Player Matchup

Nike
Nike
CodemanGamer
Nike
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Fearforged
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,583 Elo+
Party 1
Ullr
Ullr
HotCoffeePot
Ullr
Level 68
God Stats
5W - 6L
1,576 SR
Queue Stats
20W - 26L
1,524 Elo+
Party 1
Hera
Hera
LOBOALFA_LCSS
Hera
Level 139
God Stats
10W - 9L
1,759 SR
Queue Stats
204W - 186L
1,612 Elo+
Solo
Thanatos
Thanatos
Masun
Thanatos
Level 129
God Stats
8W - 9L
1,287 SR
Queue Stats
25W - 37L
1,501 Elo+
Party 1
Team Averages
Level 113
1,524 SR
1,549 Elo+

VS

Team Averages
Level 162
1,488 SR
1,597 Elo+
Sol
Sol
DeathByRicochet
Sol
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 52L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SwordSlasher
Cu Chulainn
Level 175
God Stats
1W - 1L
1,156 SR
Queue Stats
127W - 111L
1,621 Elo+
Solo
Thanatos
Thanatos
TurtleGang
Thanatos
Level 126
God Stats
4W - 0L
1,702 SR
Queue Stats
55W - 44L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
Ze Lemonz
Gilgamesh
Level 151
God Stats
23W - 14L
1,581 SR
Queue Stats
233W - 225L
1,508 Elo+
Solo
Agni
Agni
gurisp
Agni
Level 208
God Stats
13W - 15L
1,500 SR
Queue Stats
520W - 498L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,682
517
3,074
10,091
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Fearforged
Cthulhu
9
0 / 0 / 0
5,178
471
2,701
8,709
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
5,340
485
1,723
5,931
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,737
522
6,381
6,679
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Masun
Thanatos
8
0 / 3 / 0
4,750
432
2,715
10,472
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,409
583
4,999
3,237
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
SwordSlasher
Cu Chulainn
12
1 / 1 / 1
7,286
662
8,392
7,424
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TurtleGang
Thanatos
11
1 / 1 / 4
5,908
537
4,566
9,616
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Ze Lemonz
Gilgamesh
10
2 / 0 / 2
6,313
574
4,830
8,912
6,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
gurisp
Agni
12
2 / 0 / 3
6,701
609
4,220
5,837
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
6
6
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
0
0
1
0.5
L
Cthulhu
Fearforged
Cthulhu
0
0
0
0
L
0
1
0
0
L
1
2
0
0.5
L
Thanatos
Masun
Thanatos
0
3
0
0
W
Cu Chulainn
SwordSlasher
Cu Chulainn
1
1
1
1.5
W
Thanatos
TurtleGang
Thanatos
1
1
4
3
W
Gilgamesh
Ze Lemonz
Gilgamesh
2
0
2
3
W
Agni
gurisp
Agni
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,594
Damage
27,007
41,882
Taken
35,026
21,719
Mitigated
18,663
12,434
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,074
970
0
949
10,091
8,132
0
1,195
8,896
0
37,822
W
4,999
1,068
0
1,647
3,237
1,058
1,166
799
2,438
47,054
6,855
L
Cthulhu
Fearforged
Cthulhu
2,701
162
0
2,034
8,709
5,979
0
2,434
5,995
19,124
0
L
1,723
321
0
780
5,931
1,822
0
2,410
3,133
0
44,481
L
6,381
1,508
0
1,965
6,679
2,432
0
2,654
4,025
43,767
720
L
Thanatos
Masun
Thanatos
2,715
937
0
6,706
10,472
3,354
0
1,346
9,036
0
30,002
W
Cu Chulainn
SwordSlasher
Cu Chulainn
8,392
1,892
0
1,146
7,424
5,379
453
321
6,695
7,360
56,879
W
Thanatos
TurtleGang
Thanatos
4,566
1,042
0
9,309
9,616
3,310
0
1,834
7,782
0
43,622
W
Gilgamesh
Ze Lemonz
Gilgamesh
4,830
1,316
0
2,737
8,912
6,939
0
2,618
6,294
3,614
25,003
W
Agni
gurisp
Agni
4,220
323
0
1,500
5,837
1,977
0
3,296
2,541
42,051
1,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
32,617
337
Minions Killed
370
0
Camps Cleared
0
1,054,358
Distance Traveled
1,193,026
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,682
517
69
6
0
212,105
0
W
Sol
6,409
583
89
8
0
213,581
2
L
Cthulhu
5,178
471
27
2
0
235,477
2
L
Ullr
5,340
485
92
8
0
177,565
0
L
Hera
5,737
522
90
8
0
198,269
3
L
Thanatos
4,750
432
59
5
0
230,942
0
W
Cu Chulainn
7,286
662
104
9
0
220,043
0
W
Thanatos
5,908
537
61
6
0
252,755
2
W
Gilgamesh
6,313
574
37
3
0
280,087
2
W
Agni
6,701
609
79
7
0
226,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role