Player Matchup

Eset
Eset
 
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Devcn
Geb
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 4L
1,702 Elo+
Solo
Hachiman
Hachiman
HexBigWeenug
Hachiman
Level 146
God Stats
4W - 2L
1,715 SR
Queue Stats
147W - 150L
1,341 Elo+
Party 1
Nemesis
Nemesis
Macncheese814
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,526 Elo+
Solo
Atlas
Atlas
itzprune23
Atlas
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 100L
1,254 Elo+
Party 1
Team Averages
Level 143
1,586 SR
1,465 Elo+

VS

Team Averages
Level 149
1,583 SR
1,427 Elo+
Eset
Eset
Ehjay9
Eset
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 47L
1,426 Elo+
Solo
Discordia
Discordia
VentoNegro
Discordia
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,124 Elo+
Solo
Arachne
Arachne
darkkaze13
Arachne
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 82L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
qwwes
Kuzenbo
Level 148
God Stats
5W - 5L
1,702 SR
Queue Stats
303W - 311L
1,529 Elo+
Solo
Thor
Thor
ķīłð
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 2 / 14
8,818
802
7,078
5,554
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Devcn
Geb
15
2 / 3 / 16
9,901
900
5,031
16,527
16,230
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
HexBigWeenug
Hachiman
17
10 / 2 / 12
10,478
953
18,373
8,016
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
14
2 / 2 / 17
8,620
784
7,437
12,102
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
17
5 / 1 / 14
9,739
885
13,112
9,887
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ehjay9
Eset
15
1 / 4 / 3
7,980
725
7,898
11,624
5,370
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Discordia
VentoNegro
Discordia
16
4 / 3 / 3
8,816
801
7,667
6,013
2,615
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
darkkaze13
Arachne
15
3 / 4 / 4
8,508
773
10,204
13,727
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
qwwes
Kuzenbo
12
0 / 6 / 4
7,098
645
8,030
13,892
19,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thor
13
1 / 5 / 2
7,502
682
5,383
10,966
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
22
Kills
9
10
Deaths
22
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
14
5
W
Geb
Devcn
Geb
2
3
16
3.33
L
Eset
Ehjay9
Eset
1
4
3
0.63
W
Hachiman
HexBigWeenug
Hachiman
10
2
12
8
W
Nemesis
2
2
17
5.25
L
Discordia
VentoNegro
Discordia
4
3
3
1.83
L
Arachne
darkkaze13
Arachne
3
4
4
1.25
W
Atlas
5
1
14
12
L
Kuzenbo
qwwes
Kuzenbo
0
6
4
0.33
L
Thor
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,031
Damage
39,182
52,086
Taken
56,222
47,293
Mitigated
46,559
18,484
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,078
138
673
487
5,554
3,034
963
2,892
2,509
19,471
0
W
Geb
Devcn
Geb
5,031
697
3,704
5,034
16,527
16,230
988
5,439
10,716
12,888
2,678
L
Eset
Ehjay9
Eset
7,898
36
705
2,367
11,624
5,370
453
3,948
7,208
17,358
0
W
Hachiman
HexBigWeenug
Hachiman
18,373
11,178
1,250
850
8,016
4,445
4,215
4,633
3,163
0
33,030
W
Nemesis
7,437
1,225
976
3,049
12,102
12,282
1,240
5,599
6,109
0
19,603
L
Discordia
VentoNegro
Discordia
7,667
220
881
635
6,013
2,615
423
1,862
3,627
23,150
0
L
Arachne
darkkaze13
Arachne
10,204
7,401
783
2,030
13,727
14,181
867
6,273
6,615
0
14,679
W
Atlas
13,112
3,288
536
1,925
9,887
11,302
698
4,097
5,412
30,863
1,137
L
Kuzenbo
qwwes
Kuzenbo
8,030
1,870
179
287
13,892
19,447
0
4,831
8,453
11,722
0
L
Thor
5,383
443
477
626
10,966
4,946
0
5,391
4,884
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
39,904
178
Minions Killed
93
0
Camps Cleared
0
991,642
Distance Traveled
908,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,818
802
39
4
0
186,671
0
W
Geb
9,901
900
34
3
0
202,365
1
L
Eset
7,980
725
19
2
0
192,431
0
W
Hachiman
10,478
953
41
4
0
166,908
0
W
Nemesis
8,620
784
25
2
0
218,655
0
L
Discordia
8,816
801
25
2
0
156,159
0
L
Arachne
8,508
773
13
1
0
196,886
0
W
Atlas
9,739
885
39
4
0
217,043
0
L
Kuzenbo
7,098
645
15
1
0
182,263
0
L
Thor
7,502
682
21
2
0
180,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role