Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
DevonR
Awilix
Silver I
Level 87
God Stats
6W - 5L
1,429 SR
Queue Stats
79W - 84L
1,312 MMR
Solo
Jormungandr
Jormungandr
Gold V
GoodCaptain7
Jormungandr
Gold V
Level 212
God Stats
77W - 53L
1,675 SR
Queue Stats
459W - 445L
1,313 MMR
Solo
Charon
Charon
Silver IV
JasonDisturbed
Charon
Silver IV
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
377W - 387L
1,296 MMR
Solo
Janus
Janus
Gold V
Killmongerx5975
Janus
Gold V
Level 116
God Stats
9W - 3L
1,518 SR
Queue Stats
86W - 89L
1,301 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,524 SR
1,344 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,532 SR
1,304 MMR
Chernobog
Chernobog
Bronze III
CMBKJr
Chernobog
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 MMR
Solo
Thor
Thor
Silver I
CloudWalker 220
Thor
Silver I
Level 147
God Stats
22W - 18L
1,453 SR
Queue Stats
134W - 127L
1,313 MMR
Solo
Scylla
Scylla
Silver V
DvasFeet69
Scylla
Silver V
Level 68
God Stats
6W - 2L
1,879 SR
Queue Stats
40W - 49L
1,314 MMR
Solo
Ganesha
Ganesha
Silver II
char1957
Ganesha
Silver II
Level 158
God Stats
3W - 11L
1,500 SR
Queue Stats
359W - 373L
1,290 MMR
Solo
Surtr
Surtr
Silver I
mitigatedeez
Surtr
Silver I
Level 142
God Stats
6W - 11L
1,326 SR
Queue Stats
176W - 184L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 0 / 1
3,803
761
2,132
2,035
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
DevonR
Awilix
6
1 / 0 / 0
3,409
682
1,184
4,261
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
GoodCaptain7
Jormungandr
7
1 / 0 / 0
3,808
762
2,285
4,481
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
4,129
826
1,251
2,680
1,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,710
742
1,396
1,154
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Maman BrigitteAnhurAo KuangBake Kujira

VS

Bans
BakasuraKukulkanSolAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CMBKJr
Chernobog
3
0 / 2 / 0
2,713
543
584
2,171
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,274
655
970
3,437
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DvasFeet69
Scylla
5
0 / 2 / 0
3,256
651
887
2,480
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
char1957
Ganesha
5
0 / 0 / 0
3,133
627
754
3,388
1,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,413
683
2,486
4,183
1,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
L
Chernobog
CMBKJr
Chernobog
0
2
0
0
L
0
0
0
0
W
Awilix
DevonR
Awilix
1
0
0
1
L
Scylla
DvasFeet69
Scylla
0
2
0
0
W
Jormungandr
GoodCaptain7
Jormungandr
1
0
0
1
W
1
0
1
1.5
W
1
0
1
1.5
L
Ganesha
char1957
Ganesha
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,248
Damage
5,681
14,611
Taken
15,659
7,175
Mitigated
6,105
5,535
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,132
1,759
0
877
2,035
602
0
434
1,601
0
26,828
L
Chernobog
CMBKJr
Chernobog
584
241
0
196
2,171
575
0
606
1,565
0
6,953
L
970
387
0
750
3,437
1,298
0
40
3,397
0
17,215
W
Awilix
DevonR
Awilix
1,184
588
0
1,000
4,261
1,596
0
461
3,762
0
18,051
L
Scylla
DvasFeet69
Scylla
887
242
0
550
2,480
652
0
1,164
1,198
15,856
0
W
Jormungandr
GoodCaptain7
Jormungandr
2,285
677
0
1,956
4,481
3,103
0
149
4,088
24,118
0
W
1,251
496
0
1,222
2,680
1,546
0
163
2,517
12,098
0
W
1,396
120
0
480
1,154
328
0
536
618
15,538
290
L
Ganesha
char1957
Ganesha
754
86
0
1,914
3,388
1,645
0
645
2,743
8,687
444
L
2,486
1,229
0
1,473
4,183
1,935
0
2,000
1,898
410
17,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,859
Gold Earned
15,789
180
Minions Killed
118
0
Camps Cleared
0
511,473
Distance Traveled
459,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,803
761
54
11
0
82,605
0
L
Chernobog
2,713
543
16
3
0
69,894
0
L
Thor
3,274
655
34
7
0
106,960
0
W
Awilix
3,409
682
33
7
0
122,332
0
L
Scylla
3,256
651
34
7
0
101,011
0
W
Jormungandr
3,808
762
45
9
0
91,079
0
W
Charon
4,129
826
14
3
0
110,515
0
W
Janus
3,710
742
34
7
0
104,942
0
L
Ganesha
3,133
627
3
1
0
82,356
0
L
Surtr
3,413
683
31
6
0
98,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role