Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Fiery519
Scylla
Bronze III
Level 83
God Stats
3W - 6L
1,500 SR
Queue Stats
28W - 33L
1,408 MMR
Solo
Hachiman
Hachiman
Gold IV
HeaIer RoIe
Hachiman
Gold IV
Level 88
God Stats
62W - 67L
1,608 SR
Queue Stats
658W - 676L
1,445 MMR
Party 1
Bacchus
Bacchus
Silver III
ShadowDrack512
Bacchus
Silver III
Level 146
God Stats
5W - 8L
1,739 SR
Queue Stats
65W - 71L
1,408 MMR
Solo
Chaac
Chaac
Silver I
skirmisherx44
Chaac
Silver I
Level 145
God Stats
2W - 10L
1,423 SR
Queue Stats
79W - 89L
1,359 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,554 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 166
1,531 SR
1,425 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver IV
DarkSquirreLight
Cernunnos
Silver IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 119L
1,406 MMR
Solo
Khepri
Khepri
Bronze III
Kewky
Khepri
Bronze III
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,408 MMR
Solo
Osiris
Osiris
Silver I
sterlingp2
Osiris
Silver I
Level 125
God Stats
7W - 8L
1,534 SR
Queue Stats
37W - 36L
1,405 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
wgpcody
Tsukuyomi
Bronze III
Level 106
God Stats
2W - 1L
1,623 SR
Queue Stats
14W - 15L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 0 / 0
3,447
689
820
4,215
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Fiery519
Scylla
5
0 / 1 / 0
3,062
612
485
1,547
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
HeaIer RoIe
Hachiman
6
1 / 0 / 0
3,766
753
2,667
2,923
931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 0 / 1
3,766
753
1,991
4,267
3,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,444
689
1,958
4,016
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
SobekKukulkanThanatos

VS

Bans
GebBellonaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 0 / 0
3,617
723
1,167
2,107
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
6
0 / 1 / 0
3,291
658
1,851
3,128
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
Kewky
Khepri
5
0 / 0 / 0
3,471
694
931
3,763
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
sterlingp2
Osiris
7
1 / 0 / 0
3,950
790
2,466
4,101
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tsukuyomi
wgpcody
Tsukuyomi
6
0 / 0 / 0
3,512
702
810
3,312
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
Nox
 
Nox
0
0
0
0
W
Cernunnos
0
1
0
0
L
Scylla
Fiery519
Scylla
0
1
0
0
L
Hachiman
HeaIer RoIe
Hachiman
1
0
0
1
W
Khepri
Kewky
Khepri
0
0
0
0
L
0
0
1
0.5
L
0
1
0
0
W
Osiris
sterlingp2
Osiris
1
0
0
1
W
Tsukuyomi
wgpcody
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,921
Damage
7,225
16,968
Taken
16,411
8,199
Mitigated
8,433
5,315
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
820
293
0
750
4,215
1,581
0
842
3,373
0
17,379
W
Nox
 
Nox
1,167
154
0
668
2,107
663
0
322
1,623
18,955
0
W
Cernunnos
1,851
849
0
780
3,128
1,059
0
894
2,234
0
16,904
L
Scylla
Fiery519
Scylla
485
160
0
500
1,547
322
0
0
1,547
11,165
0
L
Hachiman
HeaIer RoIe
Hachiman
2,667
1,647
0
1,378
2,923
931
0
465
2,458
0
22,421
W
Khepri
Kewky
Khepri
931
232
0
1,410
3,763
2,177
0
735
3,028
12,251
0
L
1,991
268
0
1,198
4,267
3,405
0
791
3,476
9,738
0
L
1,958
644
0
1,489
4,016
1,960
0
0
3,765
0
16,641
W
Osiris
sterlingp2
Osiris
2,466
1,179
0
1,876
4,101
3,507
0
0
3,852
0
20,952
W
Tsukuyomi
wgpcody
Tsukuyomi
810
194
0
1,934
3,312
1,027
0
525
2,787
0
16,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,485
Gold Earned
17,841
137
Minions Killed
162
0
Camps Cleared
0
528,442
Distance Traveled
562,322
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,447
689
40
8
0
126,137
0
W
Nox
3,617
723
42
8
0
112,887
2
W
Cernunnos
3,291
658
34
7
0
98,715
0
L
Scylla
3,062
612
19
4
0
67,774
0
L
Hachiman
3,766
753
41
8
0
106,263
0
W
Khepri
3,471
694
15
3
0
111,781
0
L
Bacchus
3,766
753
12
2
0
118,577
0
L
Chaac
3,444
689
25
5
0
109,691
0
W
Osiris
3,950
790
36
7
0
121,514
0
W
Tsukuyomi
3,512
702
35
7
0
117,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role