Player Matchup

Rama
Rama
Gold V
Br1ansLegacy
Rama
Gold V
Level 108
God Stats
6W - 4L
1,367 SR
Queue Stats
134W - 100L
1,495 MMR
Party 1
Achilles
Achilles
Gold V
GiodeRocks
Achilles
Gold V
Level 57
God Stats
6W - 4L
1,720 SR
Queue Stats
131W - 97L
1,495 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
puduh
Kuzenbo
Gold V
Level 92
God Stats
5W - 5L
1,500 SR
Queue Stats
110W - 80L
1,495 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,529 SR
1,495 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,529 SR
1,487 MMR
Bacchus
Bacchus
Bronze III
Niksch85
Bacchus
Bronze III
Level 216
God Stats
0W - 2L
1,586 SR
Queue Stats
1W - 8L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Bronze III
nevetsbh182
Yu Huang
Bronze III
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
153W - 150L
1,462 MMR
Solo
Neith
Neith
Bronze III
xXScharkalXx
Neith
Bronze III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 11
12,521
783
12,636
7,894
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
GiodeRocks
Achilles
18
8 / 0 / 10
12,544
784
12,727
13,987
15,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
puduh
Kuzenbo
17
3 / 1 / 14
11,809
738
8,164
12,490
14,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
HerculesAgniBake KujiraCernunnosHachiman

VS

Bans
SurtrBellonaGaneshaNikeAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Niksch85
Bacchus
13
1 / 9 / 0
9,378
586
8,272
17,984
20,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
nevetsbh182
Yu Huang
14
0 / 4 / 0
9,175
573
8,642
10,387
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 1
9,562
598
5,453
10,739
4,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
18
Kills
1
1
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
Achilles
GiodeRocks
Achilles
8
0
10
13
L
Bacchus
Niksch85
Bacchus
1
9
0
0.11
L
Yu Huang
nevetsbh182
Yu Huang
0
4
0
0
W
Kuzenbo
puduh
Kuzenbo
3
1
14
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
22,367
34,371
Taken
39,110
34,073
Mitigated
29,878
7,973
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,636
7,718
0
3,290
7,894
3,486
1,955
3,265
4,365
0
69,362
W
Achilles
GiodeRocks
Achilles
12,727
1,752
0
3,601
13,987
15,626
530
6,166
7,387
548
47,509
L
Bacchus
Niksch85
Bacchus
8,272
620
199
2,558
17,984
20,903
0
2,961
14,453
25,827
2,304
L
Yu Huang
nevetsbh182
Yu Huang
8,642
364
0
1,733
10,387
4,232
0
1,844
8,352
52,989
0
W
Kuzenbo
puduh
Kuzenbo
8,164
2,420
0
1,082
12,490
14,961
652
5,820
6,211
36,331
1,678
L
5,453
1,835
0
1,511
10,739
4,743
0
3,495
7,005
0
30,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
28,115
206
Minions Killed
167
0
Camps Cleared
0
933,310
Distance Traveled
760,901
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,521
783
80
5
0
287,671
0
W
Achilles
12,544
784
68
4
0
338,274
1
L
Bacchus
9,378
586
37
2
0
244,277
0
L
Yu Huang
9,175
573
67
4
0
267,000
7
W
Kuzenbo
11,809
738
58
4
0
307,365
0
L
Neith
9,562
598
63
4
0
249,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role