Player Matchup

Charon
Charon
Gold III
 
Charon
Gold III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
ChefGazpach0199
Osiris
Silver I
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 59L
1,547 MMR
Solo
Tiamat
Tiamat
Gold III
Joh4nDark12
Tiamat
Gold III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,548 MMR
Party 1
Fenrir
Fenrir
Gold IV
Nahum325
Fenrir
Gold IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,548 MMR
Party 1
Hachiman
Hachiman
Silver I
Zunofureku-
Hachiman
Silver I
Level 221
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 142L
1,547 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,500 SR
1,538 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,631 SR
1,551 MMR
Apollo
Apollo
Gold II
Apper
Apollo
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,666 MMR
Party 2
Ullr
Ullr
Gold IV
XenQD
Ullr
Gold IV
Level 40
God Stats
18W - 15L
1,695 SR
Queue Stats
204W - 198L
1,553 MMR
Solo
Geb
Geb
Gold IV
ohiojitt
Geb
Gold IV
Level 157
God Stats
4W - 0L
1,962 SR
Queue Stats
27W - 23L
1,433 MMR
Party 2
Shiva
Shiva
Silver II
oof_LateGamee007
Shiva
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,546 MMR
Solo
Agni
Agni
Silver I
xxxzubydooxxx
Agni
Silver I
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 84L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 0 / 0
4,032
672
3,427
4,967
3,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 0
4,428
738
2,263
4,978
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
6
0 / 2 / 0
3,555
593
923
3,068
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
Nahum325
Fenrir
8
1 / 3 / 1
4,109
685
2,575
6,508
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Zunofureku-
Hachiman
8
0 / 0 / 0
4,244
707
2,413
2,148
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
AnhurAthenaAres

VS

Bans
SusanoBellonaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Apper
Apollo
10
4 / 0 / 0
4,921
820
2,241
4,167
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
XenQD
Ullr
8
1 / 0 / 0
4,019
670
1,803
4,417
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 1
3,998
666
1,785
5,175
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,473
746
2,179
4,621
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 1 / 1
4,734
789
2,217
3,605
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
7
7
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
Apollo
Apper
Apollo
4
0
0
4
L
1
2
0
0.5
L
Tiamat
0
2
0
0
L
Fenrir
Nahum325
Fenrir
1
3
1
0.5
W
Ullr
XenQD
Ullr
1
0
0
1
L
Hachiman
Zunofureku-
Hachiman
0
0
0
0
W
0
0
1
0.5
W
1
1
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,601
Damage
10,225
21,669
Taken
21,985
10,355
Mitigated
9,261
5,746
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,427
693
0
1,669
4,967
3,273
0
1,515
3,443
14,925
0
W
Apollo
Apper
Apollo
2,241
1,453
0
225
4,167
1,553
0
407
3,760
0
34,145
L
2,263
966
0
1,246
4,978
2,761
0
0
4,688
0
22,230
L
Tiamat
923
192
0
548
3,068
1,112
0
819
2,249
12,563
1,664
L
Fenrir
Nahum325
Fenrir
2,575
706
0
1,379
6,508
2,552
0
986
5,521
0
21,068
W
Ullr
XenQD
Ullr
1,803
498
0
1,246
4,417
1,459
0
1,438
2,979
0
25,657
L
Hachiman
Zunofureku-
Hachiman
2,413
1,069
0
904
2,148
657
0
584
1,564
0
31,147
W
1,785
294
0
2,636
5,175
3,134
0
1,462
3,713
10,886
0
W
2,179
404
0
1,796
4,621
2,057
0
0
4,299
0
24,964
W
2,217
435
0
500
3,605
1,058
0
1,020
2,585
26,988
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,368
Gold Earned
22,145
186
Minions Killed
227
0
Camps Cleared
0
628,953
Distance Traveled
663,819
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,032
672
13
2
0
138,706
2
W
Apollo
4,921
820
62
10
0
145,432
0
L
Osiris
4,428
738
42
7
0
126,763
4
L
Tiamat
3,555
593
29
5
0
94,829
0
L
Fenrir
4,109
685
39
7
0
147,169
0
W
Ullr
4,019
670
61
10
0
124,929
2
L
Hachiman
4,244
707
63
11
0
121,486
1
W
Geb
3,998
666
12
2
0
144,178
2
W
Shiva
4,473
746
38
6
0
120,861
0
W
Agni
4,734
789
54
9
0
128,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role