Player Matchup

Heimdallr
Heimdallr
Giolandoboh
Heimdallr
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 181L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
KayserShinya
Baron Samedi
Level 143
God Stats
4W - 7L
1,500 SR
Queue Stats
224W - 216L
1,490 Elo+
Solo
Guan Yu
Guan Yu
NSH110
Guan Yu
Level 144
God Stats
9W - 7L
1,500 SR
Queue Stats
504W - 475L
1,532 Elo+
Solo
Ra
Ra
SYVERWOLF718
Ra
Level 166
God Stats
31W - 29L
1,729 SR
Queue Stats
164W - 148L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
ewhee
Tsukuyomi
Level 129
God Stats
4W - 2L
1,568 SR
Queue Stats
137W - 103L
1,626 Elo+
Solo
Team Averages
Level 147
1,560 SR
1,540 Elo+

VS

Team Averages
Level 122
1,555 SR
1,521 Elo+
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jonowulwus
Cu Chulainn
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,371 Elo+
Party 2
Horus
Horus
RAFAPT3
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 95L
1,632 Elo+
Party 1
Baba Yaga
Baba Yaga
RegularNormalGuy
Baba Yaga
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,371 Elo+
Party 2
Susano
Susano
jonito1313
Susano
Level 46
God Stats
5W - 3L
1,776 SR
Queue Stats
78W - 56L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Giolandoboh
Heimdallr
15
1 / 3 / 1
9,017
530
4,833
12,102
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
KayserShinya
Baron Samedi
11
1 / 6 / 2
7,725
454
5,921
15,960
13,055
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
NSH110
Guan Yu
16
0 / 5 / 1
9,005
530
7,485
20,019
16,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 6 / 1
8,688
511
6,466
12,946
9,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ewhee
Tsukuyomi
15
0 / 4 / 1
8,117
477
5,504
14,819
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 0 / 5
9,654
568
9,603
13,847
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cu Chulainn
Jonowulwus
Cu Chulainn
16
4 / 0 / 5
10,509
618
12,692
16,619
15,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
RAFAPT3
Horus
14
0 / 3 / 12
8,865
521
4,747
21,970
21,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
16
3 / 0 / 10
9,881
581
14,194
7,913
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
jonito1313
Susano
17
12 / 2 / 5
10,139
596
15,668
16,490
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
24
24
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
5
7.5
L
Heimdallr
Giolandoboh
Heimdallr
1
3
1
0.5
W
Cu Chulainn
Jonowulwus
Cu Chulainn
4
0
5
6.5
L
Baron Samedi
KayserShinya
Baron Samedi
1
6
2
0.33
L
Guan Yu
NSH110
Guan Yu
0
5
1
0.1
W
Horus
RAFAPT3
Horus
0
3
12
2
W
Baba Yaga
3
0
10
8
L
2
6
1
0.42
L
Tsukuyomi
ewhee
Tsukuyomi
0
4
1
0.13
W
Susano
jonito1313
Susano
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
56,904
75,846
Taken
76,839
48,981
Mitigated
53,759
25,417
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,603
4,131
0
7,054
13,847
6,176
2,068
3,420
10,427
82,678
6,364
L
Heimdallr
Giolandoboh
Heimdallr
4,833
1,614
0
3,632
12,102
4,866
0
4,401
7,701
0
65,079
W
Cu Chulainn
Jonowulwus
Cu Chulainn
12,692
2,189
0
4,190
16,619
15,188
172
1,179
15,440
97
76,009
L
Baron Samedi
KayserShinya
Baron Samedi
5,921
647
1,082
3,121
15,960
13,055
0
7,183
8,777
23,020
0
L
Guan Yu
NSH110
Guan Yu
7,485
1,065
298
7,808
20,019
16,217
0
3,470
16,549
0
75,716
W
Horus
RAFAPT3
Horus
4,747
1,663
888
6,672
21,970
21,147
55
4,602
17,226
0
32,076
W
Baba Yaga
14,194
1,119
0
1,993
7,913
3,528
911
2,027
5,886
86,308
5,484
L
6,466
636
371
3,687
12,946
9,171
0
4,419
8,527
67,304
0
L
Tsukuyomi
ewhee
Tsukuyomi
5,504
1,229
0
5,418
14,819
5,672
0
3,872
10,947
0
76,023
W
Susano
jonito1313
Susano
15,668
5,761
0
5,290
16,490
7,720
0
2,335
14,155
0
72,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
49,048
517
Minions Killed
526
0
Camps Cleared
0
1,654,220
Distance Traveled
1,784,383
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,654
568
119
7
0
344,473
1
L
Heimdallr
9,017
530
113
7
0
300,911
0
W
Cu Chulainn
10,509
618
122
7
0
350,447
2
L
Baron Samedi
7,725
454
27
2
0
299,686
1
L
Guan Yu
9,005
530
130
8
0
336,428
0
W
Horus
8,865
521
33
2
0
333,511
6
W
Baba Yaga
9,881
581
160
9
0
362,518
0
L
Ra
8,688
511
133
8
0
334,682
2
L
Tsukuyomi
8,117
477
114
7
0
382,513
0
W
Susano
10,139
596
92
5
0
393,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role