Player Matchup

Hades
Hades
 
Hades
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
OkBoomer2825
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
WhoisBenja
Xing Tian
Level 122
God Stats
1W - 3L
1,686 SR
Queue Stats
170W - 154L
1,534 Elo+
Party 2
Chernobog
Chernobog
icy_money6
Chernobog
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 138L
1,377 Elo+
Solo
Bellona
Bellona
zeus_vibrant
Bellona
Level 156
God Stats
18W - 23L
1,580 SR
Queue Stats
695W - 679L
1,623 Elo+
Solo
Team Averages
Level 138
1,553 SR
1,508 Elo+

VS

Team Averages
Level 120
1,529 SR
1,670 Elo+
Ix Chel
Ix Chel
Drim Dynasty
Ix Chel
Level 136
God Stats
3W - 0L
1,288 SR
Queue Stats
15W - 4L
1,798 Elo+
Party 1
Ne Zha
Ne Zha
PapaWulff
Ne Zha
Level 129
God Stats
1W - 0L
1,752 SR
Queue Stats
8W - 6L
1,744 Elo+
Party 1
Sun Wukong
Sun Wukong
Parxi
Sun Wukong
Level 124
God Stats
5W - 4L
1,539 SR
Queue Stats
14W - 15L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirBunsLot
Cu Chulainn
Level 125
God Stats
2W - 0L
1,568 SR
Queue Stats
17W - 6L
1,798 Elo+
Party 1
Charybdis
Charybdis
Whole n tie
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 2
6,498
500
9,608
9,134
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
9
1 / 5 / 1
5,486
422
3,533
13,126
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
WhoisBenja
Xing Tian
9
3 / 3 / 1
6,258
481
6,716
17,988
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
icy_money6
Chernobog
9
0 / 0 / 3
5,338
411
7,531
9,503
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zeus_vibrant
Bellona
3
0 / 1 / 0
4,297
331
944
1,500
1,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Drim Dynasty
Ix Chel
11
0 / 0 / 4
6,319
486
6,067
8,150
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
PapaWulff
Ne Zha
11
3 / 3 / 2
6,558
504
6,846
11,021
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Parxi
Sun Wukong
13
2 / 0 / 4
8,475
652
4,806
8,207
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
SirBunsLot
Cu Chulainn
11
3 / 1 / 3
6,781
522
9,856
17,320
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Whole n tie
Charybdis
11
2 / 1 / 2
6,772
521
7,807
9,354
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
10
10
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
2
2
W
Ix Chel
Drim Dynasty
Ix Chel
0
0
4
2
L
Fenrir
1
5
1
0.3
W
Ne Zha
PapaWulff
Ne Zha
3
3
2
1.33
W
Sun Wukong
Parxi
Sun Wukong
2
0
4
4
W
Cu Chulainn
SirBunsLot
Cu Chulainn
3
1
3
4.5
L
Xing Tian
WhoisBenja
Xing Tian
3
3
1
1.17
W
Charybdis
Whole n tie
Charybdis
2
1
2
3
L
Chernobog
icy_money6
Chernobog
0
0
3
1.5
L
Bellona
zeus_vibrant
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
35,382
51,251
Taken
54,052
29,890
Mitigated
26,736
10,988
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,608
646
305
3,213
9,134
5,417
0
2,944
6,055
40,748
1,065
W
Ix Chel
Drim Dynasty
Ix Chel
6,067
1,013
525
2,317
8,150
2,958
132
4,286
3,468
37,590
806
L
Fenrir
3,533
853
220
930
13,126
5,848
0
953
11,989
0
33,380
W
Ne Zha
PapaWulff
Ne Zha
6,846
1,148
547
1,224
11,021
4,744
648
3,346
7,537
314
38,296
W
Sun Wukong
Parxi
Sun Wukong
4,806
729
0
3,552
8,207
4,879
47
767
7,333
103
66,705
W
Cu Chulainn
SirBunsLot
Cu Chulainn
9,856
2,307
171
5,794
17,320
10,930
127
5,197
12,009
0
35,819
L
Xing Tian
WhoisBenja
Xing Tian
6,716
893
0
3,622
17,988
14,388
0
2,096
14,974
22,455
0
W
Charybdis
Whole n tie
Charybdis
7,807
4,644
0
4,907
9,354
3,225
792
1,888
7,466
0
49,796
L
Chernobog
icy_money6
Chernobog
7,531
4,461
0
2,349
9,503
3,210
0
259
9,003
0
33,378
L
Bellona
zeus_vibrant
Bellona
944
503
0
349
1,500
1,027
0
0
1,366
0
6,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
34,905
212
Minions Killed
358
0
Camps Cleared
0
1,044,390
Distance Traveled
1,229,067
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,498
500
70
5
0
230,430
0
W
Ix Chel
6,319
486
60
5
0
248,174
0
L
Fenrir
5,486
422
54
4
0
229,234
0
W
Ne Zha
6,558
504
58
4
0
256,288
0
W
Sun Wukong
8,475
652
110
8
0
236,191
0
W
Cu Chulainn
6,781
522
44
3
0
270,125
0
L
Xing Tian
6,258
481
17
1
0
271,316
0
W
Charybdis
6,772
521
86
7
0
218,289
1
L
Chernobog
5,338
411
58
4
0
271,320
3
L
Bellona
4,297
331
13
1
0
42,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role