52,214
692
W
6,484
1,647
0
3,921
11,172
4,060
150
1,509
9,663
0
47,130
L
Mulan
Guuns
Mulan
4,894
719
0
544
12,193
6,967
0
1,731
10,462
0
59,097
W
4,999
1,787
0
2,591
10,604
8,090
108
2,004
8,600
18,384
1,089
L
King Arthur
NattyPoo923
King Arthur
8,980
1,160
0
1,214
11,166
10,396
0
1,636
9,530
1,043
55,380
W
Charybdis
Sqauncho
Charybdis
9,507
5,556
0
1,805
5,236
2,075
584
1,304
3,932
0
65,645
L
Nu Wa
TicOver2K
Nu Wa
5,247
1,515
0
970
5,939
1,982
0
4,076
1,863
40,261
1,227
L
Jing Wei
ikurlau
Jing Wei
2,040
1,537
0
1,089
3,710
1,157
0
303
3,407
0
18,810
W
Bellona
4,794
1,057
0
4,084
11,993
12,511
0
1,200
10,793
2,296
42,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
30,411
365
Minions Killed
289
0
Camps Cleared
0
1,189,833
Distance Traveled
1,064,014
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,867
489
16
1
0
250,920
1
W
Tiamat
7,320
610
79
7
0
214,291
2
W
Cliodhna
6,578
548
77
6
0
297,929
0
L
Mulan
6,435
536
89
7
0
264,549
0
W
Ymir
6,709
559
32
3
0
237,826
0
L
King Arthur
7,447
621
92
8
0
222,431
2
W
Charybdis
6,733
561
97
8
0
220,930
8
L
Nu Wa
5,904
492
64
5
0
213,694
0
L
Jing Wei
4,758
397
28
2
0
112,420
3
W
Bellona
7,030
586
80
7
0
218,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role