Player Matchup

Osiris
Osiris
BuddyKiller_6000
Osiris
Level 109
God Stats
9W - 5L
1,651 SR
Queue Stats
148W - 121L
1,513 Elo+
Solo
Raijin
Raijin
Ghost71651
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,583 Elo+
Party 1
Janus
Janus
Reventt19
Janus
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Xing Tian
Xing Tian
StandNameJAGMAN
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,203 Elo+
Party 1
Surtr
Surtr
yoeliermuniz5583
Surtr
Level 22
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 104
1,492 SR
1,460 Elo+

VS

Team Averages
Level 146
1,527 SR
1,458 Elo+
Atlas
Atlas
DriftyKitten49
Atlas
Level 128
God Stats
4W - 4L
1,489 SR
Queue Stats
108W - 96L
1,459 Elo+
Solo
Surtr
Surtr
MANNY15
Surtr
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 79L
1,399 Elo+
Solo
Anubis
Anubis
RanaMosh
Anubis
Level 158
God Stats
15W - 8L
1,266 SR
Queue Stats
327W - 323L
1,461 Elo+
Solo
Apollo
Apollo
Tanker D Pip
Apollo
Level 165
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 56L
1,511 Elo+
Party 2
Thanatos
Thanatos
lenny141414
Thanatos
Level 145
God Stats
5W - 4L
1,878 SR
Queue Stats
37W - 40L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
7,208
515
9,155
12,332
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Ghost71651
Raijin
13
1 / 4 / 4
7,301
522
5,312
9,320
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Janus
Reventt19
Janus
13
1 / 3 / 1
6,980
499
6,892
9,917
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
StandNameJAGMAN
Xing Tian
10
1 / 2 / 3
6,958
497
3,883
12,845
8,409
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 3 / 0
5,937
424
1,227
8,851
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,770
555
4,656
11,057
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
MANNY15
Surtr
15
7 / 0 / 2
9,549
682
11,361
11,674
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
RanaMosh
Anubis
13
1 / 7 / 5
8,053
575
9,035
12,480
6,043
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
14
1 / 0 / 3
8,217
587
6,436
5,990
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
lenny141414
Thanatos
16
5 / 0 / 4
9,056
647
7,820
13,070
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
16
16
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
2
1
1
2.5
L
Raijin
Ghost71651
Raijin
1
4
4
0.75
W
Surtr
MANNY15
Surtr
7
0
2
8
W
Anubis
RanaMosh
Anubis
1
7
5
0.5
L
Janus
Reventt19
Janus
1
3
1
0.5
L
Xing Tian
StandNameJAGMAN
Xing Tian
1
2
3
1.25
W
Apollo
1
0
3
2.5
W
Thanatos
lenny141414
Thanatos
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
39,308
53,265
Taken
54,271
26,004
Mitigated
32,764
10,027
Healing
26,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,155
4,136
0
1,654
12,332
5,875
0
1,650
10,631
0
47,016
W
4,656
1,778
280
3,767
11,057
7,273
36
4,850
6,207
27,651
1,578
L
Raijin
Ghost71651
Raijin
5,312
131
0
451
9,320
2,857
0
6,117
3,151
61,743
1,569
W
Surtr
MANNY15
Surtr
11,361
4,482
0
4,179
11,674
10,149
322
1,403
10,056
3,216
67,580
W
Anubis
RanaMosh
Anubis
9,035
634
0
4,061
12,480
6,043
0
5,151
7,329
64,514
0
L
Janus
Reventt19
Janus
6,892
495
0
1,660
9,917
4,165
0
3,117
6,749
65,296
1,213
L
Xing Tian
StandNameJAGMAN
Xing Tian
3,883
516
1,664
1,780
12,845
8,409
0
3,635
9,110
15,979
0
W
Apollo
6,436
3,745
0
2,596
5,990
2,507
928
3,114
2,876
0
82,707
W
Thanatos
lenny141414
Thanatos
7,820
2,139
0
11,678
13,070
6,792
0
1,782
11,288
0
87,236
L
1,227
441
0
2,818
8,851
4,698
0
275
8,135
707
23,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
42,645
376
Minions Killed
490
0
Camps Cleared
0
1,426,858
Distance Traveled
1,397,499
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,208
515
72
5
0
293,071
0
W
Atlas
7,770
555
40
3
0
276,106
5
L
Raijin
7,301
522
124
9
0
261,582
0
W
Surtr
9,549
682
106
8
0
286,274
0
W
Anubis
8,053
575
75
5
0
238,024
0
L
Janus
6,980
499
113
8
0
287,787
6
L
Xing Tian
6,958
497
25
2
0
287,863
0
W
Apollo
8,217
587
145
10
0
261,818
1
W
Thanatos
9,056
647
124
9
0
335,277
0
L
Surtr
5,937
424
42
3
0
296,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role