Player Matchup

Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CAPTANCUPCAKE1
Kukulkan
Level 163
God Stats
3W - 1L
1,285 SR
Queue Stats
77W - 63L
1,637 Elo+
Party 2
Lancelot
Lancelot
VizualizeDreams
Lancelot
Level 209
God Stats
3W - 5L
1,716 SR
Queue Stats
111W - 119L
1,712 Elo+
Party 2
Team Averages
Level 160
1,500 SR
1,570 Elo+

VS

Team Averages
Level 117
1,487 SR
1,600 Elo+
Da Ji
Da Ji
ArtemisAim
Da Ji
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 68L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
KeithsNan
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 231L
1,668 Elo+
Party 3
Chronos
Chronos
LUCHASAURUS
Chronos
Level 137
God Stats
4W - 6L
1,285 SR
Queue Stats
99W - 82L
1,482 Elo+
Party 4
Gilgamesh
Gilgamesh
MomHaterDadDater
Gilgamesh
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 49L
1,421 Elo+
Party 4
Chernobog
Chernobog
Okay
Chernobog
Level 139
God Stats
11W - 10L
1,649 SR
Queue Stats
110W - 114L
1,830 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 1 / 2
7,743
704
8,028
10,289
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
 
Yemoja
9
0 / 1 / 5
6,122
557
4,114
8,593
5,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
 
Rama
9
0 / 1 / 2
5,240
476
2,500
8,610
3,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
12
1 / 0 / 4
7,108
646
4,656
2,683
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
6 / 0 / 0
6,725
611
7,914
9,159
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
0 / 2 / 0
5,597
509
3,302
10,469
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
KeithsNan
Kumbhakarna
8
1 / 1 / 1
5,636
512
3,618
9,477
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
LUCHASAURUS
Chronos
12
1 / 2 / 0
6,677
607
2,148
6,443
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
11
0 / 3 / 0
5,818
529
3,815
10,896
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Okay
Chernobog
10
1 / 3 / 0
5,585
508
7,337
7,338
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
2
5
W
Yemoja
 
Yemoja
0
1
5
2.5
W
Rama
 
Rama
0
1
2
1
L
Da Ji
0
2
0
0
W
Kukulkan
1
0
4
3
L
Kumbhakarna
KeithsNan
Kumbhakarna
1
1
1
1.5
L
Chronos
LUCHASAURUS
Chronos
1
2
0
0.5
L
Gilgamesh
0
3
0
0
L
Chernobog
Okay
Chernobog
1
3
0
0.33
W
Lancelot
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
20,220
39,334
Taken
44,623
23,651
Mitigated
25,582
18,067
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,028
2,123
0
3,088
10,289
10,378
0
283
9,111
572
49,034
W
Yemoja
 
Yemoja
4,114
840
2,382
3,731
8,593
5,201
337
2,345
6,226
15,290
0
W
Rama
 
Rama
2,500
1,855
0
2,760
8,610
3,106
0
1,759
6,805
0
39,984
L
Da Ji
3,302
645
0
2,082
10,469
4,865
0
462
10,007
0
49,240
W
Kukulkan
4,656
657
0
719
2,683
975
371
285
2,382
55,272
804
L
Kumbhakarna
KeithsNan
Kumbhakarna
3,618
510
0
2,792
9,477
6,219
80
3,761
5,671
13,923
2,308
L
Chronos
LUCHASAURUS
Chronos
2,148
319
0
1,572
6,443
2,490
545
2,502
3,893
50,307
4,166
L
Gilgamesh
3,815
1,322
0
2,691
10,896
9,206
0
91
9,742
0
37,581
L
Chernobog
Okay
Chernobog
7,337
4,457
0
2,132
7,338
2,802
0
2,279
5,014
0
45,877
W
Lancelot
7,914
2,318
0
5,387
9,159
3,991
0
1,742
7,317
0
50,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
29,313
361
Minions Killed
345
0
Camps Cleared
0
1,165,888
Distance Traveled
1,086,957
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,743
704
86
8
0
247,252
2
W
Yemoja
6,122
557
10
1
0
196,480
4
W
Rama
5,240
476
78
7
0
205,970
0
L
Da Ji
5,597
509
82
7
0
233,209
2
W
Kukulkan
7,108
646
112
10
0
227,441
2
L
Kumbhakarna
5,636
512
21
2
0
228,827
1
L
Chronos
6,677
607
93
8
0
220,237
2
L
Gilgamesh
5,818
529
73
7
0
210,495
3
L
Chernobog
5,585
508
76
7
0
194,189
2
W
Lancelot
6,725
611
75
7
0
288,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role