Player Matchup

Charybdis
Charybdis
EloNova
Charybdis
Level 44
God Stats
11W - 1L
1,812 SR
Queue Stats
22W - 13L
1,583 Elo+
Party 1
Osiris
Osiris
beastbrayden
Osiris
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xCubbySnipesc
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,734 SR
Queue Stats
3W - 2L
1,409 Elo+
Party 1
Team Averages
Level 46
1,682 SR
1,517 Elo+

VS

Team Averages
Level 87
1,426 SR
1,449 Elo+
Susano
Susano
CallMeRageDaddy
Susano
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
TopTierGodFuew
Amaterasu
Level 125
God Stats
0W - 2L
1,278 SR
Queue Stats
21W - 24L
1,494 Elo+
Party 2
Chang'e
Chang'e
aelysian
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EloNova
Charybdis
16
7 / 2 / 6
11,955
797
15,430
11,056
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
17
5 / 1 / 8
11,918
795
14,878
19,753
22,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
xCubbySnipesc
Morgan Le Fay
17
1 / 1 / 13
11,394
760
16,126
9,647
4,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,423
628
13,223
14,426
7,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
TopTierGodFuew
Amaterasu
15
1 / 4 / 3
9,633
642
4,441
19,016
16,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
aelysian
Chang'e
14
0 / 7 / 1
8,967
598
5,792
18,991
7,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
13
Kills
3
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Charybdis
EloNova
Charybdis
7
2
6
5
L
Amaterasu
TopTierGodFuew
Amaterasu
1
4
3
0.63
L
Chang'e
aelysian
Chang'e
0
7
1
0.07
W
Osiris
5
1
8
9
W
Morgan Le Fay
xCubbySnipesc
Morgan Le Fay
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,434
Damage
23,456
40,456
Taken
52,433
31,692
Mitigated
31,341
12,668
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,223
1,330
186
1,977
14,426
7,827
0
5,134
9,288
0
38,532
W
Charybdis
EloNova
Charybdis
15,430
8,923
0
4,056
11,056
4,401
2,011
1,072
9,769
0
63,233
L
Amaterasu
TopTierGodFuew
Amaterasu
4,441
1,321
0
1,520
19,016
16,220
0
3,538
15,469
0
32,297
L
Chang'e
aelysian
Chang'e
5,792
820
2,551
4,638
18,991
7,294
0
7,540
11,397
32,284
0
W
Osiris
14,878
5,187
569
6,300
19,753
22,931
305
3,353
16,020
0
67,835
W
Morgan Le Fay
xCubbySnipesc
Morgan Le Fay
16,126
1,865
190
1,553
9,647
4,360
523
1,619
7,706
39,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
28,023
205
Minions Killed
153
0
Camps Cleared
0
881,574
Distance Traveled
871,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,423
628
43
3
0
309,005
1
W
Charybdis
11,955
797
74
5
0
254,856
0
L
Amaterasu
9,633
642
68
5
0
289,729
0
L
Chang'e
8,967
598
42
3
0
272,424
0
W
Osiris
11,918
795
72
5
0
328,893
0
W
Morgan Le Fay
11,394
760
59
4
0
297,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role