Player Matchup

Nemesis
Nemesis
Silver II
BadgeeRR
Nemesis
Silver II
Level 158
God Stats
5W - 1L
1,815 SR
Queue Stats
64W - 33L
1,475 MMR
Solo
Bellona
Bellona
Bronze III
CK_Senju
Bellona
Bronze III
Level 120
God Stats
1W - 0L
1,262 SR
Queue Stats
2W - 4L
1,454 MMR
Party 1
Hachiman
Hachiman
Gold III
Ix Quickscoped
Hachiman
Gold III
Level 193
God Stats
5W - 7L
1,500 SR
Queue Stats
297W - 285L
1,489 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
KaanKrs
Baron Samedi
Bronze III
Level 101
God Stats
1W - 2L
1,080 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Geb
Geb
Gold IV
oohacherry
Geb
Gold IV
Level 241
God Stats
19W - 21L
1,416 SR
Queue Stats
144W - 129L
1,499 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 163
1,415 SR
1,484 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,466 SR
1,489 MMR
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Bummbala
Danzaburou
Gold V
Level 172
God Stats
0W - 4L
1,500 SR
Queue Stats
562W - 570L
1,585 MMR
Party 2
Scylla
Scylla
Silver III
Morgenmichael
Scylla
Silver III
Level 136
God Stats
55W - 41L
1,494 SR
Queue Stats
426W - 427L
1,411 MMR
Party 2
Hercules
Hercules
Silver IV
pepere7
Hercules
Silver IV
Level 101
God Stats
16W - 18L
1,500 SR
Queue Stats
330W - 343L
1,471 MMR
Solo
Awilix
Awilix
Silver I
yoshu4172
Awilix
Silver I
Level 114
God Stats
0W - 2L
1,337 SR
Queue Stats
113W - 117L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadgeeRR
Nemesis
19
8 / 1 / 2
11,035
613
13,240
13,788
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CK_Senju
Bellona
16
0 / 1 / 2
9,626
535
11,725
18,238
24,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
20
4 / 0 / 2
11,717
651
11,358
4,332
2,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
KaanKrs
Baron Samedi
15
1 / 0 / 3
9,063
504
3,789
4,169
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 6
8,997
500
3,815
10,525
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AthenaMercurySusanoAo Kuang

VS

Bans
ArachneLokiBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 0
7,271
404
1,673
9,854
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Bummbala
Danzaburou
16
1 / 3 / 0
9,727
540
3,723
11,550
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 2 / 1
8,820
490
2,888
5,729
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
pepere7
Hercules
16
1 / 1 / 1
9,912
551
13,631
20,026
19,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
yoshu4172
Awilix
13
0 / 6 / 0
7,414
412
3,033
15,840
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
W
Nemesis
BadgeeRR
Nemesis
8
1
2
9
L
Danzaburou
Bummbala
Danzaburou
1
3
0
0.33
W
Bellona
CK_Senju
Bellona
0
1
2
1
W
Hachiman
4
0
2
5
W
Baron Samedi
KaanKrs
Baron Samedi
1
0
3
2.5
L
0
2
1
0.25
W
0
0
6
3
L
Hercules
pepere7
Hercules
1
1
1
1.5
L
Awilix
yoshu4172
Awilix
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
24,948
51,052
Taken
62,999
45,699
Mitigated
42,983
14,443
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,673
400
1,905
2,657
9,854
8,972
0
1,806
8,048
16,744
0
W
Nemesis
BadgeeRR
Nemesis
13,240
7,442
0
2,771
13,788
6,943
1,013
1,287
12,403
0
113,474
L
Danzaburou
Bummbala
Danzaburou
3,723
1,516
0
3,815
11,550
5,071
0
1,093
10,457
0
74,471
W
Bellona
CK_Senju
Bellona
11,725
3,329
0
5,188
18,238
24,174
0
249
16,682
0
66,898
W
Hachiman
11,358
5,772
0
3,003
4,332
2,112
2,179
176
4,156
0
137,332
W
Baron Samedi
KaanKrs
Baron Samedi
3,789
299
63
659
4,169
2,897
109
969
3,151
55,554
0
L
2,888
353
0
460
5,729
2,113
0
1,444
4,285
87,724
819
W
3,815
402
0
2,759
10,525
9,573
0
2,281
8,195
23,800
6,359
L
Hercules
pepere7
Hercules
13,631
5,163
0
11,696
20,026
19,851
0
169
18,366
0
92,863
L
Awilix
yoshu4172
Awilix
3,033
1,097
0
580
15,840
6,976
0
2,717
13,071
0
60,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
43,144
610
Minions Killed
574
0
Camps Cleared
0
1,783,970
Distance Traveled
1,714,447
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,271
404
15
1
0
265,820
1
W
Nemesis
11,035
613
136
8
0
383,564
0
L
Danzaburou
9,727
540
152
8
0
316,653
2
W
Bellona
9,626
535
125
7
0
370,107
4
W
Hachiman
11,717
651
201
11
0
325,344
1
W
Baron Samedi
9,063
504
114
6
0
346,074
2
L
Scylla
8,820
490
168
9
0
366,467
3
W
Geb
8,997
500
34
2
0
358,881
9
L
Hercules
9,912
551
147
8
0
352,978
3
L
Awilix
7,414
412
92
5
0
412,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role