Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aeristrial
Aphrodite
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,423 Elo+
Party 2
Persephone
Persephone
DmonRL
Persephone
Level 118
God Stats
13W - 11L
1,627 SR
Queue Stats
199W - 184L
1,596 Elo+
Solo
Ullr
Ullr
TsukuyomiShock
Ullr
Level 140
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 24L
1,338 Elo+
Party 2
Team Averages
Level 136
1,482 SR
1,471 Elo+

VS

Team Averages
Level 79
1,457 SR
1,574 Elo+
Sylvanus
Sylvanus
IRONGoblinking
Sylvanus
Level 73
God Stats
3W - 6L
1,500 SR
Queue Stats
113W - 96L
1,646 Elo+
Solo
Xbalanque
Xbalanque
LordXaNa
Xbalanque
Level 86
God Stats
3W - 2L
1,285 SR
Queue Stats
202W - 206L
1,587 Elo+
Party 1
Shiva
Shiva
Shadowstave
Shiva
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 72L
1,547 Elo+
Party 1
Tiamat
Tiamat
bubbaBballin
Tiamat
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
573W - 564L
1,555 Elo+
Solo
Thor
Thor
hexwyd
Thor
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 157L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
2 / 1 / 2
4,808
601
2,087
6,524
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
 
Hachiman
6
0 / 2 / 0
3,715
464
1,787
4,012
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Aeristrial
Aphrodite
7
0 / 1 / 1
4,069
509
2,991
5,564
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
DmonRL
Persephone
9
4 / 0 / 2
5,656
707
4,776
3,908
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 0
5,042
630
3,149
6,536
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 1 / 0
5,634
704
5,273
6,632
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
LordXaNa
Xbalanque
9
3 / 0 / 0
5,565
696
4,059
4,444
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 3
4,870
609
1,920
5,261
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
7
0 / 3 / 0
3,974
497
2,554
5,587
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
hexwyd
Thor
8
0 / 3 / 0
4,339
542
1,839
7,451
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
6
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
2
3
L
Hachiman
 
Hachiman
0
2
0
0
L
Aphrodite
Aeristrial
Aphrodite
0
1
1
0.5
L
Persephone
DmonRL
Persephone
4
0
2
5
W
Sylvanus
3
1
0
3
W
Xbalanque
LordXaNa
Xbalanque
3
0
0
3
W
0
0
3
1.5
L
1
2
0
0.5
W
Tiamat
0
3
0
0
W
Thor
hexwyd
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,790
Damage
15,645
26,544
Taken
29,375
11,265
Mitigated
14,802
9,471
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,087
985
0
1,383
6,524
3,991
0
1,648
4,800
0
33,319
L
Hachiman
 
Hachiman
1,787
719
0
863
4,012
1,139
0
0
4,012
0
17,123
L
Aphrodite
Aeristrial
Aphrodite
2,991
571
1,353
2,722
5,564
2,687
0
370
5,171
20,468
0
L
Persephone
DmonRL
Persephone
4,776
87
0
1,622
3,908
1,212
0
1,334
2,334
32,119
1,500
W
Sylvanus
5,273
2,167
0
3,807
6,632
3,567
0
0
6,632
28,260
9,084
W
Xbalanque
LordXaNa
Xbalanque
4,059
2,021
0
1,638
4,444
1,450
0
906
3,538
0
42,479
W
1,920
128
585
1,831
5,261
3,671
0
1,900
3,361
0
11,920
L
3,149
1,161
0
1,528
6,536
2,236
0
3,681
2,855
0
32,850
W
Tiamat
2,554
317
0
1,078
5,587
3,367
0
3,267
2,320
17,033
0
W
Thor
hexwyd
Thor
1,839
351
0
2,904
7,451
2,747
0
1,681
5,770
0
27,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
24,382
243
Minions Killed
243
0
Camps Cleared
0
755,067
Distance Traveled
781,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,808
601
68
9
0
180,831
0
L
Hachiman
3,715
464
27
3
0
110,928
0
L
Aphrodite
4,069
509
39
5
0
158,177
0
L
Persephone
5,656
707
55
7
0
171,047
3
W
Sylvanus
5,634
704
69
9
0
147,607
0
W
Xbalanque
5,565
696
75
9
0
155,677
0
W
Shiva
4,870
609
14
2
0
175,225
0
L
Ullr
5,042
630
54
7
0
134,084
0
W
Tiamat
3,974
497
32
4
0
150,301
0
W
Thor
4,339
542
53
7
0
152,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role