Player Matchup

Bakasura
Bakasura
Sir_WALLACE20
Bakasura
Level 68
God Stats
4W - 5L
1,624 SR
Queue Stats
76W - 65L
1,446 Elo+
Party 2
Anhur
Anhur
SlapinNutz
Anhur
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 3
Kukulkan
Kukulkan
Zak 2 SuS
Kukulkan
Level 83
God Stats
6W - 0L
1,862 SR
Queue Stats
14W - 10L
1,520 Elo+
Party 3
Surtr
Surtr
globalpapi6
Surtr
Level 125
God Stats
24W - 13L
1,685 SR
Queue Stats
291W - 256L
1,470 Elo+
Solo
Amaterasu
Amaterasu
hola5002
Amaterasu
Level 17
God Stats
5W - 4L
1,615 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 2
Team Averages
Level 69
1,657 SR
1,410 Elo+

VS

Team Averages
Level 89
1,521 SR
1,426 Elo+
Tiamat
Tiamat
GloomProphet420
Tiamat
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Noble_Knight101
Tsukuyomi
Level 69
God Stats
18W - 17L
1,628 SR
Queue Stats
301W - 345L
1,424 Elo+
Party 1
Hachiman
Hachiman
Sir_Daddington
Hachiman
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 78L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
XDominicSniperXx
Kuzenbo
Level 102
God Stats
5W - 6L
1,479 SR
Queue Stats
17W - 24L
1,498 Elo+
Party 1
Maui
Maui
quincy89
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sir_WALLACE20
Bakasura
11
1 / 2 / 1
5,830
583
2,331
8,230
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
9
3 / 0 / 1
5,403
540
3,395
5,998
1,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
Zak 2 SuS
Kukulkan
11
1 / 0 / 1
6,407
641
3,680
3,029
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

10
2 / 0 / 3
5,880
588
3,340
5,126
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Amaterasu
hola5002
Amaterasu
7
0 / 3 / 0
4,624
462
1,144
7,630
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,233
523
1,830
4,380
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Noble_Knight101
Tsukuyomi
9
0 / 2 / 2
5,054
505
2,692
7,614
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hachiman
9
0 / 3 / 0
4,595
460
4,176
6,920
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 0
6,666
667
4,584
5,200
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
7
0 / 3 / 0
4,414
441
990
5,406
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
5
5
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Tsukuyomi
Noble_Knight101
Tsukuyomi
0
2
2
0.5
L
Hachiman
0
3
0
0
W
Bakasura
Sir_WALLACE20
Bakasura
1
2
1
0.75
W
Anhur
3
0
1
3.5
L
5
0
0
5
W
Kukulkan
Zak 2 SuS
Kukulkan
1
0
1
1.5
W
2
0
3
3.5
W
Amaterasu
hola5002
Amaterasu
0
3
0
0
L
Maui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,890
Damage
14,272
30,013
Taken
29,520
13,444
Mitigated
15,666
9,058
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,830
43
0
889
4,380
2,437
0
2,538
1,842
30,106
968
L
Tsukuyomi
Noble_Knight101
Tsukuyomi
2,692
758
0
3,369
7,614
2,380
0
835
6,682
0
37,130
L
Hachiman
4,176
2,035
0
1,598
6,920
2,118
0
178
6,585
0
38,215
W
Bakasura
Sir_WALLACE20
Bakasura
2,331
1,436
0
2,010
8,230
3,604
0
1,094
6,907
0
39,536
W
Anhur
3,395
2,186
0
3,274
5,998
1,811
592
580
5,418
0
32,071
L
4,584
1,680
0
1,915
5,200
5,846
193
307
4,796
36,480
4,669
W
Kukulkan
Zak 2 SuS
Kukulkan
3,680
1,081
0
526
3,029
1,115
220
1,080
1,815
47,804
0
W
3,340
1,261
0
2,064
5,126
3,862
108
410
4,716
1,411
31,055
W
Amaterasu
hola5002
Amaterasu
1,144
330
0
1,184
7,630
3,052
0
3,387
3,891
0
17,824
L
Maui
990
251
0
1,254
5,406
2,885
0
28
5,193
8,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
25,962
298
Minions Killed
239
0
Camps Cleared
0
1,020,431
Distance Traveled
996,646
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,233
523
61
6
0
211,112
0
L
Tsukuyomi
5,054
505
59
6
0
268,641
0
L
Hachiman
4,595
460
48
5
0
172,732
0
W
Bakasura
5,830
583
75
8
0
233,347
0
W
Anhur
5,403
540
39
4
0
177,731
0
L
Kuzenbo
6,666
667
58
6
0
187,201
0
W
Kukulkan
6,407
641
87
9
0
203,530
2
W
Surtr
5,880
588
65
7
0
216,530
1
W
Amaterasu
4,624
462
32
3
0
189,293
0
L
Maui
4,414
441
13
1
0
156,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role