Player Matchup

Tsukuyomi
Tsukuyomi
ChuuckNaasty
Tsukuyomi
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 29L
1,426 Elo+
Party 1
Mulan
Mulan
TheBeloved01
Mulan
Level 104
God Stats
3W - 1L
1,656 SR
Queue Stats
29W - 32L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
result419
Baron Samedi
Level 137
God Stats
1W - 1L
1,282 SR
Queue Stats
25W - 31L
1,025 Elo+
Party 1
Team Averages
Level 122
1,479 SR
1,304 Elo+

VS

Team Averages
Level 116
1,514 SR
1,512 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JOSEJIMBU
Baron Samedi
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 8L
1,631 Elo+
Solo
Medusa
Medusa
hilolhi
Medusa
Level 101
God Stats
34W - 41L
1,328 SR
Queue Stats
149W - 171L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChuuckNaasty
Tsukuyomi
13
7 / 0 / 6
8,597
860
10,946
4,771
2,175
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 4
8,400
840
6,791
11,674
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
result419
Baron Samedi
13
1 / 1 / 11
8,259
826
9,851
6,451
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 2
6,695
670
6,120
13,085
11,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JOSEJIMBU
Baron Samedi
9
0 / 6 / 2
6,483
648
918
8,644
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
hilolhi
Medusa
11
2 / 5 / 0
7,061
706
4,954
11,266
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
2
1
W
Tsukuyomi
ChuuckNaasty
Tsukuyomi
7
0
6
10
L
Baron Samedi
JOSEJIMBU
Baron Samedi
0
6
2
0.17
W
5
2
4
3.5
L
Medusa
hilolhi
Medusa
2
5
0
0.4
W
Baron Samedi
result419
Baron Samedi
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,588
Damage
11,992
22,896
Taken
32,995
11,578
Mitigated
19,007
9,999
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,120
670
129
3,105
13,085
11,509
0
4,068
9,011
0
16,822
W
Tsukuyomi
ChuuckNaasty
Tsukuyomi
10,946
3,879
0
2,582
4,771
2,175
1,037
495
4,256
0
27,119
L
Baron Samedi
JOSEJIMBU
Baron Samedi
918
81
95
638
8,644
3,317
0
2,821
5,810
23,156
0
W
6,791
1,331
0
3,979
11,674
5,780
958
163
11,488
0
33,747
L
Medusa
hilolhi
Medusa
4,954
2,140
0
1,473
11,266
4,181
0
3,010
8,242
0
21,723
W
Baron Samedi
result419
Baron Samedi
9,851
1,226
832
2,606
6,451
3,623
721
334
6,110
38,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
20,239
137
Minions Killed
100
0
Camps Cleared
0
558,355
Distance Traveled
436,817
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,695
670
19
2
0
153,075
0
W
Tsukuyomi
8,597
860
32
3
0
196,686
0
L
Baron Samedi
6,483
648
36
4
0
133,428
0
W
Mulan
8,400
840
44
4
0
188,995
0
L
Medusa
7,061
706
45
5
0
150,314
0
W
Baron Samedi
8,259
826
61
6
0
172,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role