Player Matchup

Jormungandr
Jormungandr
Bronze III
BaeleyJohnson
Jormungandr
Bronze III
Level 100
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
BearOwl
Surtr
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,467 MMR
Solo
Freya
Freya
Bronze III
MATTKILLAH
Freya
Bronze III
Level 210
God Stats
0W - 1L
1,309 SR
Queue Stats
39W - 62L
1,456 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,343 SR
1,474 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,694 SR
1,483 MMR
Ymir
Ymir
Silver III
Dem Taps
Ymir
Silver III
Level 68
God Stats
4W - 0L
1,889 SR
Queue Stats
9W - 13L
1,472 MMR
Party 1
Anubis
Anubis
Silver II
JTGANGSTER
Anubis
Silver II
Level 109
God Stats
3W - 2L
1,693 SR
Queue Stats
22W - 24L
1,527 MMR
Party 1
Anhur
Anhur
Bronze III
PEGASUSxPing
Anhur
Bronze III
Level 134
God Stats
6W - 3L
1,500 SR
Queue Stats
144W - 156L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaeleyJohnson
Jormungandr
15
0 / 2 / 4
8,752
625
10,453
12,772
11,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
BearOwl
Surtr
15
2 / 4 / 2
9,416
673
6,726
17,219
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
15
2 / 3 / 2
9,004
643
4,281
12,312
4,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BacchusKuzenboAphroditePersephone

VS

Bans
HachimanHeraBaron SamediPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 8
9,505
679
7,716
15,551
16,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
JTGANGSTER
Anubis
17
6 / 1 / 3
10,875
777
18,544
8,298
4,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 5
9,604
686
8,892
8,696
3,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
9
9
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BaeleyJohnson
Jormungandr
0
2
4
1
L
Surtr
BearOwl
Surtr
2
4
2
0.75
W
Ymir
1
2
8
2.5
W
Anubis
JTGANGSTER
Anubis
6
1
3
7.5
L
Freya
2
3
2
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
35,152
42,303
Taken
32,545
27,243
Mitigated
24,773
10,131
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BaeleyJohnson
Jormungandr
10,453
1,184
405
2,166
12,772
11,216
0
8,225
4,461
33,082
0
L
Surtr
BearOwl
Surtr
6,726
2,181
0
4,653
17,219
11,448
0
9,854
7,271
1,187
31,458
W
Ymir
7,716
1,086
0
340
15,551
16,239
145
6,608
7,671
22,390
0
W
Anubis
JTGANGSTER
Anubis
18,544
894
0
4,133
8,298
4,877
775
3,313
4,302
68,484
0
L
Freya
4,281
946
0
2,907
12,312
4,579
0
8,079
4,181
36,547
490
W
8,892
3,294
0
2,166
8,696
3,657
1,116
3,418
4,707
0
34,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
29,984
158
Minions Killed
191
0
Camps Cleared
0
713,281
Distance Traveled
730,644
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,752
625
58
4
0
242,714
2
L
Surtr
9,416
673
49
4
0
245,429
0
W
Ymir
9,505
679
41
3
0
257,658
0
W
Anubis
10,875
777
90
6
0
232,784
0
L
Freya
9,004
643
51
4
0
225,138
0
W
Anhur
9,604
686
60
4
0
240,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role