Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
AzraelFallen
Shiva
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 4
Raijin
Raijin
Bronze III
BadDuck557
Raijin
Bronze III
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 3
Vamana
Vamana
Bronze III
WackyWeasel69
Vamana
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 MMR
Party 4
Loki
Loki
Bronze III
sr12richards
Loki
Bronze III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,596 SR
1,500 MMR
Xbalanque
Xbalanque
Bronze III
DonnyC
Xbalanque
Bronze III
Level 50
God Stats
10W - 7L
1,978 SR
Queue Stats
16W - 15L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Drtrain11
Gilgamesh
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Johnpaper6
Scylla
Bronze III
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 MMR
Party 2
Awilix
Awilix
Bronze III
alexrock6
Awilix
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 MMR
Party 2
Odin
Odin
Bronze III
scrubbmachine
Odin
Bronze III
Level 121
God Stats
23W - 18L
1,500 SR
Queue Stats
152W - 134L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 2 / 0
3,571
446
1,212
3,911
1,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 0
5,023
628
4,623
5,408
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
BadDuck557
Raijin
8
1 / 2 / 1
4,820
603
4,516
3,587
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,382
548
1,853
7,600
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 1
4,380
548
1,950
6,593
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesOsirisJanusAthena

VS

Bans
Maman BrigitteUllrAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DonnyC
Xbalanque
9
1 / 0 / 2
5,026
628
5,172
2,750
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilgamesh
Drtrain11
Gilgamesh
9
0 / 2 / 1
4,563
570
2,765
8,063
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Johnpaper6
Scylla
8
0 / 2 / 1
4,519
565
1,228
4,823
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
alexrock6
Awilix
10
4 / 0 / 1
5,474
684
2,154
3,758
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 0 / 2
4,504
563
4,724
5,737
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
2
1
0
2
L
Raijin
BadDuck557
Raijin
1
2
1
0.75
W
Xbalanque
DonnyC
Xbalanque
1
0
2
2
W
Gilgamesh
Drtrain11
Gilgamesh
0
2
1
0.25
W
Scylla
Johnpaper6
Scylla
0
2
1
0.25
L
0
1
0
0
W
Awilix
alexrock6
Awilix
4
0
1
4.5
W
3
0
2
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
16,043
27,099
Taken
25,131
14,140
Mitigated
13,760
8,860
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,212
846
0
946
3,911
1,052
0
0
3,731
0
17,903
L
4,623
1,440
0
1,868
5,408
4,058
0
0
4,893
644
33,511
L
Raijin
BadDuck557
Raijin
4,516
503
0
350
3,587
1,121
0
813
2,531
30,528
0
W
Xbalanque
DonnyC
Xbalanque
5,172
2,393
0
1,021
2,750
809
112
0
2,750
0
39,356
W
Gilgamesh
Drtrain11
Gilgamesh
2,765
817
0
2,179
8,063
6,024
0
631
6,922
0
28,145
W
Scylla
Johnpaper6
Scylla
1,228
161
0
1,740
4,823
1,484
0
2,785
2,038
23,212
0
L
1,853
1,065
0
2,190
7,600
5,929
0
0
7,454
0
23,084
W
Awilix
alexrock6
Awilix
2,154
880
0
591
3,758
1,517
0
539
3,184
0
32,020
W
4,724
979
0
1,982
5,737
3,926
0
804
4,933
0
15,702
L
1,950
53
0
3,506
6,593
1,980
0
277
6,258
0
24,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,176
Gold Earned
24,086
207
Minions Killed
232
0
Camps Cleared
0
740,930
Distance Traveled
750,775
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,571
446
35
4
0
108,551
0
L
Shiva
5,023
628
53
7
0
169,424
0
L
Raijin
4,820
603
44
6
0
129,265
1
W
Xbalanque
5,026
628
64
8
0
134,572
0
W
Gilgamesh
4,563
570
44
6
0
142,038
0
W
Scylla
4,519
565
49
6
0
140,116
0
L
Vamana
4,382
548
29
4
0
150,176
0
W
Awilix
5,474
684
51
6
0
162,759
0
W
Odin
4,504
563
24
3
0
171,290
2
L
Loki
4,380
548
46
6
0
183,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role