Player Matchup

Bellona
Bellona
Bronze III
HazeG59
Bellona
Bronze III
Level 141
God Stats
1W - 1L
1,731 SR
Queue Stats
12W - 21L
1,276 MMR
Solo
Ares
Ares
Silver IV
HeatingWheel8
Ares
Silver IV
Level 125
God Stats
4W - 8L
1,500 SR
Queue Stats
141W - 162L
1,286 MMR
Party 1
Anhur
Anhur
Silver V
Qhira
Anhur
Silver V
Level 121
God Stats
3W - 2L
1,810 SR
Queue Stats
13W - 22L
1,290 MMR
Solo
Mercury
Mercury
Silver V
f4natic
Mercury
Silver V
Level 108
God Stats
0W - 2L
1,845 SR
Queue Stats
204W - 217L
1,277 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
relaxzeni
Nu Wa
Bronze IV
Level 122
God Stats
12W - 11L
1,512 SR
Queue Stats
125W - 149L
1,286 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,680 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,572 SR
1,330 MMR
Charybdis
Charybdis
Silver IV
 
Charybdis
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Anelynn
Gilgamesh
Gold V
Level 142
God Stats
21W - 15L
1,618 SR
Queue Stats
326W - 321L
1,282 MMR
Party 2
Agni
Agni
Silver I
Dani1283
Agni
Silver I
Level 144
God Stats
5W - 2L
1,501 SR
Queue Stats
37W - 29L
1,313 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
Escàpe
Kumbhakarna
Silver I
Level 158
God Stats
13W - 16L
1,455 SR
Queue Stats
96W - 102L
1,283 MMR
Solo
Serqet
Serqet
Silver I
xfjsdljlksdf
Serqet
Silver I
Level 176
God Stats
14W - 5L
1,784 SR
Queue Stats
523W - 520L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HazeG59
Bellona
15
0 / 3 / 1
9,170
509
11,463
23,094
23,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
7,618
423
4,773
16,724
16,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Qhira
Anhur
16
0 / 1 / 0
9,102
506
3,422
8,523
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
f4natic
Mercury
14
2 / 3 / 0
8,207
456
2,565
15,085
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
relaxzeni
Nu Wa
13
0 / 5 / 1
7,578
421
8,717
10,082
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixThanatosRavanaAchilles

VS

Bans
RatatoskrBake KujiraAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
0 / 1 / 4
10,585
588
7,971
7,482
2,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
Anelynn
Gilgamesh
17
6 / 0 / 2
10,815
601
12,635
17,191
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
16
3 / 1 / 7
10,124
562
14,446
8,348
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
Escàpe
Kumbhakarna
14
2 / 0 / 6
8,890
494
5,695
15,200
14,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
18
6 / 0 / 6
10,245
569
8,795
12,822
6,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
17
17
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
4
2
W
Gilgamesh
Anelynn
Gilgamesh
6
0
2
7
W
Agni
3
1
7
6.5
W
Kumbhakarna
Escàpe
Kumbhakarna
2
0
6
5
L
Bellona
HazeG59
Bellona
0
3
1
0.17
L
0
5
1
0.1
L
Anhur
Qhira
Anhur
0
1
0
0
L
Mercury
f4natic
Mercury
2
3
0
0.67
L
Nu Wa
relaxzeni
Nu Wa
0
5
1
0.1
W
Serqet
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,940
Damage
49,542
73,508
Taken
61,043
53,108
Mitigated
46,501
15,417
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,971
5,193
0
2,735
7,482
2,601
828
1,151
6,331
0
113,694
W
Gilgamesh
Anelynn
Gilgamesh
12,635
3,214
0
3,298
17,191
17,373
0
512
16,679
0
80,377
W
Agni
14,446
990
0
1,141
8,348
4,663
0
3,129
5,219
95,915
1,862
W
Kumbhakarna
Escàpe
Kumbhakarna
5,695
416
0
2,166
15,200
14,871
0
7,510
7,690
22,195
0
L
Bellona
HazeG59
Bellona
11,463
4,362
0
8,414
23,094
23,176
644
1,692
19,254
0
78,088
L
4,773
213
0
2,368
16,724
16,056
121
7,870
7,369
15,351
0
L
Anhur
Qhira
Anhur
3,422
2,671
0
2,885
8,523
2,982
0
290
8,233
0
82,334
L
Mercury
f4natic
Mercury
2,565
653
0
500
15,085
6,635
0
2,995
11,313
0
68,587
L
Nu Wa
relaxzeni
Nu Wa
8,717
3,326
0
1,250
10,082
4,259
151
4,841
4,880
65,142
0
W
Serqet
8,795
1,640
0
724
12,822
6,993
0
1,550
11,272
0
100,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
50,659
488
Minions Killed
618
0
Camps Cleared
0
1,666,455
Distance Traveled
1,852,304
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,585
588
186
10
0
326,696
4
W
Gilgamesh
10,815
601
130
7
0
377,976
5
W
Agni
10,124
562
152
8
0
339,368
4
W
Kumbhakarna
8,890
494
21
1
0
380,279
6
L
Bellona
9,170
509
120
7
0
337,255
0
L
Ares
7,618
423
21
1
0
312,421
6
L
Anhur
9,102
506
148
8
0
327,368
0
L
Mercury
8,207
456
93
5
0
394,985
4
L
Nu Wa
7,578
421
106
6
0
294,426
6
W
Serqet
10,245
569
129
7
0
427,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role