Player Matchup

Vamana
Vamana
MoistBlanket379
Vamana
Level 82
God Stats
1W - 3L
1,480 SR
Queue Stats
48W - 63L
1,352 Elo+
Party 1
Achilles
Achilles
RptrAfk
Achilles
Level 123
God Stats
8W - 11L
1,500 SR
Queue Stats
220W - 237L
1,440 Elo+
Party 1
Surtr
Surtr
WhiffyTuba379
Surtr
Level 84
God Stats
2W - 5L
1,606 SR
Queue Stats
82W - 107L
1,374 Elo+
Party 1
Bellona
Bellona
buck shot 04
Bellona
Level 127
God Stats
2W - 4L
1,533 SR
Queue Stats
93W - 98L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
cruzgamer55
Erlang Shen
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 144L
1,449 Elo+
Party 1
Team Averages
Level 108
1,524 SR
1,418 Elo+

VS

Team Averages
Level 104
1,505 SR
1,429 Elo+
Ullr
Ullr
King IReus
Ullr
Level 89
God Stats
4W - 1L
1,578 SR
Queue Stats
31W - 22L
1,636 Elo+
Solo
Arachne
Arachne
Monopoly_Guy75
Arachne
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 87L
1,407 Elo+
Solo
Aphrodite
Aphrodite
adapter187
Aphrodite
Level 65
God Stats
12W - 15L
1,279 SR
Queue Stats
43W - 31L
1,284 Elo+
Solo
Erlang Shen
Erlang Shen
epikwiner75
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,315 Elo+
Solo
Vulcan
Vulcan
sofiya2k12
Vulcan
Level 125
God Stats
41W - 19L
1,668 SR
Queue Stats
474W - 422L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,931
408
11,617
14,965
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
RptrAfk
Achilles
14
1 / 3 / 0
8,161
480
8,393
16,120
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
7,463
439
3,177
14,744
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bellona
buck shot 04
Bellona
13
2 / 5 / 2
8,279
487
12,528
18,786
17,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
cruzgamer55
Erlang Shen
14
3 / 7 / 1
8,143
479
11,870
15,045
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,202
482
7,245
12,713
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
14 / 2 / 4
10,126
596
15,887
19,220
10,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
adapter187
Aphrodite
12
0 / 3 / 6
7,541
444
5,838
14,782
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
epikwiner75
Erlang Shen
15
2 / 2 / 7
8,844
520
8,942
20,317
22,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
sofiya2k12
Vulcan
16
4 / 0 / 7
9,626
566
18,799
7,279
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
22
24
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
1
3
3
0.83
W
14
2
4
8
L
Achilles
RptrAfk
Achilles
1
3
0
0.33
L
1
6
1
0.25
W
Aphrodite
adapter187
Aphrodite
0
3
6
1
L
Bellona
buck shot 04
Bellona
2
5
2
0.6
L
Erlang Shen
cruzgamer55
Erlang Shen
3
7
1
0.5
W
Erlang Shen
epikwiner75
Erlang Shen
2
2
7
2.75
W
Vulcan
sofiya2k12
Vulcan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,585
Damage
56,711
79,660
Taken
74,311
59,089
Mitigated
52,502
9,767
Healing
32,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,245
2,855
0
2,422
12,713
5,503
180
0
12,416
0
61,035
L
11,617
5,930
277
1,561
14,965
16,970
324
5,301
9,664
0
49,542
W
15,887
11,297
0
7,082
19,220
10,568
1,119
0
19,087
0
77,595
L
Achilles
RptrAfk
Achilles
8,393
410
0
2,338
16,120
8,047
0
7,884
8,236
0
56,953
L
3,177
1,958
0
1,474
14,744
8,224
275
5,324
9,420
926
55,852
W
Aphrodite
adapter187
Aphrodite
5,838
1,210
5,296
6,279
14,782
10,836
245
0
14,237
30,659
896
L
Bellona
buck shot 04
Bellona
12,528
5,258
0
1,953
18,786
17,878
0
3,824
14,962
0
64,084
L
Erlang Shen
cruzgamer55
Erlang Shen
11,870
6,872
0
2,164
15,045
7,970
212
1,996
13,049
0
60,074
W
Erlang Shen
epikwiner75
Erlang Shen
8,942
5,092
0
9,067
20,317
22,306
284
33
20,147
0
59,311
W
Vulcan
sofiya2k12
Vulcan
18,799
11,451
0
2,000
7,279
3,289
182
45
7,186
84,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
44,339
422
Minions Killed
476
0
Camps Cleared
0
1,614,092
Distance Traveled
1,602,348
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,202
482
100
6
0
304,164
2
L
Vamana
6,931
408
58
3
0
359,301
0
W
Arachne
10,126
596
98
6
0
362,908
2
L
Achilles
8,161
480
83
5
0
354,260
0
L
Surtr
7,463
439
81
5
0
305,733
0
W
Aphrodite
7,541
444
50
3
0
287,161
2
L
Bellona
8,279
487
102
6
0
285,240
0
L
Erlang Shen
8,143
479
98
6
0
309,558
0
W
Erlang Shen
8,844
520
91
5
0
290,159
4
W
Vulcan
9,626
566
137
8
0
357,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role